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author | Pascal Bellard <pascal.bellard@slitaz.org> |
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date | Wed Aug 10 07:02:08 2022 +0000 (2022-08-10) |
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1 ODE is an open source, high performance library for simulating
2 rigid body dynamics.
3 It is fully featured, stable, mature and platform independent
4 with an easy to use C/C++ API.
5 It has advanced joint types and integrated collision detection
6 with friction.
7 ODE is useful for simulating vehicles, objects in virtual reality
8 environments and virtual creatures.
9 It is currently used in many computer games, 3D authoring tools
10 and simulation tools.