wok-next rev 20796

Add descriptions to the GNOME games
author Aleksej Bobylev <al.bobylev@gmail.com>
date Sun Jun 10 16:17:43 2018 +0300 (2018-06-10)
parents 578b3cb5cca4
children dc626da69d4e
files aisleriot/description.txt atomix/description.txt four-in-a-row/description.txt gnome-2048/description.txt gnome-chess/description.txt gnome-klotski/description.txt gnome-mahjongg/description.txt gnome-mines/description.txt gnome-nibbles/description.txt gnome-robots/description.txt gnome-sudoku/description.txt gnome-taquin/description.txt gnome-tetravex/description.txt hitori/description.txt iagno/description.txt lightsoff/description.txt quadrapassel/description.txt swell-foop/description.txt tali/description.txt
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/aisleriot/description.txt	Sun Jun 10 16:17:43 2018 +0300
     1.3 @@ -0,0 +1,2 @@
     1.4 +AisleRiot is a collection of over 80 card games programmed in GNOME's
     1.5 +scripting language, Scheme.
     2.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     2.2 +++ b/atomix/description.txt	Sun Jun 10 16:17:43 2018 +0300
     2.3 @@ -0,0 +1,4 @@
     2.4 +Atomix is a puzzle game where your goal is to assemble molecules from compound
     2.5 +atoms by moving them on the playfield. However, atoms don't just move wherever
     2.6 +you want to move them to, they slide until they hit either a wall or another
     2.7 +atom.
     3.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     3.2 +++ b/four-in-a-row/description.txt	Sun Jun 10 16:17:43 2018 +0300
     3.3 @@ -0,0 +1,3 @@
     3.4 +Four-in-a-row is a strategy game for GNOME. The aim of the game is to stack
     3.5 +four of your marbles in a horizontal, vertical or diagonal line while stopping
     3.6 +your opponent from doing the same with their marbles.
     4.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     4.2 +++ b/gnome-2048/description.txt	Sun Jun 10 16:17:43 2018 +0300
     4.3 @@ -0,0 +1,2 @@
     4.4 +GNOME 2048 is a clone of Gabriele Cirulli's 2048, a puzzle game based on Veewo
     4.5 +Studios' 1024.
     5.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     5.2 +++ b/gnome-chess/description.txt	Sun Jun 10 16:17:43 2018 +0300
     5.3 @@ -0,0 +1,3 @@
     5.4 +GNOME Chess is a game for playing the classic board game of chess, in which
     5.5 +two players simulate a battle by capturing the opponents pieces and ultimately
     5.6 +the king. It can be played in 2D or 3D mode, full screen or in a window.
     6.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     6.2 +++ b/gnome-klotski/description.txt	Sun Jun 10 16:17:43 2018 +0300
     6.3 @@ -0,0 +1,2 @@
     6.4 +Klotski is a puzzle game of which the objective is to get the patterned block
     6.5 +to the marker, which is done by moving the blocks in its way.
     7.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     7.2 +++ b/gnome-mahjongg/description.txt	Sun Jun 10 16:17:43 2018 +0300
     7.3 @@ -0,0 +1,2 @@
     7.4 +Mahjongg is a simple pattern recognition game. You score points by matching
     7.5 +identical tiles.
     8.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     8.2 +++ b/gnome-mines/description.txt	Sun Jun 10 16:17:43 2018 +0300
     8.3 @@ -0,0 +1,4 @@
     8.4 +Mines is a clone of the game Minesweeper. The aim is to locate all the mines
     8.5 +that are hidden under tiles on a rectangular board. You will need to use a
     8.6 +combination of logic and luck to find all the mines without triggering an
     8.7 +explosion.
     9.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     9.2 +++ b/gnome-nibbles/description.txt	Sun Jun 10 16:17:43 2018 +0300
     9.3 @@ -0,0 +1,3 @@
     9.4 +Nibbles is a Snake game for GNOME. The aim of the game is to swallow as many
     9.5 +objects as you can while avoiding maze walls and other worms. You have to
     9.6 +complete 26 levels to finish the game.
    10.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
    10.2 +++ b/gnome-robots/description.txt	Sun Jun 10 16:17:43 2018 +0300
    10.3 @@ -0,0 +1,3 @@
    10.4 +Robots is based on the UNIX command-line game of the same name. The aim of the
    10.5 +game is to destroy all the robots by getting them to crash into each other or
    10.6 +into junk heaps from previous collisions, without them crashing into you.
    11.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
    11.2 +++ b/gnome-sudoku/description.txt	Sun Jun 10 16:17:43 2018 +0300
    11.3 @@ -0,0 +1,4 @@
    11.4 +GNOME Sudoku is a logic-based number-placement puzzle in which a 9×9 square
    11.5 +must be filled with the correct digits. The unique puzzles can be played on
    11.6 +screen or printed. If you do not have time to finish a game, you can resume it
    11.7 +any time.
    12.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
    12.2 +++ b/gnome-taquin/description.txt	Sun Jun 10 16:17:43 2018 +0300
    12.3 @@ -0,0 +1,2 @@
    12.4 +Taquin is a sliding-block puzzle game. It includes the traditional 15-Puzzle
    12.5 +invented in the early 1880s, and the more recent 16-Puzzle variant.
    13.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
    13.2 +++ b/gnome-tetravex/description.txt	Sun Jun 10 16:17:43 2018 +0300
    13.3 @@ -0,0 +1,6 @@
    13.4 +GNOME Tetravex is a simple puzzle game which scope is to move the various
    13.5 +pieces from one side of the board to the other side, so that the same numbers
    13.6 +depicted on the pieces are touching each other.
    13.7 +
    13.8 +The game is timed, and these times are used as the score for the game. You
    13.9 +have to move all the pieces in the least time possible.
    14.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
    14.2 +++ b/hitori/description.txt	Sun Jun 10 16:17:43 2018 +0300
    14.3 @@ -0,0 +1,13 @@
    14.4 +Hitori is a small logic puzzle in a similar vein to the more popular Sudoku.
    14.5 +In the game, the player starts with a square board of numbers, and has to
    14.6 +*paint out* cells until there are no duplicate numbers in each row and column.
    14.7 +The following rules apply:
    14.8 +
    14.9 +  * There must only be one of each number in the unpainted cells in each row
   14.10 +    and column.
   14.11 +  * No painted cell may be adjacent to another, vertically or horizontally.
   14.12 +  * All the unpainted cells must be joined together vertically and
   14.13 +    horizontally in one group.
   14.14 +
   14.15 +These are the only three rules of the game, and so there may well be multiple
   14.16 +solutions to a Hitori puzzle board.
    15.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
    15.2 +++ b/iagno/description.txt	Sun Jun 10 16:17:43 2018 +0300
    15.3 @@ -0,0 +1,4 @@
    15.4 +Iagno is a boardgame played on an 8X8 grid with 64 pieces, dark on one side
    15.5 +and light on the other. When a piece is captured it is turned over to join the
    15.6 +capturing player's forces; the winner is the player with the most pieces of
    15.7 +their color at the end of the game.
    16.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
    16.2 +++ b/lightsoff/description.txt	Sun Jun 10 16:17:43 2018 +0300
    16.3 @@ -0,0 +1,3 @@
    16.4 +Lights Off is a puzzle played on an 5X5 grid with the aim to turn off all the
    16.5 +lights. Each click on a tile toggles the state of the clicked tile and its
    16.6 +non-diagonal neighbors.
    17.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
    17.2 +++ b/quadrapassel/description.txt	Sun Jun 10 16:17:43 2018 +0300
    17.3 @@ -0,0 +1,6 @@
    17.4 +In Quadrapassel, the GNOME version of Tetris, your goal is to create as many
    17.5 +complete horizontal lines as possible. The lines are made from seven different
    17.6 +shapes. The shapes fall randomly from the top center of the screen. Your task
    17.7 +is to rotate and move the shapes across the screen to make complete lines. By
    17.8 +making complete horizontal lines, you score points and move up levels. As you
    17.9 +progress, the speed of the falling blocks increases.
    18.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
    18.2 +++ b/swell-foop/description.txt	Sun Jun 10 16:17:43 2018 +0300
    18.3 @@ -0,0 +1,4 @@
    18.4 +Swell Foop is a puzzle game, of which the objective is to clear the window of
    18.5 +as many pieces as possible by clicking on groups of the same colored pieces.
    18.6 +That group will vanish and the pieces on top will fall until there are none
    18.7 +left or no more color groups.
    19.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
    19.2 +++ b/tali/description.txt	Sun Jun 10 16:17:43 2018 +0300
    19.3 @@ -0,0 +1,4 @@
    19.4 +Tali is like Yahtzee for GNOME or like poker with dice. The player rolls dice
    19.5 +to try to make the best possible combinations, like 4 of a kind, small
    19.6 +straight, and full house. The player is allowed 3 rolls per turn and can hold
    19.7 +certain dice with each roll.