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author | Pascal Bellard <pascal.bellard@slitaz.org> |
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date | Sun Mar 24 18:25:46 2024 +0000 (7 months ago) |
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1 OpenGL Mathematics (GLM) is a header only C++ mathematics library
2 for graphics software based on the OpenGL Shading Language (GLSL)
3 specifications.
5 GLM provides classes and functions designed and implemented with
6 the same naming conventions and functionality than GLSL so that
7 anyone who knows GLSL, can use GLM as well in C++.