# HG changeset patch # User Christopher Rogers # Date 1290885075 0 # Node ID 21199ecea5bef70f8e9beb08b1264bb5cbd57853 # Parent 13dc35a06ce82301f49ecc47af5bf8965e2f375b Add libsdl-pango. Needed for frozen-bubble. diff -r 13dc35a06ce8 -r 21199ecea5be libsdl-pango-dev/receipt --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libsdl-pango-dev/receipt Sat Nov 27 19:11:15 2010 +0000 @@ -0,0 +1,21 @@ +# SliTaz package receipt. + +PACKAGE="libsdl-pango-dev" +VERSION="0.1.2" +CATEGORY="development" +SHORT_DESC="devel files for libsdl-pango" +MAINTAINER="slaxemulator@gmail.com" +DEPENDS="libsdl-pango" +WEB_SITE="http://sdlpango.sourceforge.net/" +WANTED="libsdl-pango" +SOURCE="SDL_Pango" + +# Rules to gen a SliTaz package suitable for Tazpkg. +genpkg_rules() +{ + _pkg=$WOK/$WANTED/$SOURCE-$VERSION/_pkg + mkdir -p $fs/usr/lib + cp -a $_pkg/usr/lib/pkgconfig $fs/usr/lib + cp -a $_pkg/usr/lib/*.*a $fs/usr/lib +} + diff -r 13dc35a06ce8 -r 21199ecea5be libsdl-pango/receipt --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libsdl-pango/receipt Sat Nov 27 19:11:15 2010 +0000 @@ -0,0 +1,35 @@ +# SliTaz package receipt. + +PACKAGE="libsdl-pango" +VERSION="0.1.2" +CATEGORY="x-window" +SHORT_DESC="Pango SDL binding." +MAINTAINER="slaxemulator@gmail.com" +DEPENDS="pango libsdl" +BUILD_DEPENDS="pango-dev libsdl-dev pkg-config" +SOURCE="SDL_Pango" +TARBALL="$SOURCE-$VERSION.tar.gz" +WEB_SITE="http://sdlpango.sourceforge.net/" +WGET_URL="$SF_MIRROR/sdlpango/$TARBALL" + +# Rules to configure and make the package. +compile_rules() +{ + cd $src + patch -Np0 -i ../stuff/SDL_Pango-$VERSION-API-adds.patch + patch -Np1 -i ../stuff/matrix_declarations.patch + ./configure \ + --prefix=/usr \ + --infodir=/usr/share/info \ + --mandir=/usr/share/man \ + $CONFIGURE_ARGS && + make && make DESTDIR=$PWD/_pkg install +} + +# Rules to gen a SliTaz package suitable for Tazpkg. +genpkg_rules() +{ + mkdir -p $fs/usr/lib + cp -a $_pkg/usr/lib/*.so* $fs/usr/lib +} + diff -r 13dc35a06ce8 -r 21199ecea5be libsdl-pango/stuff/SDL_Pango-0.1.2-API-adds.patch --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libsdl-pango/stuff/SDL_Pango-0.1.2-API-adds.patch Sat Nov 27 19:11:15 2010 +0000 @@ -0,0 +1,116 @@ +--- src/SDL_Pango.c 2004-12-10 10:06:33.000000000 +0100 ++++ src/SDL_Pango.c 2006-09-24 22:46:24.000000000 +0200 +@@ -723,13 +723,8 @@ + SDL_UnlockSurface(surface); + } + +-/*! +- Create a context which contains Pango objects. +- +- @return A pointer to the context as a SDLPango_Context*. +-*/ + SDLPango_Context* +-SDLPango_CreateContext() ++SDLPango_CreateContext_GivenFontDesc(const char* font_desc) + { + SDLPango_Context *context = g_malloc(sizeof(SDLPango_Context)); + G_CONST_RETURN char *charset; +@@ -743,8 +738,7 @@ + pango_context_set_language (context->context, pango_language_from_string (charset)); + pango_context_set_base_dir (context->context, PANGO_DIRECTION_LTR); + +- context->font_desc = pango_font_description_from_string( +- MAKE_FONT_NAME (DEFAULT_FONT_FAMILY, DEFAULT_FONT_SIZE)); ++ context->font_desc = pango_font_description_from_string(font_desc); + + context->layout = pango_layout_new (context->context); + +@@ -762,6 +756,17 @@ + } + + /*! ++ Create a context which contains Pango objects. ++ ++ @return A pointer to the context as a SDLPango_Context*. ++*/ ++SDLPango_Context* ++SDLPango_CreateContext() ++{ ++ SDLPango_CreateContext_GivenFontDesc(MAKE_FONT_NAME(DEFAULT_FONT_FAMILY, DEFAULT_FONT_SIZE)); ++} ++ ++/*! + Free a context. + + @param *context [i/o] Context to be free +@@ -1053,6 +1058,20 @@ + pango_layout_set_font_description (context->layout, context->font_desc); + } + ++void ++SDLPango_SetText_GivenAlignment( ++ SDLPango_Context *context, ++ const char *text, ++ int length, ++ SDLPango_Alignment alignment) ++{ ++ pango_layout_set_attributes(context->layout, NULL); ++ pango_layout_set_text (context->layout, text, length); ++ pango_layout_set_auto_dir (context->layout, TRUE); ++ pango_layout_set_alignment (context->layout, alignment); ++ pango_layout_set_font_description (context->layout, context->font_desc); ++} ++ + /*! + Set plain text to context. + Text must be utf-8. +@@ -1067,11 +1086,7 @@ + const char *text, + int length) + { +- pango_layout_set_attributes(context->layout, NULL); +- pango_layout_set_text (context->layout, text, length); +- pango_layout_set_auto_dir (context->layout, TRUE); +- pango_layout_set_alignment (context->layout, PANGO_ALIGN_LEFT); +- pango_layout_set_font_description (context->layout, context->font_desc); ++ SDLPango_SetText_GivenAlignment(context, text, length, SDLPANGO_ALIGN_LEFT); + } + + /*! +--- src/SDL_Pango.h 2004-12-10 10:06:33.000000000 +0100 ++++ src/SDL_Pango.h 2006-09-24 22:46:01.000000000 +0200 +@@ -109,12 +109,20 @@ + SDLPANGO_DIRECTION_NEUTRAL /*! Neutral */ + } SDLPango_Direction; + +- ++/*! ++ Specifies alignment of text. See Pango reference for detail ++*/ ++typedef enum { ++ SDLPANGO_ALIGN_LEFT, ++ SDLPANGO_ALIGN_CENTER, ++ SDLPANGO_ALIGN_RIGHT ++} SDLPango_Alignment; + + extern DECLSPEC int SDLCALL SDLPango_Init(); + + extern DECLSPEC int SDLCALL SDLPango_WasInit(); + ++extern DECLSPEC SDLPango_Context* SDLCALL SDLPango_CreateContext_GivenFontDesc(const char* font_desc); + extern DECLSPEC SDLPango_Context* SDLCALL SDLPango_CreateContext(); + + extern DECLSPEC void SDLCALL SDLPango_FreeContext( +@@ -157,6 +165,12 @@ + const char *markup, + int length); + ++extern DECLSPEC void SDLCALL SDLPango_SetText_GivenAlignment( ++ SDLPango_Context *context, ++ const char *text, ++ int length, ++ SDLPango_Alignment alignment); ++ + extern DECLSPEC void SDLCALL SDLPango_SetText( + SDLPango_Context *context, + const char *markup, diff -r 13dc35a06ce8 -r 21199ecea5be libsdl-pango/stuff/matrix_declarations.patch --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libsdl-pango/stuff/matrix_declarations.patch Sat Nov 27 19:11:15 2010 +0000 @@ -0,0 +1,131 @@ +Index: SDL_Pango-0.1.2/src/SDL_Pango.c +=================================================================== +--- SDL_Pango-0.1.2.orig/src/SDL_Pango.c 2007-09-18 15:03:10.732910311 +0200 ++++ SDL_Pango-0.1.2/src/SDL_Pango.c 2007-09-18 15:04:41.970109622 +0200 +@@ -286,6 +286,59 @@ + } contextImpl; + + ++const SDLPango_Matrix _MATRIX_WHITE_BACK ++ = {255, 0, 0, 0, ++ 255, 0, 0, 0, ++ 255, 0, 0, 0, ++ 255, 255, 0, 0,}; ++ ++/*! ++ Specifies white back and black letter. ++*/ ++const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK; ++ ++const SDLPango_Matrix _MATRIX_BLACK_BACK ++ = {0, 255, 0, 0, ++ 0, 255, 0, 0, ++ 0, 255, 0, 0, ++ 255, 255, 0, 0,}; ++/*! ++ Specifies black back and white letter. ++*/ ++const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK; ++ ++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER ++ = {0, 0, 0, 0, ++ 0, 0, 0, 0, ++ 0, 0, 0, 0, ++ 0, 255, 0, 0,}; ++/*! ++ Specifies transparent back and black letter. ++*/ ++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER; ++ ++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER ++ = {255, 255, 0, 0, ++ 255, 255, 0, 0, ++ 255, 255, 0, 0, ++ 0, 255, 0, 0,}; ++/*! ++ Specifies transparent back and white letter. ++*/ ++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER; ++ ++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER ++ = {255, 255, 0, 0, ++ 255, 255, 0, 0, ++ 255, 255, 0, 0, ++ 0, 0, 0, 0,}; ++/*! ++ Specifies transparent back and transparent letter. ++ This is useful for KARAOKE like rendering. ++*/ ++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER; ++ ++ + /*! + Initialize the Glib and Pango API. + This must be called before using other functions in this library, +Index: SDL_Pango-0.1.2/src/SDL_Pango.h +=================================================================== +--- SDL_Pango-0.1.2.orig/src/SDL_Pango.h 2007-09-18 15:03:10.732910311 +0200 ++++ SDL_Pango-0.1.2/src/SDL_Pango.h 2007-09-18 15:06:24.919976401 +0200 +@@ -47,57 +47,27 @@ + Uint8 m[4][4]; /*! Matrix variables */ + } SDLPango_Matrix; + +-const SDLPango_Matrix _MATRIX_WHITE_BACK +- = {255, 0, 0, 0, +- 255, 0, 0, 0, +- 255, 0, 0, 0, +- 255, 255, 0, 0,}; +- + /*! + Specifies white back and black letter. + */ +-const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK; +- +-const SDLPango_Matrix _MATRIX_BLACK_BACK +- = {0, 255, 0, 0, +- 0, 255, 0, 0, +- 0, 255, 0, 0, +- 255, 255, 0, 0,}; ++extern const SDLPango_Matrix *MATRIX_WHITE_BACK; + /*! + Specifies black back and white letter. + */ +-const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK; +- +-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER +- = {0, 0, 0, 0, +- 0, 0, 0, 0, +- 0, 0, 0, 0, +- 0, 255, 0, 0,}; ++extern const SDLPango_Matrix *MATRIX_BLACK_BACK; + /*! + Specifies transparent back and black letter. + */ +-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER; +- +-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER +- = {255, 255, 0, 0, +- 255, 255, 0, 0, +- 255, 255, 0, 0, +- 0, 255, 0, 0,}; ++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER; + /*! + Specifies transparent back and white letter. + */ +-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER; +- +-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER +- = {255, 255, 0, 0, +- 255, 255, 0, 0, +- 255, 255, 0, 0, +- 0, 0, 0, 0,}; ++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER; + /*! + Specifies transparent back and transparent letter. + This is useful for KARAOKE like rendering. + */ +-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER; ++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER; + + /*! + Specifies direction of text. See Pango reference for detail