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1 From: Lasse Collin <lasse.collin@tukaani.org>
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2 Date: Thu, 2 Dec 2010 19:14:19 +0000 (+0200)
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3 Subject: Decompressors: Add XZ decompressor module
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4 X-Git-Url: http://git.kernel.org/?p=linux%2Fkernel%2Fgit%2Fpkl%2Fsquashfs-xz.git;a=commitdiff_plain;h=3dbc3fe7878e53b43064a12d4ab31ca4c18ce85f
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5
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6 Decompressors: Add XZ decompressor module
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7
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8 In userspace, the .lzma format has become mostly a legacy
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9 file format that got superseded by the .xz format. Similarly,
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10 LZMA Utils was superseded by XZ Utils.
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11
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12 These patches add support for XZ decompression into
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13 the kernel. Most of the code is as is from XZ Embedded
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14 <http://tukaani.org/xz/embedded.html>. It was written for
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15 the Linux kernel but is usable in other projects too.
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16
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17 Advantages of XZ over the current LZMA code in the kernel:
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18 - Nice API that can be used by other kernel modules; it's
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19 not limited to kernel, initramfs, and initrd decompression.
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20 - Integrity check support (CRC32)
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21 - BCJ filters improve compression of executable code on
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22 certain architectures. These together with LZMA2 can
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23 produce a few percent smaller kernel or Squashfs images
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24 than plain LZMA without making the decompression slower.
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25
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26 This patch: Add the main decompression code (xz_dec), testing
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27 module (xz_dec_test), wrapper script (xz_wrap.sh) for the xz
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28 command line tool, and documentation. The xz_dec module is
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29 enough to have a usable XZ decompressor e.g. for Squashfs.
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30
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31 Signed-off-by: Lasse Collin <lasse.collin@tukaani.org>
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32 ---
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33
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34 diff --git a/Documentation/xz.txt b/Documentation/xz.txt
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35 new file mode 100644
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36 index 0000000..68329ac
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37 --- /dev/null
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38 +++ b/Documentation/xz.txt
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39 @@ -0,0 +1,122 @@
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40 +
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41 +XZ data compression in Linux
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42 +============================
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43 +
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44 +Introduction
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45 +
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46 + XZ is a general purpose data compression format with high compression
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47 + ratio and relatively fast decompression. The primary compression
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48 + algorithm (filter) is LZMA2. Additional filters can be used to improve
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49 + compression ratio even further. E.g. Branch/Call/Jump (BCJ) filters
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50 + improve compression ratio of executable data.
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51 +
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52 + The XZ decompressor in Linux is called XZ Embedded. It supports
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53 + the LZMA2 filter and optionally also BCJ filters. CRC32 is supported
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54 + for integrity checking. The home page of XZ Embedded is at
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55 + <http://tukaani.org/xz/embedded.html>, where you can find the
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56 + latest version and also information about using the code outside
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57 + the Linux kernel.
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58 +
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59 + For userspace, XZ Utils provide a zlib-like compression library
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60 + and a gzip-like command line tool. XZ Utils can be downloaded from
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61 + <http://tukaani.org/xz/>.
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62 +
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63 +XZ related components in the kernel
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64 +
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65 + The xz_dec module provides XZ decompressor with single-call (buffer
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66 + to buffer) and multi-call (stateful) APIs. The usage of the xz_dec
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67 + module is documented in include/linux/xz.h.
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68 +
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69 + The xz_dec_test module is for testing xz_dec. xz_dec_test is not
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70 + useful unless you are hacking the XZ decompressor. xz_dec_test
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71 + allocates a char device major dynamically to which one can write
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72 + .xz files from userspace. The decompressed output is thrown away.
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73 + Keep an eye on dmesg to see diagnostics printed by xz_dec_test.
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74 + See the xz_dec_test source code for the details.
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75 +
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76 + For decompressing the kernel image, initramfs, and initrd, there
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77 + is a wrapper function in lib/decompress_unxz.c. Its API is the
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78 + same as in other decompress_*.c files, which is defined in
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79 + include/linux/decompress/generic.h.
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80 +
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81 + scripts/xz_wrap.sh is a wrapper for the xz command line tool found
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82 + from XZ Utils. The wrapper sets compression options to values suitable
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83 + for compressing the kernel image.
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84 +
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85 + For kernel makefiles, two commands are provided for use with
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86 + $(call if_needed). The kernel image should be compressed with
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87 + $(call if_needed,xzkern) which will use a BCJ filter and a big LZMA2
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88 + dictionary. It will also append a four-byte trailer containing the
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89 + uncompressed size of the file, which is needed by the boot code.
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90 + Other things should be compressed with $(call if_needed,xzmisc)
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91 + which will use no BCJ filter and 1 MiB LZMA2 dictionary.
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92 +
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93 +Notes on compression options
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94 +
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95 + Since the XZ Embedded supports only streams with no integrity check or
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96 + CRC32, make sure that you don't use some other integrity check type
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97 + when encoding files that are supposed to be decoded by the kernel. With
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98 + liblzma, you need to use either LZMA_CHECK_NONE or LZMA_CHECK_CRC32
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99 + when encoding. With the xz command line tool, use --check=none or
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100 + --check=crc32.
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101 +
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102 + Using CRC32 is strongly recommended unless there is some other layer
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103 + which will verify the integrity of the uncompressed data anyway.
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104 + Double checking the integrity would probably be waste of CPU cycles.
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105 + Note that the headers will always have a CRC32 which will be validated
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106 + by the decoder; you can only change the integrity check type (or
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107 + disable it) for the actual uncompressed data.
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108 +
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109 + In userspace, LZMA2 is typically used with dictionary sizes of several
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110 + megabytes. The decoder needs to have the dictionary in RAM, thus big
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111 + dictionaries cannot be used for files that are intended to be decoded
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112 + by the kernel. 1 MiB is probably the maximum reasonable dictionary
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113 + size for in-kernel use (maybe more is OK for initramfs). The presets
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114 + in XZ Utils may not be optimal when creating files for the kernel,
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115 + so don't hesitate to use custom settings. Example:
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116 +
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117 + xz --check=crc32 --lzma2=dict=512KiB inputfile
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118 +
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119 + An exception to above dictionary size limitation is when the decoder
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120 + is used in single-call mode. Decompressing the kernel itself is an
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121 + example of this situation. In single-call mode, the memory usage
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122 + doesn't depend on the dictionary size, and it is perfectly fine to
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123 + use a big dictionary: for maximum compression, the dictionary should
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124 + be at least as big as the uncompressed data itself.
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125 +
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126 +Future plans
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127 +
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128 + Creating a limited XZ encoder may be considered if people think it is
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129 + useful. LZMA2 is slower to compress than e.g. Deflate or LZO even at
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130 + the fastest settings, so it isn't clear if LZMA2 encoder is wanted
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131 + into the kernel.
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132 +
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133 + Support for limited random-access reading is planned for the
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134 + decompression code. I don't know if it could have any use in the
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135 + kernel, but I know that it would be useful in some embedded projects
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136 + outside the Linux kernel.
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137 +
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138 +Conformance to the .xz file format specification
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139 +
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140 + There are a couple of corner cases where things have been simplified
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141 + at expense of detecting errors as early as possible. These should not
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142 + matter in practice all, since they don't cause security issues. But
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143 + it is good to know this if testing the code e.g. with the test files
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144 + from XZ Utils.
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145 +
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146 +Reporting bugs
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147 +
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148 + Before reporting a bug, please check that it's not fixed already
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149 + at upstream. See <http://tukaani.org/xz/embedded.html> to get the
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150 + latest code.
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151 +
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152 + Report bugs to <lasse.collin@tukaani.org> or visit #tukaani on
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153 + Freenode and talk to Larhzu. I don't actively read LKML or other
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154 + kernel-related mailing lists, so if there's something I should know,
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155 + you should email to me personally or use IRC.
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156 +
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157 + Don't bother Igor Pavlov with questions about the XZ implementation
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158 + in the kernel or about XZ Utils. While these two implementations
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159 + include essential code that is directly based on Igor Pavlov's code,
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160 + these implementations aren't maintained nor supported by him.
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161 +
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162 diff --git a/include/linux/xz.h b/include/linux/xz.h
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163 new file mode 100644
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164 index 0000000..64cffa6
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165 --- /dev/null
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166 +++ b/include/linux/xz.h
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167 @@ -0,0 +1,264 @@
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168 +/*
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169 + * XZ decompressor
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170 + *
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171 + * Authors: Lasse Collin <lasse.collin@tukaani.org>
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172 + * Igor Pavlov <http://7-zip.org/>
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173 + *
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174 + * This file has been put into the public domain.
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175 + * You can do whatever you want with this file.
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176 + */
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177 +
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178 +#ifndef XZ_H
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179 +#define XZ_H
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180 +
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181 +#ifdef __KERNEL__
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182 +# include <linux/stddef.h>
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183 +# include <linux/types.h>
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184 +#else
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185 +# include <stddef.h>
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186 +# include <stdint.h>
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187 +#endif
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188 +
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189 +/* In Linux, this is used to make extern functions static when needed. */
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190 +#ifndef XZ_EXTERN
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191 +# define XZ_EXTERN extern
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192 +#endif
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193 +
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194 +/**
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195 + * enum xz_mode - Operation mode
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196 + *
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197 + * @XZ_SINGLE: Single-call mode. This uses less RAM than
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198 + * than multi-call modes, because the LZMA2
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199 + * dictionary doesn't need to be allocated as
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200 + * part of the decoder state. All required data
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201 + * structures are allocated at initialization,
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202 + * so xz_dec_run() cannot return XZ_MEM_ERROR.
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203 + * @XZ_PREALLOC: Multi-call mode with preallocated LZMA2
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204 + * dictionary buffer. All data structures are
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205 + * allocated at initialization, so xz_dec_run()
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206 + * cannot return XZ_MEM_ERROR.
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207 + * @XZ_DYNALLOC: Multi-call mode. The LZMA2 dictionary is
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208 + * allocated once the required size has been
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209 + * parsed from the stream headers. If the
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210 + * allocation fails, xz_dec_run() will return
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211 + * XZ_MEM_ERROR.
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212 + *
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213 + * It is possible to enable support only for a subset of the above
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214 + * modes at compile time by defining XZ_DEC_SINGLE, XZ_DEC_PREALLOC,
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215 + * or XZ_DEC_DYNALLOC. The xz_dec kernel module is always compiled
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216 + * with support for all operation modes, but the preboot code may
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217 + * be built with fewer features to minimize code size.
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218 + */
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219 +enum xz_mode {
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220 + XZ_SINGLE,
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221 + XZ_PREALLOC,
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222 + XZ_DYNALLOC
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223 +};
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224 +
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225 +/**
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226 + * enum xz_ret - Return codes
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227 + * @XZ_OK: Everything is OK so far. More input or more
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228 + * output space is required to continue. This
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229 + * return code is possible only in multi-call mode
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230 + * (XZ_PREALLOC or XZ_DYNALLOC).
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231 + * @XZ_STREAM_END: Operation finished successfully.
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232 + * @XZ_UNSUPPORTED_CHECK: Integrity check type is not supported. Decoding
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233 + * is still possible in multi-call mode by simply
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234 + * calling xz_dec_run() again.
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235 + * Note that this return value is used only if
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236 + * XZ_DEC_ANY_CHECK was defined at build time,
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237 + * which is not used in the kernel. Unsupported
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238 + * check types return XZ_OPTIONS_ERROR if
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239 + * XZ_DEC_ANY_CHECK was not defined at build time.
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240 + * @XZ_MEM_ERROR: Allocating memory failed. This return code is
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241 + * possible only if the decoder was initialized
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242 + * with XZ_DYNALLOC. The amount of memory that was
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243 + * tried to be allocated was no more than the
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244 + * dict_max argument given to xz_dec_init().
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245 + * @XZ_MEMLIMIT_ERROR: A bigger LZMA2 dictionary would be needed than
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246 + * allowed by the dict_max argument given to
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247 + * xz_dec_init(). This return value is possible
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248 + * only in multi-call mode (XZ_PREALLOC or
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249 + * XZ_DYNALLOC); the single-call mode (XZ_SINGLE)
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250 + * ignores the dict_max argument.
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251 + * @XZ_FORMAT_ERROR: File format was not recognized (wrong magic
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252 + * bytes).
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253 + * @XZ_OPTIONS_ERROR: This implementation doesn't support the requested
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254 + * compression options. In the decoder this means
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255 + * that the header CRC32 matches, but the header
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256 + * itself specifies something that we don't support.
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257 + * @XZ_DATA_ERROR: Compressed data is corrupt.
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258 + * @XZ_BUF_ERROR: Cannot make any progress. Details are slightly
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259 + * different between multi-call and single-call
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260 + * mode; more information below.
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261 + *
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262 + * In multi-call mode, XZ_BUF_ERROR is returned when two consecutive calls
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263 + * to XZ code cannot consume any input and cannot produce any new output.
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264 + * This happens when there is no new input available, or the output buffer
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265 + * is full while at least one output byte is still pending. Assuming your
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266 + * code is not buggy, you can get this error only when decoding a compressed
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267 + * stream that is truncated or otherwise corrupt.
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268 + *
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269 + * In single-call mode, XZ_BUF_ERROR is returned only when the output buffer
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270 + * is too small or the compressed input is corrupt in a way that makes the
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271 + * decoder produce more output than the caller expected. When it is
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272 + * (relatively) clear that the compressed input is truncated, XZ_DATA_ERROR
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273 + * is used instead of XZ_BUF_ERROR.
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274 + */
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275 +enum xz_ret {
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276 + XZ_OK,
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277 + XZ_STREAM_END,
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278 + XZ_UNSUPPORTED_CHECK,
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slaxemulator@7650
|
279 + XZ_MEM_ERROR,
|
slaxemulator@7650
|
280 + XZ_MEMLIMIT_ERROR,
|
slaxemulator@7650
|
281 + XZ_FORMAT_ERROR,
|
slaxemulator@7650
|
282 + XZ_OPTIONS_ERROR,
|
slaxemulator@7650
|
283 + XZ_DATA_ERROR,
|
slaxemulator@7650
|
284 + XZ_BUF_ERROR
|
slaxemulator@7650
|
285 +};
|
slaxemulator@7650
|
286 +
|
slaxemulator@7650
|
287 +/**
|
slaxemulator@7650
|
288 + * struct xz_buf - Passing input and output buffers to XZ code
|
slaxemulator@7650
|
289 + * @in: Beginning of the input buffer. This may be NULL if and only
|
slaxemulator@7650
|
290 + * if in_pos is equal to in_size.
|
slaxemulator@7650
|
291 + * @in_pos: Current position in the input buffer. This must not exceed
|
slaxemulator@7650
|
292 + * in_size.
|
slaxemulator@7650
|
293 + * @in_size: Size of the input buffer
|
slaxemulator@7650
|
294 + * @out: Beginning of the output buffer. This may be NULL if and only
|
slaxemulator@7650
|
295 + * if out_pos is equal to out_size.
|
slaxemulator@7650
|
296 + * @out_pos: Current position in the output buffer. This must not exceed
|
slaxemulator@7650
|
297 + * out_size.
|
slaxemulator@7650
|
298 + * @out_size: Size of the output buffer
|
slaxemulator@7650
|
299 + *
|
slaxemulator@7650
|
300 + * Only the contents of the output buffer from out[out_pos] onward, and
|
slaxemulator@7650
|
301 + * the variables in_pos and out_pos are modified by the XZ code.
|
slaxemulator@7650
|
302 + */
|
slaxemulator@7650
|
303 +struct xz_buf {
|
slaxemulator@7650
|
304 + const uint8_t *in;
|
slaxemulator@7650
|
305 + size_t in_pos;
|
slaxemulator@7650
|
306 + size_t in_size;
|
slaxemulator@7650
|
307 +
|
slaxemulator@7650
|
308 + uint8_t *out;
|
slaxemulator@7650
|
309 + size_t out_pos;
|
slaxemulator@7650
|
310 + size_t out_size;
|
slaxemulator@7650
|
311 +};
|
slaxemulator@7650
|
312 +
|
slaxemulator@7650
|
313 +/**
|
slaxemulator@7650
|
314 + * struct xz_dec - Opaque type to hold the XZ decoder state
|
slaxemulator@7650
|
315 + */
|
slaxemulator@7650
|
316 +struct xz_dec;
|
slaxemulator@7650
|
317 +
|
slaxemulator@7650
|
318 +/**
|
slaxemulator@7650
|
319 + * xz_dec_init() - Allocate and initialize a XZ decoder state
|
slaxemulator@7650
|
320 + * @mode: Operation mode
|
slaxemulator@7650
|
321 + * @dict_max: Maximum size of the LZMA2 dictionary (history buffer) for
|
slaxemulator@7650
|
322 + * multi-call decoding. This is ignored in single-call mode
|
slaxemulator@7650
|
323 + * (mode == XZ_SINGLE). LZMA2 dictionary is always 2^n bytes
|
slaxemulator@7650
|
324 + * or 2^n + 2^(n-1) bytes (the latter sizes are less common
|
slaxemulator@7650
|
325 + * in practice), so other values for dict_max don't make sense.
|
slaxemulator@7650
|
326 + * In the kernel, dictionary sizes of 64 KiB, 128 KiB, 256 KiB,
|
slaxemulator@7650
|
327 + * 512 KiB, and 1 MiB are probably the only reasonable values,
|
slaxemulator@7650
|
328 + * except for kernel and initramfs images where a bigger
|
slaxemulator@7650
|
329 + * dictionary can be fine and useful.
|
slaxemulator@7650
|
330 + *
|
slaxemulator@7650
|
331 + * Single-call mode (XZ_SINGLE): xz_dec_run() decodes the whole stream at
|
slaxemulator@7650
|
332 + * once. The caller must provide enough output space or the decoding will
|
slaxemulator@7650
|
333 + * fail. The output space is used as the dictionary buffer, which is why
|
slaxemulator@7650
|
334 + * there is no need to allocate the dictionary as part of the decoder's
|
slaxemulator@7650
|
335 + * internal state.
|
slaxemulator@7650
|
336 + *
|
slaxemulator@7650
|
337 + * Because the output buffer is used as the workspace, streams encoded using
|
slaxemulator@7650
|
338 + * a big dictionary are not a problem in single-call mode. It is enough that
|
slaxemulator@7650
|
339 + * the output buffer is big enough to hold the actual uncompressed data; it
|
slaxemulator@7650
|
340 + * can be smaller than the dictionary size stored in the stream headers.
|
slaxemulator@7650
|
341 + *
|
slaxemulator@7650
|
342 + * Multi-call mode with preallocated dictionary (XZ_PREALLOC): dict_max bytes
|
slaxemulator@7650
|
343 + * of memory is preallocated for the LZMA2 dictionary. This way there is no
|
slaxemulator@7650
|
344 + * risk that xz_dec_run() could run out of memory, since xz_dec_run() will
|
slaxemulator@7650
|
345 + * never allocate any memory. Instead, if the preallocated dictionary is too
|
slaxemulator@7650
|
346 + * small for decoding the given input stream, xz_dec_run() will return
|
slaxemulator@7650
|
347 + * XZ_MEMLIMIT_ERROR. Thus, it is important to know what kind of data will be
|
slaxemulator@7650
|
348 + * decoded to avoid allocating excessive amount of memory for the dictionary.
|
slaxemulator@7650
|
349 + *
|
slaxemulator@7650
|
350 + * Multi-call mode with dynamically allocated dictionary (XZ_DYNALLOC):
|
slaxemulator@7650
|
351 + * dict_max specifies the maximum allowed dictionary size that xz_dec_run()
|
slaxemulator@7650
|
352 + * may allocate once it has parsed the dictionary size from the stream
|
slaxemulator@7650
|
353 + * headers. This way excessive allocations can be avoided while still
|
slaxemulator@7650
|
354 + * limiting the maximum memory usage to a sane value to prevent running the
|
slaxemulator@7650
|
355 + * system out of memory when decompressing streams from untrusted sources.
|
slaxemulator@7650
|
356 + *
|
slaxemulator@7650
|
357 + * On success, xz_dec_init() returns a pointer to struct xz_dec, which is
|
slaxemulator@7650
|
358 + * ready to be used with xz_dec_run(). If memory allocation fails,
|
slaxemulator@7650
|
359 + * xz_dec_init() returns NULL.
|
slaxemulator@7650
|
360 + */
|
slaxemulator@7650
|
361 +XZ_EXTERN struct xz_dec *xz_dec_init(enum xz_mode mode, uint32_t dict_max);
|
slaxemulator@7650
|
362 +
|
slaxemulator@7650
|
363 +/**
|
slaxemulator@7650
|
364 + * xz_dec_run() - Run the XZ decoder
|
slaxemulator@7650
|
365 + * @s: Decoder state allocated using xz_dec_init()
|
slaxemulator@7650
|
366 + * @b: Input and output buffers
|
slaxemulator@7650
|
367 + *
|
slaxemulator@7650
|
368 + * The possible return values depend on build options and operation mode.
|
slaxemulator@7650
|
369 + * See enum xz_ret for details.
|
slaxemulator@7650
|
370 + *
|
slaxemulator@7650
|
371 + * Note that if an error occurs in single-call mode (return value is not
|
slaxemulator@7650
|
372 + * XZ_STREAM_END), b->in_pos and b->out_pos are not modified and the
|
slaxemulator@7650
|
373 + * contents of the output buffer from b->out[b->out_pos] onward are
|
slaxemulator@7650
|
374 + * undefined. This is true even after XZ_BUF_ERROR, because with some filter
|
slaxemulator@7650
|
375 + * chains, there may be a second pass over the output buffer, and this pass
|
slaxemulator@7650
|
376 + * cannot be properly done if the output buffer is truncated. Thus, you
|
slaxemulator@7650
|
377 + * cannot give the single-call decoder a too small buffer and then expect to
|
slaxemulator@7650
|
378 + * get that amount valid data from the beginning of the stream. You must use
|
slaxemulator@7650
|
379 + * the multi-call decoder if you don't want to uncompress the whole stream.
|
slaxemulator@7650
|
380 + */
|
slaxemulator@7650
|
381 +XZ_EXTERN enum xz_ret xz_dec_run(struct xz_dec *s, struct xz_buf *b);
|
slaxemulator@7650
|
382 +
|
slaxemulator@7650
|
383 +/**
|
slaxemulator@7650
|
384 + * xz_dec_reset() - Reset an already allocated decoder state
|
slaxemulator@7650
|
385 + * @s: Decoder state allocated using xz_dec_init()
|
slaxemulator@7650
|
386 + *
|
slaxemulator@7650
|
387 + * This function can be used to reset the multi-call decoder state without
|
slaxemulator@7650
|
388 + * freeing and reallocating memory with xz_dec_end() and xz_dec_init().
|
slaxemulator@7650
|
389 + *
|
slaxemulator@7650
|
390 + * In single-call mode, xz_dec_reset() is always called in the beginning of
|
slaxemulator@7650
|
391 + * xz_dec_run(). Thus, explicit call to xz_dec_reset() is useful only in
|
slaxemulator@7650
|
392 + * multi-call mode.
|
slaxemulator@7650
|
393 + */
|
slaxemulator@7650
|
394 +XZ_EXTERN void xz_dec_reset(struct xz_dec *s);
|
slaxemulator@7650
|
395 +
|
slaxemulator@7650
|
396 +/**
|
slaxemulator@7650
|
397 + * xz_dec_end() - Free the memory allocated for the decoder state
|
slaxemulator@7650
|
398 + * @s: Decoder state allocated using xz_dec_init(). If s is NULL,
|
slaxemulator@7650
|
399 + * this function does nothing.
|
slaxemulator@7650
|
400 + */
|
slaxemulator@7650
|
401 +XZ_EXTERN void xz_dec_end(struct xz_dec *s);
|
slaxemulator@7650
|
402 +
|
slaxemulator@7650
|
403 +/*
|
slaxemulator@7650
|
404 + * Standalone build (userspace build or in-kernel build for boot time use)
|
slaxemulator@7650
|
405 + * needs a CRC32 implementation. For normal in-kernel use, kernel's own
|
slaxemulator@7650
|
406 + * CRC32 module is used instead, and users of this module don't need to
|
slaxemulator@7650
|
407 + * care about the functions below.
|
slaxemulator@7650
|
408 + */
|
slaxemulator@7650
|
409 +#ifndef XZ_INTERNAL_CRC32
|
slaxemulator@7650
|
410 +# ifdef __KERNEL__
|
slaxemulator@7650
|
411 +# define XZ_INTERNAL_CRC32 0
|
slaxemulator@7650
|
412 +# else
|
slaxemulator@7650
|
413 +# define XZ_INTERNAL_CRC32 1
|
slaxemulator@7650
|
414 +# endif
|
slaxemulator@7650
|
415 +#endif
|
slaxemulator@7650
|
416 +
|
slaxemulator@7650
|
417 +#if XZ_INTERNAL_CRC32
|
slaxemulator@7650
|
418 +/*
|
slaxemulator@7650
|
419 + * This must be called before any other xz_* function to initialize
|
slaxemulator@7650
|
420 + * the CRC32 lookup table.
|
slaxemulator@7650
|
421 + */
|
slaxemulator@7650
|
422 +XZ_EXTERN void xz_crc32_init(void);
|
slaxemulator@7650
|
423 +
|
slaxemulator@7650
|
424 +/*
|
slaxemulator@7650
|
425 + * Update CRC32 value using the polynomial from IEEE-802.3. To start a new
|
slaxemulator@7650
|
426 + * calculation, the third argument must be zero. To continue the calculation,
|
slaxemulator@7650
|
427 + * the previously returned value is passed as the third argument.
|
slaxemulator@7650
|
428 + */
|
slaxemulator@7650
|
429 +XZ_EXTERN uint32_t xz_crc32(const uint8_t *buf, size_t size, uint32_t crc);
|
slaxemulator@7650
|
430 +#endif
|
slaxemulator@7650
|
431 +#endif
|
slaxemulator@7650
|
432 diff --git a/lib/Kconfig b/lib/Kconfig
|
slaxemulator@7650
|
433 index fa9bf2c..6090314 100644
|
slaxemulator@7650
|
434 --- a/lib/Kconfig
|
slaxemulator@7650
|
435 +++ b/lib/Kconfig
|
slaxemulator@7650
|
436 @@ -106,6 +106,8 @@ config LZO_COMPRESS
|
slaxemulator@7650
|
437 config LZO_DECOMPRESS
|
slaxemulator@7650
|
438 tristate
|
slaxemulator@7650
|
439
|
slaxemulator@7650
|
440 +source "lib/xz/Kconfig"
|
slaxemulator@7650
|
441 +
|
slaxemulator@7650
|
442 #
|
slaxemulator@7650
|
443 # These all provide a common interface (hence the apparent duplication with
|
slaxemulator@7650
|
444 # ZLIB_INFLATE; DECOMPRESS_GZIP is just a wrapper.)
|
slaxemulator@7650
|
445 diff --git a/lib/Makefile b/lib/Makefile
|
slaxemulator@7650
|
446 index e6a3763..f2f98dd 100644
|
slaxemulator@7650
|
447 --- a/lib/Makefile
|
slaxemulator@7650
|
448 +++ b/lib/Makefile
|
slaxemulator@7650
|
449 @@ -69,6 +69,7 @@ obj-$(CONFIG_ZLIB_DEFLATE) += zlib_deflate/
|
slaxemulator@7650
|
450 obj-$(CONFIG_REED_SOLOMON) += reed_solomon/
|
slaxemulator@7650
|
451 obj-$(CONFIG_LZO_COMPRESS) += lzo/
|
slaxemulator@7650
|
452 obj-$(CONFIG_LZO_DECOMPRESS) += lzo/
|
slaxemulator@7650
|
453 +obj-$(CONFIG_XZ_DEC) += xz/
|
slaxemulator@7650
|
454 obj-$(CONFIG_RAID6_PQ) += raid6/
|
slaxemulator@7650
|
455
|
slaxemulator@7650
|
456 lib-$(CONFIG_DECOMPRESS_GZIP) += decompress_inflate.o
|
slaxemulator@7650
|
457 diff --git a/lib/xz/Kconfig b/lib/xz/Kconfig
|
slaxemulator@7650
|
458 new file mode 100644
|
slaxemulator@7650
|
459 index 0000000..e3b6e18
|
slaxemulator@7650
|
460 --- /dev/null
|
slaxemulator@7650
|
461 +++ b/lib/xz/Kconfig
|
slaxemulator@7650
|
462 @@ -0,0 +1,59 @@
|
slaxemulator@7650
|
463 +config XZ_DEC
|
slaxemulator@7650
|
464 + tristate "XZ decompression support"
|
slaxemulator@7650
|
465 + select CRC32
|
slaxemulator@7650
|
466 + help
|
slaxemulator@7650
|
467 + LZMA2 compression algorithm and BCJ filters are supported using
|
slaxemulator@7650
|
468 + the .xz file format as the container. For integrity checking,
|
slaxemulator@7650
|
469 + CRC32 is supported. See Documentation/xz.txt for more information.
|
slaxemulator@7650
|
470 +
|
slaxemulator@7650
|
471 +config XZ_DEC_X86
|
slaxemulator@7650
|
472 + bool "x86 BCJ filter decoder" if EMBEDDED
|
slaxemulator@7650
|
473 + default y
|
slaxemulator@7650
|
474 + depends on XZ_DEC
|
slaxemulator@7650
|
475 + select XZ_DEC_BCJ
|
slaxemulator@7650
|
476 +
|
slaxemulator@7650
|
477 +config XZ_DEC_POWERPC
|
slaxemulator@7650
|
478 + bool "PowerPC BCJ filter decoder" if EMBEDDED
|
slaxemulator@7650
|
479 + default y
|
slaxemulator@7650
|
480 + depends on XZ_DEC
|
slaxemulator@7650
|
481 + select XZ_DEC_BCJ
|
slaxemulator@7650
|
482 +
|
slaxemulator@7650
|
483 +config XZ_DEC_IA64
|
slaxemulator@7650
|
484 + bool "IA-64 BCJ filter decoder" if EMBEDDED
|
slaxemulator@7650
|
485 + default y
|
slaxemulator@7650
|
486 + depends on XZ_DEC
|
slaxemulator@7650
|
487 + select XZ_DEC_BCJ
|
slaxemulator@7650
|
488 +
|
slaxemulator@7650
|
489 +config XZ_DEC_ARM
|
slaxemulator@7650
|
490 + bool "ARM BCJ filter decoder" if EMBEDDED
|
slaxemulator@7650
|
491 + default y
|
slaxemulator@7650
|
492 + depends on XZ_DEC
|
slaxemulator@7650
|
493 + select XZ_DEC_BCJ
|
slaxemulator@7650
|
494 +
|
slaxemulator@7650
|
495 +config XZ_DEC_ARMTHUMB
|
slaxemulator@7650
|
496 + bool "ARM-Thumb BCJ filter decoder" if EMBEDDED
|
slaxemulator@7650
|
497 + default y
|
slaxemulator@7650
|
498 + depends on XZ_DEC
|
slaxemulator@7650
|
499 + select XZ_DEC_BCJ
|
slaxemulator@7650
|
500 +
|
slaxemulator@7650
|
501 +config XZ_DEC_SPARC
|
slaxemulator@7650
|
502 + bool "SPARC BCJ filter decoder" if EMBEDDED
|
slaxemulator@7650
|
503 + default y
|
slaxemulator@7650
|
504 + depends on XZ_DEC
|
slaxemulator@7650
|
505 + select XZ_DEC_BCJ
|
slaxemulator@7650
|
506 +
|
slaxemulator@7650
|
507 +config XZ_DEC_BCJ
|
slaxemulator@7650
|
508 + bool
|
slaxemulator@7650
|
509 + default n
|
slaxemulator@7650
|
510 +
|
slaxemulator@7650
|
511 +config XZ_DEC_TEST
|
slaxemulator@7650
|
512 + tristate "XZ decompressor tester"
|
slaxemulator@7650
|
513 + default n
|
slaxemulator@7650
|
514 + depends on XZ_DEC
|
slaxemulator@7650
|
515 + help
|
slaxemulator@7650
|
516 + This allows passing .xz files to the in-kernel XZ decoder via
|
slaxemulator@7650
|
517 + a character special file. It calculates CRC32 of the decompressed
|
slaxemulator@7650
|
518 + data and writes diagnostics to the system log.
|
slaxemulator@7650
|
519 +
|
slaxemulator@7650
|
520 + Unless you are developing the XZ decoder, you don't need this
|
slaxemulator@7650
|
521 + and should say N.
|
slaxemulator@7650
|
522 diff --git a/lib/xz/Makefile b/lib/xz/Makefile
|
slaxemulator@7650
|
523 new file mode 100644
|
slaxemulator@7650
|
524 index 0000000..a7fa769
|
slaxemulator@7650
|
525 --- /dev/null
|
slaxemulator@7650
|
526 +++ b/lib/xz/Makefile
|
slaxemulator@7650
|
527 @@ -0,0 +1,5 @@
|
slaxemulator@7650
|
528 +obj-$(CONFIG_XZ_DEC) += xz_dec.o
|
slaxemulator@7650
|
529 +xz_dec-y := xz_dec_syms.o xz_dec_stream.o xz_dec_lzma2.o
|
slaxemulator@7650
|
530 +xz_dec-$(CONFIG_XZ_DEC_BCJ) += xz_dec_bcj.o
|
slaxemulator@7650
|
531 +
|
slaxemulator@7650
|
532 +obj-$(CONFIG_XZ_DEC_TEST) += xz_dec_test.o
|
slaxemulator@7650
|
533 diff --git a/lib/xz/xz_crc32.c b/lib/xz/xz_crc32.c
|
slaxemulator@7650
|
534 new file mode 100644
|
slaxemulator@7650
|
535 index 0000000..34532d1
|
slaxemulator@7650
|
536 --- /dev/null
|
slaxemulator@7650
|
537 +++ b/lib/xz/xz_crc32.c
|
slaxemulator@7650
|
538 @@ -0,0 +1,59 @@
|
slaxemulator@7650
|
539 +/*
|
slaxemulator@7650
|
540 + * CRC32 using the polynomial from IEEE-802.3
|
slaxemulator@7650
|
541 + *
|
slaxemulator@7650
|
542 + * Authors: Lasse Collin <lasse.collin@tukaani.org>
|
slaxemulator@7650
|
543 + * Igor Pavlov <http://7-zip.org/>
|
slaxemulator@7650
|
544 + *
|
slaxemulator@7650
|
545 + * This file has been put into the public domain.
|
slaxemulator@7650
|
546 + * You can do whatever you want with this file.
|
slaxemulator@7650
|
547 + */
|
slaxemulator@7650
|
548 +
|
slaxemulator@7650
|
549 +/*
|
slaxemulator@7650
|
550 + * This is not the fastest implementation, but it is pretty compact.
|
slaxemulator@7650
|
551 + * The fastest versions of xz_crc32() on modern CPUs without hardware
|
slaxemulator@7650
|
552 + * accelerated CRC instruction are 3-5 times as fast as this version,
|
slaxemulator@7650
|
553 + * but they are bigger and use more memory for the lookup table.
|
slaxemulator@7650
|
554 + */
|
slaxemulator@7650
|
555 +
|
slaxemulator@7650
|
556 +#include "xz_private.h"
|
slaxemulator@7650
|
557 +
|
slaxemulator@7650
|
558 +/*
|
slaxemulator@7650
|
559 + * STATIC_RW_DATA is used in the pre-boot environment on some architectures.
|
slaxemulator@7650
|
560 + * See <linux/decompress/mm.h> for details.
|
slaxemulator@7650
|
561 + */
|
slaxemulator@7650
|
562 +#ifndef STATIC_RW_DATA
|
slaxemulator@7650
|
563 +# define STATIC_RW_DATA static
|
slaxemulator@7650
|
564 +#endif
|
slaxemulator@7650
|
565 +
|
slaxemulator@7650
|
566 +STATIC_RW_DATA uint32_t xz_crc32_table[256];
|
slaxemulator@7650
|
567 +
|
slaxemulator@7650
|
568 +XZ_EXTERN void xz_crc32_init(void)
|
slaxemulator@7650
|
569 +{
|
slaxemulator@7650
|
570 + const uint32_t poly = 0xEDB88320;
|
slaxemulator@7650
|
571 +
|
slaxemulator@7650
|
572 + uint32_t i;
|
slaxemulator@7650
|
573 + uint32_t j;
|
slaxemulator@7650
|
574 + uint32_t r;
|
slaxemulator@7650
|
575 +
|
slaxemulator@7650
|
576 + for (i = 0; i < 256; ++i) {
|
slaxemulator@7650
|
577 + r = i;
|
slaxemulator@7650
|
578 + for (j = 0; j < 8; ++j)
|
slaxemulator@7650
|
579 + r = (r >> 1) ^ (poly & ~((r & 1) - 1));
|
slaxemulator@7650
|
580 +
|
slaxemulator@7650
|
581 + xz_crc32_table[i] = r;
|
slaxemulator@7650
|
582 + }
|
slaxemulator@7650
|
583 +
|
slaxemulator@7650
|
584 + return;
|
slaxemulator@7650
|
585 +}
|
slaxemulator@7650
|
586 +
|
slaxemulator@7650
|
587 +XZ_EXTERN uint32_t xz_crc32(const uint8_t *buf, size_t size, uint32_t crc)
|
slaxemulator@7650
|
588 +{
|
slaxemulator@7650
|
589 + crc = ~crc;
|
slaxemulator@7650
|
590 +
|
slaxemulator@7650
|
591 + while (size != 0) {
|
slaxemulator@7650
|
592 + crc = xz_crc32_table[*buf++ ^ (crc & 0xFF)] ^ (crc >> 8);
|
slaxemulator@7650
|
593 + --size;
|
slaxemulator@7650
|
594 + }
|
slaxemulator@7650
|
595 +
|
slaxemulator@7650
|
596 + return ~crc;
|
slaxemulator@7650
|
597 +}
|
slaxemulator@7650
|
598 diff --git a/lib/xz/xz_dec_bcj.c b/lib/xz/xz_dec_bcj.c
|
slaxemulator@7650
|
599 new file mode 100644
|
slaxemulator@7650
|
600 index 0000000..e51e255
|
slaxemulator@7650
|
601 --- /dev/null
|
slaxemulator@7650
|
602 +++ b/lib/xz/xz_dec_bcj.c
|
slaxemulator@7650
|
603 @@ -0,0 +1,561 @@
|
slaxemulator@7650
|
604 +/*
|
slaxemulator@7650
|
605 + * Branch/Call/Jump (BCJ) filter decoders
|
slaxemulator@7650
|
606 + *
|
slaxemulator@7650
|
607 + * Authors: Lasse Collin <lasse.collin@tukaani.org>
|
slaxemulator@7650
|
608 + * Igor Pavlov <http://7-zip.org/>
|
slaxemulator@7650
|
609 + *
|
slaxemulator@7650
|
610 + * This file has been put into the public domain.
|
slaxemulator@7650
|
611 + * You can do whatever you want with this file.
|
slaxemulator@7650
|
612 + */
|
slaxemulator@7650
|
613 +
|
slaxemulator@7650
|
614 +#include "xz_private.h"
|
slaxemulator@7650
|
615 +
|
slaxemulator@7650
|
616 +/*
|
slaxemulator@7650
|
617 + * The rest of the file is inside this ifdef. It makes things a little more
|
slaxemulator@7650
|
618 + * convenient when building without support for any BCJ filters.
|
slaxemulator@7650
|
619 + */
|
slaxemulator@7650
|
620 +#ifdef XZ_DEC_BCJ
|
slaxemulator@7650
|
621 +
|
slaxemulator@7650
|
622 +struct xz_dec_bcj {
|
slaxemulator@7650
|
623 + /* Type of the BCJ filter being used */
|
slaxemulator@7650
|
624 + enum {
|
slaxemulator@7650
|
625 + BCJ_X86 = 4, /* x86 or x86-64 */
|
slaxemulator@7650
|
626 + BCJ_POWERPC = 5, /* Big endian only */
|
slaxemulator@7650
|
627 + BCJ_IA64 = 6, /* Big or little endian */
|
slaxemulator@7650
|
628 + BCJ_ARM = 7, /* Little endian only */
|
slaxemulator@7650
|
629 + BCJ_ARMTHUMB = 8, /* Little endian only */
|
slaxemulator@7650
|
630 + BCJ_SPARC = 9 /* Big or little endian */
|
slaxemulator@7650
|
631 + } type;
|
slaxemulator@7650
|
632 +
|
slaxemulator@7650
|
633 + /*
|
slaxemulator@7650
|
634 + * Return value of the next filter in the chain. We need to preserve
|
slaxemulator@7650
|
635 + * this information across calls, because we must not call the next
|
slaxemulator@7650
|
636 + * filter anymore once it has returned XZ_STREAM_END.
|
slaxemulator@7650
|
637 + */
|
slaxemulator@7650
|
638 + enum xz_ret ret;
|
slaxemulator@7650
|
639 +
|
slaxemulator@7650
|
640 + /* True if we are operating in single-call mode. */
|
slaxemulator@7650
|
641 + bool single_call;
|
slaxemulator@7650
|
642 +
|
slaxemulator@7650
|
643 + /*
|
slaxemulator@7650
|
644 + * Absolute position relative to the beginning of the uncompressed
|
slaxemulator@7650
|
645 + * data (in a single .xz Block). We care only about the lowest 32
|
slaxemulator@7650
|
646 + * bits so this doesn't need to be uint64_t even with big files.
|
slaxemulator@7650
|
647 + */
|
slaxemulator@7650
|
648 + uint32_t pos;
|
slaxemulator@7650
|
649 +
|
slaxemulator@7650
|
650 + /* x86 filter state */
|
slaxemulator@7650
|
651 + uint32_t x86_prev_mask;
|
slaxemulator@7650
|
652 +
|
slaxemulator@7650
|
653 + /* Temporary space to hold the variables from struct xz_buf */
|
slaxemulator@7650
|
654 + uint8_t *out;
|
slaxemulator@7650
|
655 + size_t out_pos;
|
slaxemulator@7650
|
656 + size_t out_size;
|
slaxemulator@7650
|
657 +
|
slaxemulator@7650
|
658 + struct {
|
slaxemulator@7650
|
659 + /* Amount of already filtered data in the beginning of buf */
|
slaxemulator@7650
|
660 + size_t filtered;
|
slaxemulator@7650
|
661 +
|
slaxemulator@7650
|
662 + /* Total amount of data currently stored in buf */
|
slaxemulator@7650
|
663 + size_t size;
|
slaxemulator@7650
|
664 +
|
slaxemulator@7650
|
665 + /*
|
slaxemulator@7650
|
666 + * Buffer to hold a mix of filtered and unfiltered data. This
|
slaxemulator@7650
|
667 + * needs to be big enough to hold Alignment + 2 * Look-ahead:
|
slaxemulator@7650
|
668 + *
|
slaxemulator@7650
|
669 + * Type Alignment Look-ahead
|
slaxemulator@7650
|
670 + * x86 1 4
|
slaxemulator@7650
|
671 + * PowerPC 4 0
|
slaxemulator@7650
|
672 + * IA-64 16 0
|
slaxemulator@7650
|
673 + * ARM 4 0
|
slaxemulator@7650
|
674 + * ARM-Thumb 2 2
|
slaxemulator@7650
|
675 + * SPARC 4 0
|
slaxemulator@7650
|
676 + */
|
slaxemulator@7650
|
677 + uint8_t buf[16];
|
slaxemulator@7650
|
678 + } temp;
|
slaxemulator@7650
|
679 +};
|
slaxemulator@7650
|
680 +
|
slaxemulator@7650
|
681 +#ifdef XZ_DEC_X86
|
slaxemulator@7650
|
682 +/*
|
slaxemulator@7650
|
683 + * This is used to test the most significant byte of a memory address
|
slaxemulator@7650
|
684 + * in an x86 instruction.
|
slaxemulator@7650
|
685 + */
|
slaxemulator@7650
|
686 +static inline int bcj_x86_test_msbyte(uint8_t b)
|
slaxemulator@7650
|
687 +{
|
slaxemulator@7650
|
688 + return b == 0x00 || b == 0xFF;
|
slaxemulator@7650
|
689 +}
|
slaxemulator@7650
|
690 +
|
slaxemulator@7650
|
691 +static size_t bcj_x86(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
|
slaxemulator@7650
|
692 +{
|
slaxemulator@7650
|
693 + static const bool mask_to_allowed_status[8]
|
slaxemulator@7650
|
694 + = { true, true, true, false, true, false, false, false };
|
slaxemulator@7650
|
695 +
|
slaxemulator@7650
|
696 + static const uint8_t mask_to_bit_num[8] = { 0, 1, 2, 2, 3, 3, 3, 3 };
|
slaxemulator@7650
|
697 +
|
slaxemulator@7650
|
698 + size_t i;
|
slaxemulator@7650
|
699 + size_t prev_pos = (size_t)-1;
|
slaxemulator@7650
|
700 + uint32_t prev_mask = s->x86_prev_mask;
|
slaxemulator@7650
|
701 + uint32_t src;
|
slaxemulator@7650
|
702 + uint32_t dest;
|
slaxemulator@7650
|
703 + uint32_t j;
|
slaxemulator@7650
|
704 + uint8_t b;
|
slaxemulator@7650
|
705 +
|
slaxemulator@7650
|
706 + if (size <= 4)
|
slaxemulator@7650
|
707 + return 0;
|
slaxemulator@7650
|
708 +
|
slaxemulator@7650
|
709 + size -= 4;
|
slaxemulator@7650
|
710 + for (i = 0; i < size; ++i) {
|
slaxemulator@7650
|
711 + if ((buf[i] & 0xFE) != 0xE8)
|
slaxemulator@7650
|
712 + continue;
|
slaxemulator@7650
|
713 +
|
slaxemulator@7650
|
714 + prev_pos = i - prev_pos;
|
slaxemulator@7650
|
715 + if (prev_pos > 3) {
|
slaxemulator@7650
|
716 + prev_mask = 0;
|
slaxemulator@7650
|
717 + } else {
|
slaxemulator@7650
|
718 + prev_mask = (prev_mask << (prev_pos - 1)) & 7;
|
slaxemulator@7650
|
719 + if (prev_mask != 0) {
|
slaxemulator@7650
|
720 + b = buf[i + 4 - mask_to_bit_num[prev_mask]];
|
slaxemulator@7650
|
721 + if (!mask_to_allowed_status[prev_mask]
|
slaxemulator@7650
|
722 + || bcj_x86_test_msbyte(b)) {
|
slaxemulator@7650
|
723 + prev_pos = i;
|
slaxemulator@7650
|
724 + prev_mask = (prev_mask << 1) | 1;
|
slaxemulator@7650
|
725 + continue;
|
slaxemulator@7650
|
726 + }
|
slaxemulator@7650
|
727 + }
|
slaxemulator@7650
|
728 + }
|
slaxemulator@7650
|
729 +
|
slaxemulator@7650
|
730 + prev_pos = i;
|
slaxemulator@7650
|
731 +
|
slaxemulator@7650
|
732 + if (bcj_x86_test_msbyte(buf[i + 4])) {
|
slaxemulator@7650
|
733 + src = get_unaligned_le32(buf + i + 1);
|
slaxemulator@7650
|
734 + while (true) {
|
slaxemulator@7650
|
735 + dest = src - (s->pos + (uint32_t)i + 5);
|
slaxemulator@7650
|
736 + if (prev_mask == 0)
|
slaxemulator@7650
|
737 + break;
|
slaxemulator@7650
|
738 +
|
slaxemulator@7650
|
739 + j = mask_to_bit_num[prev_mask] * 8;
|
slaxemulator@7650
|
740 + b = (uint8_t)(dest >> (24 - j));
|
slaxemulator@7650
|
741 + if (!bcj_x86_test_msbyte(b))
|
slaxemulator@7650
|
742 + break;
|
slaxemulator@7650
|
743 +
|
slaxemulator@7650
|
744 + src = dest ^ (((uint32_t)1 << (32 - j)) - 1);
|
slaxemulator@7650
|
745 + }
|
slaxemulator@7650
|
746 +
|
slaxemulator@7650
|
747 + dest &= 0x01FFFFFF;
|
slaxemulator@7650
|
748 + dest |= (uint32_t)0 - (dest & 0x01000000);
|
slaxemulator@7650
|
749 + put_unaligned_le32(dest, buf + i + 1);
|
slaxemulator@7650
|
750 + i += 4;
|
slaxemulator@7650
|
751 + } else {
|
slaxemulator@7650
|
752 + prev_mask = (prev_mask << 1) | 1;
|
slaxemulator@7650
|
753 + }
|
slaxemulator@7650
|
754 + }
|
slaxemulator@7650
|
755 +
|
slaxemulator@7650
|
756 + prev_pos = i - prev_pos;
|
slaxemulator@7650
|
757 + s->x86_prev_mask = prev_pos > 3 ? 0 : prev_mask << (prev_pos - 1);
|
slaxemulator@7650
|
758 + return i;
|
slaxemulator@7650
|
759 +}
|
slaxemulator@7650
|
760 +#endif
|
slaxemulator@7650
|
761 +
|
slaxemulator@7650
|
762 +#ifdef XZ_DEC_POWERPC
|
slaxemulator@7650
|
763 +static size_t bcj_powerpc(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
|
slaxemulator@7650
|
764 +{
|
slaxemulator@7650
|
765 + size_t i;
|
slaxemulator@7650
|
766 + uint32_t instr;
|
slaxemulator@7650
|
767 +
|
slaxemulator@7650
|
768 + for (i = 0; i + 4 <= size; i += 4) {
|
slaxemulator@7650
|
769 + instr = get_unaligned_be32(buf + i);
|
slaxemulator@7650
|
770 + if ((instr & 0xFC000003) == 0x48000001) {
|
slaxemulator@7650
|
771 + instr &= 0x03FFFFFC;
|
slaxemulator@7650
|
772 + instr -= s->pos + (uint32_t)i;
|
slaxemulator@7650
|
773 + instr &= 0x03FFFFFC;
|
slaxemulator@7650
|
774 + instr |= 0x48000001;
|
slaxemulator@7650
|
775 + put_unaligned_be32(instr, buf + i);
|
slaxemulator@7650
|
776 + }
|
slaxemulator@7650
|
777 + }
|
slaxemulator@7650
|
778 +
|
slaxemulator@7650
|
779 + return i;
|
slaxemulator@7650
|
780 +}
|
slaxemulator@7650
|
781 +#endif
|
slaxemulator@7650
|
782 +
|
slaxemulator@7650
|
783 +#ifdef XZ_DEC_IA64
|
slaxemulator@7650
|
784 +static size_t bcj_ia64(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
|
slaxemulator@7650
|
785 +{
|
slaxemulator@7650
|
786 + static const uint8_t branch_table[32] = {
|
slaxemulator@7650
|
787 + 0, 0, 0, 0, 0, 0, 0, 0,
|
slaxemulator@7650
|
788 + 0, 0, 0, 0, 0, 0, 0, 0,
|
slaxemulator@7650
|
789 + 4, 4, 6, 6, 0, 0, 7, 7,
|
slaxemulator@7650
|
790 + 4, 4, 0, 0, 4, 4, 0, 0
|
slaxemulator@7650
|
791 + };
|
slaxemulator@7650
|
792 +
|
slaxemulator@7650
|
793 + /*
|
slaxemulator@7650
|
794 + * The local variables take a little bit stack space, but it's less
|
slaxemulator@7650
|
795 + * than what LZMA2 decoder takes, so it doesn't make sense to reduce
|
slaxemulator@7650
|
796 + * stack usage here without doing that for the LZMA2 decoder too.
|
slaxemulator@7650
|
797 + */
|
slaxemulator@7650
|
798 +
|
slaxemulator@7650
|
799 + /* Loop counters */
|
slaxemulator@7650
|
800 + size_t i;
|
slaxemulator@7650
|
801 + size_t j;
|
slaxemulator@7650
|
802 +
|
slaxemulator@7650
|
803 + /* Instruction slot (0, 1, or 2) in the 128-bit instruction word */
|
slaxemulator@7650
|
804 + uint32_t slot;
|
slaxemulator@7650
|
805 +
|
slaxemulator@7650
|
806 + /* Bitwise offset of the instruction indicated by slot */
|
slaxemulator@7650
|
807 + uint32_t bit_pos;
|
slaxemulator@7650
|
808 +
|
slaxemulator@7650
|
809 + /* bit_pos split into byte and bit parts */
|
slaxemulator@7650
|
810 + uint32_t byte_pos;
|
slaxemulator@7650
|
811 + uint32_t bit_res;
|
slaxemulator@7650
|
812 +
|
slaxemulator@7650
|
813 + /* Address part of an instruction */
|
slaxemulator@7650
|
814 + uint32_t addr;
|
slaxemulator@7650
|
815 +
|
slaxemulator@7650
|
816 + /* Mask used to detect which instructions to convert */
|
slaxemulator@7650
|
817 + uint32_t mask;
|
slaxemulator@7650
|
818 +
|
slaxemulator@7650
|
819 + /* 41-bit instruction stored somewhere in the lowest 48 bits */
|
slaxemulator@7650
|
820 + uint64_t instr;
|
slaxemulator@7650
|
821 +
|
slaxemulator@7650
|
822 + /* Instruction normalized with bit_res for easier manipulation */
|
slaxemulator@7650
|
823 + uint64_t norm;
|
slaxemulator@7650
|
824 +
|
slaxemulator@7650
|
825 + for (i = 0; i + 16 <= size; i += 16) {
|
slaxemulator@7650
|
826 + mask = branch_table[buf[i] & 0x1F];
|
slaxemulator@7650
|
827 + for (slot = 0, bit_pos = 5; slot < 3; ++slot, bit_pos += 41) {
|
slaxemulator@7650
|
828 + if (((mask >> slot) & 1) == 0)
|
slaxemulator@7650
|
829 + continue;
|
slaxemulator@7650
|
830 +
|
slaxemulator@7650
|
831 + byte_pos = bit_pos >> 3;
|
slaxemulator@7650
|
832 + bit_res = bit_pos & 7;
|
slaxemulator@7650
|
833 + instr = 0;
|
slaxemulator@7650
|
834 + for (j = 0; j < 6; ++j)
|
slaxemulator@7650
|
835 + instr |= (uint64_t)(buf[i + j + byte_pos])
|
slaxemulator@7650
|
836 + << (8 * j);
|
slaxemulator@7650
|
837 +
|
slaxemulator@7650
|
838 + norm = instr >> bit_res;
|
slaxemulator@7650
|
839 +
|
slaxemulator@7650
|
840 + if (((norm >> 37) & 0x0F) == 0x05
|
slaxemulator@7650
|
841 + && ((norm >> 9) & 0x07) == 0) {
|
slaxemulator@7650
|
842 + addr = (norm >> 13) & 0x0FFFFF;
|
slaxemulator@7650
|
843 + addr |= ((uint32_t)(norm >> 36) & 1) << 20;
|
slaxemulator@7650
|
844 + addr <<= 4;
|
slaxemulator@7650
|
845 + addr -= s->pos + (uint32_t)i;
|
slaxemulator@7650
|
846 + addr >>= 4;
|
slaxemulator@7650
|
847 +
|
slaxemulator@7650
|
848 + norm &= ~((uint64_t)0x8FFFFF << 13);
|
slaxemulator@7650
|
849 + norm |= (uint64_t)(addr & 0x0FFFFF) << 13;
|
slaxemulator@7650
|
850 + norm |= (uint64_t)(addr & 0x100000)
|
slaxemulator@7650
|
851 + << (36 - 20);
|
slaxemulator@7650
|
852 +
|
slaxemulator@7650
|
853 + instr &= (1 << bit_res) - 1;
|
slaxemulator@7650
|
854 + instr |= norm << bit_res;
|
slaxemulator@7650
|
855 +
|
slaxemulator@7650
|
856 + for (j = 0; j < 6; j++)
|
slaxemulator@7650
|
857 + buf[i + j + byte_pos]
|
slaxemulator@7650
|
858 + = (uint8_t)(instr >> (8 * j));
|
slaxemulator@7650
|
859 + }
|
slaxemulator@7650
|
860 + }
|
slaxemulator@7650
|
861 + }
|
slaxemulator@7650
|
862 +
|
slaxemulator@7650
|
863 + return i;
|
slaxemulator@7650
|
864 +}
|
slaxemulator@7650
|
865 +#endif
|
slaxemulator@7650
|
866 +
|
slaxemulator@7650
|
867 +#ifdef XZ_DEC_ARM
|
slaxemulator@7650
|
868 +static size_t bcj_arm(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
|
slaxemulator@7650
|
869 +{
|
slaxemulator@7650
|
870 + size_t i;
|
slaxemulator@7650
|
871 + uint32_t addr;
|
slaxemulator@7650
|
872 +
|
slaxemulator@7650
|
873 + for (i = 0; i + 4 <= size; i += 4) {
|
slaxemulator@7650
|
874 + if (buf[i + 3] == 0xEB) {
|
slaxemulator@7650
|
875 + addr = (uint32_t)buf[i] | ((uint32_t)buf[i + 1] << 8)
|
slaxemulator@7650
|
876 + | ((uint32_t)buf[i + 2] << 16);
|
slaxemulator@7650
|
877 + addr <<= 2;
|
slaxemulator@7650
|
878 + addr -= s->pos + (uint32_t)i + 8;
|
slaxemulator@7650
|
879 + addr >>= 2;
|
slaxemulator@7650
|
880 + buf[i] = (uint8_t)addr;
|
slaxemulator@7650
|
881 + buf[i + 1] = (uint8_t)(addr >> 8);
|
slaxemulator@7650
|
882 + buf[i + 2] = (uint8_t)(addr >> 16);
|
slaxemulator@7650
|
883 + }
|
slaxemulator@7650
|
884 + }
|
slaxemulator@7650
|
885 +
|
slaxemulator@7650
|
886 + return i;
|
slaxemulator@7650
|
887 +}
|
slaxemulator@7650
|
888 +#endif
|
slaxemulator@7650
|
889 +
|
slaxemulator@7650
|
890 +#ifdef XZ_DEC_ARMTHUMB
|
slaxemulator@7650
|
891 +static size_t bcj_armthumb(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
|
slaxemulator@7650
|
892 +{
|
slaxemulator@7650
|
893 + size_t i;
|
slaxemulator@7650
|
894 + uint32_t addr;
|
slaxemulator@7650
|
895 +
|
slaxemulator@7650
|
896 + for (i = 0; i + 4 <= size; i += 2) {
|
slaxemulator@7650
|
897 + if ((buf[i + 1] & 0xF8) == 0xF0
|
slaxemulator@7650
|
898 + && (buf[i + 3] & 0xF8) == 0xF8) {
|
slaxemulator@7650
|
899 + addr = (((uint32_t)buf[i + 1] & 0x07) << 19)
|
slaxemulator@7650
|
900 + | ((uint32_t)buf[i] << 11)
|
slaxemulator@7650
|
901 + | (((uint32_t)buf[i + 3] & 0x07) << 8)
|
slaxemulator@7650
|
902 + | (uint32_t)buf[i + 2];
|
slaxemulator@7650
|
903 + addr <<= 1;
|
slaxemulator@7650
|
904 + addr -= s->pos + (uint32_t)i + 4;
|
slaxemulator@7650
|
905 + addr >>= 1;
|
slaxemulator@7650
|
906 + buf[i + 1] = (uint8_t)(0xF0 | ((addr >> 19) & 0x07));
|
slaxemulator@7650
|
907 + buf[i] = (uint8_t)(addr >> 11);
|
slaxemulator@7650
|
908 + buf[i + 3] = (uint8_t)(0xF8 | ((addr >> 8) & 0x07));
|
slaxemulator@7650
|
909 + buf[i + 2] = (uint8_t)addr;
|
slaxemulator@7650
|
910 + i += 2;
|
slaxemulator@7650
|
911 + }
|
slaxemulator@7650
|
912 + }
|
slaxemulator@7650
|
913 +
|
slaxemulator@7650
|
914 + return i;
|
slaxemulator@7650
|
915 +}
|
slaxemulator@7650
|
916 +#endif
|
slaxemulator@7650
|
917 +
|
slaxemulator@7650
|
918 +#ifdef XZ_DEC_SPARC
|
slaxemulator@7650
|
919 +static size_t bcj_sparc(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
|
slaxemulator@7650
|
920 +{
|
slaxemulator@7650
|
921 + size_t i;
|
slaxemulator@7650
|
922 + uint32_t instr;
|
slaxemulator@7650
|
923 +
|
slaxemulator@7650
|
924 + for (i = 0; i + 4 <= size; i += 4) {
|
slaxemulator@7650
|
925 + instr = get_unaligned_be32(buf + i);
|
slaxemulator@7650
|
926 + if ((instr >> 22) == 0x100 || (instr >> 22) == 0x1FF) {
|
slaxemulator@7650
|
927 + instr <<= 2;
|
slaxemulator@7650
|
928 + instr -= s->pos + (uint32_t)i;
|
slaxemulator@7650
|
929 + instr >>= 2;
|
slaxemulator@7650
|
930 + instr = ((uint32_t)0x40000000 - (instr & 0x400000))
|
slaxemulator@7650
|
931 + | 0x40000000 | (instr & 0x3FFFFF);
|
slaxemulator@7650
|
932 + put_unaligned_be32(instr, buf + i);
|
slaxemulator@7650
|
933 + }
|
slaxemulator@7650
|
934 + }
|
slaxemulator@7650
|
935 +
|
slaxemulator@7650
|
936 + return i;
|
slaxemulator@7650
|
937 +}
|
slaxemulator@7650
|
938 +#endif
|
slaxemulator@7650
|
939 +
|
slaxemulator@7650
|
940 +/*
|
slaxemulator@7650
|
941 + * Apply the selected BCJ filter. Update *pos and s->pos to match the amount
|
slaxemulator@7650
|
942 + * of data that got filtered.
|
slaxemulator@7650
|
943 + *
|
slaxemulator@7650
|
944 + * NOTE: This is implemented as a switch statement to avoid using function
|
slaxemulator@7650
|
945 + * pointers, which could be problematic in the kernel boot code, which must
|
slaxemulator@7650
|
946 + * avoid pointers to static data (at least on x86).
|
slaxemulator@7650
|
947 + */
|
slaxemulator@7650
|
948 +static void bcj_apply(struct xz_dec_bcj *s,
|
slaxemulator@7650
|
949 + uint8_t *buf, size_t *pos, size_t size)
|
slaxemulator@7650
|
950 +{
|
slaxemulator@7650
|
951 + size_t filtered;
|
slaxemulator@7650
|
952 +
|
slaxemulator@7650
|
953 + buf += *pos;
|
slaxemulator@7650
|
954 + size -= *pos;
|
slaxemulator@7650
|
955 +
|
slaxemulator@7650
|
956 + switch (s->type) {
|
slaxemulator@7650
|
957 +#ifdef XZ_DEC_X86
|
slaxemulator@7650
|
958 + case BCJ_X86:
|
slaxemulator@7650
|
959 + filtered = bcj_x86(s, buf, size);
|
slaxemulator@7650
|
960 + break;
|
slaxemulator@7650
|
961 +#endif
|
slaxemulator@7650
|
962 +#ifdef XZ_DEC_POWERPC
|
slaxemulator@7650
|
963 + case BCJ_POWERPC:
|
slaxemulator@7650
|
964 + filtered = bcj_powerpc(s, buf, size);
|
slaxemulator@7650
|
965 + break;
|
slaxemulator@7650
|
966 +#endif
|
slaxemulator@7650
|
967 +#ifdef XZ_DEC_IA64
|
slaxemulator@7650
|
968 + case BCJ_IA64:
|
slaxemulator@7650
|
969 + filtered = bcj_ia64(s, buf, size);
|
slaxemulator@7650
|
970 + break;
|
slaxemulator@7650
|
971 +#endif
|
slaxemulator@7650
|
972 +#ifdef XZ_DEC_ARM
|
slaxemulator@7650
|
973 + case BCJ_ARM:
|
slaxemulator@7650
|
974 + filtered = bcj_arm(s, buf, size);
|
slaxemulator@7650
|
975 + break;
|
slaxemulator@7650
|
976 +#endif
|
slaxemulator@7650
|
977 +#ifdef XZ_DEC_ARMTHUMB
|
slaxemulator@7650
|
978 + case BCJ_ARMTHUMB:
|
slaxemulator@7650
|
979 + filtered = bcj_armthumb(s, buf, size);
|
slaxemulator@7650
|
980 + break;
|
slaxemulator@7650
|
981 +#endif
|
slaxemulator@7650
|
982 +#ifdef XZ_DEC_SPARC
|
slaxemulator@7650
|
983 + case BCJ_SPARC:
|
slaxemulator@7650
|
984 + filtered = bcj_sparc(s, buf, size);
|
slaxemulator@7650
|
985 + break;
|
slaxemulator@7650
|
986 +#endif
|
slaxemulator@7650
|
987 + default:
|
slaxemulator@7650
|
988 + /* Never reached but silence compiler warnings. */
|
slaxemulator@7650
|
989 + filtered = 0;
|
slaxemulator@7650
|
990 + break;
|
slaxemulator@7650
|
991 + }
|
slaxemulator@7650
|
992 +
|
slaxemulator@7650
|
993 + *pos += filtered;
|
slaxemulator@7650
|
994 + s->pos += filtered;
|
slaxemulator@7650
|
995 +}
|
slaxemulator@7650
|
996 +
|
slaxemulator@7650
|
997 +/*
|
slaxemulator@7650
|
998 + * Flush pending filtered data from temp to the output buffer.
|
slaxemulator@7650
|
999 + * Move the remaining mixture of possibly filtered and unfiltered
|
slaxemulator@7650
|
1000 + * data to the beginning of temp.
|
slaxemulator@7650
|
1001 + */
|
slaxemulator@7650
|
1002 +static void bcj_flush(struct xz_dec_bcj *s, struct xz_buf *b)
|
slaxemulator@7650
|
1003 +{
|
slaxemulator@7650
|
1004 + size_t copy_size;
|
slaxemulator@7650
|
1005 +
|
slaxemulator@7650
|
1006 + copy_size = min_t(size_t, s->temp.filtered, b->out_size - b->out_pos);
|
slaxemulator@7650
|
1007 + memcpy(b->out + b->out_pos, s->temp.buf, copy_size);
|
slaxemulator@7650
|
1008 + b->out_pos += copy_size;
|
slaxemulator@7650
|
1009 +
|
slaxemulator@7650
|
1010 + s->temp.filtered -= copy_size;
|
slaxemulator@7650
|
1011 + s->temp.size -= copy_size;
|
slaxemulator@7650
|
1012 + memmove(s->temp.buf, s->temp.buf + copy_size, s->temp.size);
|
slaxemulator@7650
|
1013 +}
|
slaxemulator@7650
|
1014 +
|
slaxemulator@7650
|
1015 +/*
|
slaxemulator@7650
|
1016 + * The BCJ filter functions are primitive in sense that they process the
|
slaxemulator@7650
|
1017 + * data in chunks of 1-16 bytes. To hide this issue, this function does
|
slaxemulator@7650
|
1018 + * some buffering.
|
slaxemulator@7650
|
1019 + */
|
slaxemulator@7650
|
1020 +XZ_EXTERN enum xz_ret xz_dec_bcj_run(struct xz_dec_bcj *s,
|
slaxemulator@7650
|
1021 + struct xz_dec_lzma2 *lzma2,
|
slaxemulator@7650
|
1022 + struct xz_buf *b)
|
slaxemulator@7650
|
1023 +{
|
slaxemulator@7650
|
1024 + size_t out_start;
|
slaxemulator@7650
|
1025 +
|
slaxemulator@7650
|
1026 + /*
|
slaxemulator@7650
|
1027 + * Flush pending already filtered data to the output buffer. Return
|
slaxemulator@7650
|
1028 + * immediatelly if we couldn't flush everything, or if the next
|
slaxemulator@7650
|
1029 + * filter in the chain had already returned XZ_STREAM_END.
|
slaxemulator@7650
|
1030 + */
|
slaxemulator@7650
|
1031 + if (s->temp.filtered > 0) {
|
slaxemulator@7650
|
1032 + bcj_flush(s, b);
|
slaxemulator@7650
|
1033 + if (s->temp.filtered > 0)
|
slaxemulator@7650
|
1034 + return XZ_OK;
|
slaxemulator@7650
|
1035 +
|
slaxemulator@7650
|
1036 + if (s->ret == XZ_STREAM_END)
|
slaxemulator@7650
|
1037 + return XZ_STREAM_END;
|
slaxemulator@7650
|
1038 + }
|
slaxemulator@7650
|
1039 +
|
slaxemulator@7650
|
1040 + /*
|
slaxemulator@7650
|
1041 + * If we have more output space than what is currently pending in
|
slaxemulator@7650
|
1042 + * temp, copy the unfiltered data from temp to the output buffer
|
slaxemulator@7650
|
1043 + * and try to fill the output buffer by decoding more data from the
|
slaxemulator@7650
|
1044 + * next filter in the chain. Apply the BCJ filter on the new data
|
slaxemulator@7650
|
1045 + * in the output buffer. If everything cannot be filtered, copy it
|
slaxemulator@7650
|
1046 + * to temp and rewind the output buffer position accordingly.
|
slaxemulator@7650
|
1047 + */
|
slaxemulator@7650
|
1048 + if (s->temp.size < b->out_size - b->out_pos) {
|
slaxemulator@7650
|
1049 + out_start = b->out_pos;
|
slaxemulator@7650
|
1050 + memcpy(b->out + b->out_pos, s->temp.buf, s->temp.size);
|
slaxemulator@7650
|
1051 + b->out_pos += s->temp.size;
|
slaxemulator@7650
|
1052 +
|
slaxemulator@7650
|
1053 + s->ret = xz_dec_lzma2_run(lzma2, b);
|
slaxemulator@7650
|
1054 + if (s->ret != XZ_STREAM_END
|
slaxemulator@7650
|
1055 + && (s->ret != XZ_OK || s->single_call))
|
slaxemulator@7650
|
1056 + return s->ret;
|
slaxemulator@7650
|
1057 +
|
slaxemulator@7650
|
1058 + bcj_apply(s, b->out, &out_start, b->out_pos);
|
slaxemulator@7650
|
1059 +
|
slaxemulator@7650
|
1060 + /*
|
slaxemulator@7650
|
1061 + * As an exception, if the next filter returned XZ_STREAM_END,
|
slaxemulator@7650
|
1062 + * we can do that too, since the last few bytes that remain
|
slaxemulator@7650
|
1063 + * unfiltered are meant to remain unfiltered.
|
slaxemulator@7650
|
1064 + */
|
slaxemulator@7650
|
1065 + if (s->ret == XZ_STREAM_END)
|
slaxemulator@7650
|
1066 + return XZ_STREAM_END;
|
slaxemulator@7650
|
1067 +
|
slaxemulator@7650
|
1068 + s->temp.size = b->out_pos - out_start;
|
slaxemulator@7650
|
1069 + b->out_pos -= s->temp.size;
|
slaxemulator@7650
|
1070 + memcpy(s->temp.buf, b->out + b->out_pos, s->temp.size);
|
slaxemulator@7650
|
1071 + }
|
slaxemulator@7650
|
1072 +
|
slaxemulator@7650
|
1073 + /*
|
slaxemulator@7650
|
1074 + * If we have unfiltered data in temp, try to fill by decoding more
|
slaxemulator@7650
|
1075 + * data from the next filter. Apply the BCJ filter on temp. Then we
|
slaxemulator@7650
|
1076 + * hopefully can fill the actual output buffer by copying filtered
|
slaxemulator@7650
|
1077 + * data from temp. A mix of filtered and unfiltered data may be left
|
slaxemulator@7650
|
1078 + * in temp; it will be taken care on the next call to this function.
|
slaxemulator@7650
|
1079 + */
|
slaxemulator@7650
|
1080 + if (s->temp.size > 0) {
|
slaxemulator@7650
|
1081 + /* Make b->out{,_pos,_size} temporarily point to s->temp. */
|
slaxemulator@7650
|
1082 + s->out = b->out;
|
slaxemulator@7650
|
1083 + s->out_pos = b->out_pos;
|
slaxemulator@7650
|
1084 + s->out_size = b->out_size;
|
slaxemulator@7650
|
1085 + b->out = s->temp.buf;
|
slaxemulator@7650
|
1086 + b->out_pos = s->temp.size;
|
slaxemulator@7650
|
1087 + b->out_size = sizeof(s->temp.buf);
|
slaxemulator@7650
|
1088 +
|
slaxemulator@7650
|
1089 + s->ret = xz_dec_lzma2_run(lzma2, b);
|
slaxemulator@7650
|
1090 +
|
slaxemulator@7650
|
1091 + s->temp.size = b->out_pos;
|
slaxemulator@7650
|
1092 + b->out = s->out;
|
slaxemulator@7650
|
1093 + b->out_pos = s->out_pos;
|
slaxemulator@7650
|
1094 + b->out_size = s->out_size;
|
slaxemulator@7650
|
1095 +
|
slaxemulator@7650
|
1096 + if (s->ret != XZ_OK && s->ret != XZ_STREAM_END)
|
slaxemulator@7650
|
1097 + return s->ret;
|
slaxemulator@7650
|
1098 +
|
slaxemulator@7650
|
1099 + bcj_apply(s, s->temp.buf, &s->temp.filtered, s->temp.size);
|
slaxemulator@7650
|
1100 +
|
slaxemulator@7650
|
1101 + /*
|
slaxemulator@7650
|
1102 + * If the next filter returned XZ_STREAM_END, we mark that
|
slaxemulator@7650
|
1103 + * everything is filtered, since the last unfiltered bytes
|
slaxemulator@7650
|
1104 + * of the stream are meant to be left as is.
|
slaxemulator@7650
|
1105 + */
|
slaxemulator@7650
|
1106 + if (s->ret == XZ_STREAM_END)
|
slaxemulator@7650
|
1107 + s->temp.filtered = s->temp.size;
|
slaxemulator@7650
|
1108 +
|
slaxemulator@7650
|
1109 + bcj_flush(s, b);
|
slaxemulator@7650
|
1110 + if (s->temp.filtered > 0)
|
slaxemulator@7650
|
1111 + return XZ_OK;
|
slaxemulator@7650
|
1112 + }
|
slaxemulator@7650
|
1113 +
|
slaxemulator@7650
|
1114 + return s->ret;
|
slaxemulator@7650
|
1115 +}
|
slaxemulator@7650
|
1116 +
|
slaxemulator@7650
|
1117 +XZ_EXTERN struct xz_dec_bcj *xz_dec_bcj_create(bool single_call)
|
slaxemulator@7650
|
1118 +{
|
slaxemulator@7650
|
1119 + struct xz_dec_bcj *s = kmalloc(sizeof(*s), GFP_KERNEL);
|
slaxemulator@7650
|
1120 + if (s != NULL)
|
slaxemulator@7650
|
1121 + s->single_call = single_call;
|
slaxemulator@7650
|
1122 +
|
slaxemulator@7650
|
1123 + return s;
|
slaxemulator@7650
|
1124 +}
|
slaxemulator@7650
|
1125 +
|
slaxemulator@7650
|
1126 +XZ_EXTERN enum xz_ret xz_dec_bcj_reset(struct xz_dec_bcj *s, uint8_t id)
|
slaxemulator@7650
|
1127 +{
|
slaxemulator@7650
|
1128 + switch (id) {
|
slaxemulator@7650
|
1129 +#ifdef XZ_DEC_X86
|
slaxemulator@7650
|
1130 + case BCJ_X86:
|
slaxemulator@7650
|
1131 +#endif
|
slaxemulator@7650
|
1132 +#ifdef XZ_DEC_POWERPC
|
slaxemulator@7650
|
1133 + case BCJ_POWERPC:
|
slaxemulator@7650
|
1134 +#endif
|
slaxemulator@7650
|
1135 +#ifdef XZ_DEC_IA64
|
slaxemulator@7650
|
1136 + case BCJ_IA64:
|
slaxemulator@7650
|
1137 +#endif
|
slaxemulator@7650
|
1138 +#ifdef XZ_DEC_ARM
|
slaxemulator@7650
|
1139 + case BCJ_ARM:
|
slaxemulator@7650
|
1140 +#endif
|
slaxemulator@7650
|
1141 +#ifdef XZ_DEC_ARMTHUMB
|
slaxemulator@7650
|
1142 + case BCJ_ARMTHUMB:
|
slaxemulator@7650
|
1143 +#endif
|
slaxemulator@7650
|
1144 +#ifdef XZ_DEC_SPARC
|
slaxemulator@7650
|
1145 + case BCJ_SPARC:
|
slaxemulator@7650
|
1146 +#endif
|
slaxemulator@7650
|
1147 + break;
|
slaxemulator@7650
|
1148 +
|
slaxemulator@7650
|
1149 + default:
|
slaxemulator@7650
|
1150 + /* Unsupported Filter ID */
|
slaxemulator@7650
|
1151 + return XZ_OPTIONS_ERROR;
|
slaxemulator@7650
|
1152 + }
|
slaxemulator@7650
|
1153 +
|
slaxemulator@7650
|
1154 + s->type = id;
|
slaxemulator@7650
|
1155 + s->ret = XZ_OK;
|
slaxemulator@7650
|
1156 + s->pos = 0;
|
slaxemulator@7650
|
1157 + s->x86_prev_mask = 0;
|
slaxemulator@7650
|
1158 + s->temp.filtered = 0;
|
slaxemulator@7650
|
1159 + s->temp.size = 0;
|
slaxemulator@7650
|
1160 +
|
slaxemulator@7650
|
1161 + return XZ_OK;
|
slaxemulator@7650
|
1162 +}
|
slaxemulator@7650
|
1163 +
|
slaxemulator@7650
|
1164 +#endif
|
slaxemulator@7650
|
1165 diff --git a/lib/xz/xz_dec_lzma2.c b/lib/xz/xz_dec_lzma2.c
|
slaxemulator@7650
|
1166 new file mode 100644
|
slaxemulator@7650
|
1167 index 0000000..ea5fa4f
|
slaxemulator@7650
|
1168 --- /dev/null
|
slaxemulator@7650
|
1169 +++ b/lib/xz/xz_dec_lzma2.c
|
slaxemulator@7650
|
1170 @@ -0,0 +1,1171 @@
|
slaxemulator@7650
|
1171 +/*
|
slaxemulator@7650
|
1172 + * LZMA2 decoder
|
slaxemulator@7650
|
1173 + *
|
slaxemulator@7650
|
1174 + * Authors: Lasse Collin <lasse.collin@tukaani.org>
|
slaxemulator@7650
|
1175 + * Igor Pavlov <http://7-zip.org/>
|
slaxemulator@7650
|
1176 + *
|
slaxemulator@7650
|
1177 + * This file has been put into the public domain.
|
slaxemulator@7650
|
1178 + * You can do whatever you want with this file.
|
slaxemulator@7650
|
1179 + */
|
slaxemulator@7650
|
1180 +
|
slaxemulator@7650
|
1181 +#include "xz_private.h"
|
slaxemulator@7650
|
1182 +#include "xz_lzma2.h"
|
slaxemulator@7650
|
1183 +
|
slaxemulator@7650
|
1184 +/*
|
slaxemulator@7650
|
1185 + * Range decoder initialization eats the first five bytes of each LZMA chunk.
|
slaxemulator@7650
|
1186 + */
|
slaxemulator@7650
|
1187 +#define RC_INIT_BYTES 5
|
slaxemulator@7650
|
1188 +
|
slaxemulator@7650
|
1189 +/*
|
slaxemulator@7650
|
1190 + * Minimum number of usable input buffer to safely decode one LZMA symbol.
|
slaxemulator@7650
|
1191 + * The worst case is that we decode 22 bits using probabilities and 26
|
slaxemulator@7650
|
1192 + * direct bits. This may decode at maximum of 20 bytes of input. However,
|
slaxemulator@7650
|
1193 + * lzma_main() does an extra normalization before returning, thus we
|
slaxemulator@7650
|
1194 + * need to put 21 here.
|
slaxemulator@7650
|
1195 + */
|
slaxemulator@7650
|
1196 +#define LZMA_IN_REQUIRED 21
|
slaxemulator@7650
|
1197 +
|
slaxemulator@7650
|
1198 +/*
|
slaxemulator@7650
|
1199 + * Dictionary (history buffer)
|
slaxemulator@7650
|
1200 + *
|
slaxemulator@7650
|
1201 + * These are always true:
|
slaxemulator@7650
|
1202 + * start <= pos <= full <= end
|
slaxemulator@7650
|
1203 + * pos <= limit <= end
|
slaxemulator@7650
|
1204 + *
|
slaxemulator@7650
|
1205 + * In multi-call mode, also these are true:
|
slaxemulator@7650
|
1206 + * end == size
|
slaxemulator@7650
|
1207 + * size <= size_max
|
slaxemulator@7650
|
1208 + * allocated <= size
|
slaxemulator@7650
|
1209 + *
|
slaxemulator@7650
|
1210 + * Most of these variables are size_t to support single-call mode,
|
slaxemulator@7650
|
1211 + * in which the dictionary variables address the actual output
|
slaxemulator@7650
|
1212 + * buffer directly.
|
slaxemulator@7650
|
1213 + */
|
slaxemulator@7650
|
1214 +struct dictionary {
|
slaxemulator@7650
|
1215 + /* Beginning of the history buffer */
|
slaxemulator@7650
|
1216 + uint8_t *buf;
|
slaxemulator@7650
|
1217 +
|
slaxemulator@7650
|
1218 + /* Old position in buf (before decoding more data) */
|
slaxemulator@7650
|
1219 + size_t start;
|
slaxemulator@7650
|
1220 +
|
slaxemulator@7650
|
1221 + /* Position in buf */
|
slaxemulator@7650
|
1222 + size_t pos;
|
slaxemulator@7650
|
1223 +
|
slaxemulator@7650
|
1224 + /*
|
slaxemulator@7650
|
1225 + * How full dictionary is. This is used to detect corrupt input that
|
slaxemulator@7650
|
1226 + * would read beyond the beginning of the uncompressed stream.
|
slaxemulator@7650
|
1227 + */
|
slaxemulator@7650
|
1228 + size_t full;
|
slaxemulator@7650
|
1229 +
|
slaxemulator@7650
|
1230 + /* Write limit; we don't write to buf[limit] or later bytes. */
|
slaxemulator@7650
|
1231 + size_t limit;
|
slaxemulator@7650
|
1232 +
|
slaxemulator@7650
|
1233 + /*
|
slaxemulator@7650
|
1234 + * End of the dictionary buffer. In multi-call mode, this is
|
slaxemulator@7650
|
1235 + * the same as the dictionary size. In single-call mode, this
|
slaxemulator@7650
|
1236 + * indicates the size of the output buffer.
|
slaxemulator@7650
|
1237 + */
|
slaxemulator@7650
|
1238 + size_t end;
|
slaxemulator@7650
|
1239 +
|
slaxemulator@7650
|
1240 + /*
|
slaxemulator@7650
|
1241 + * Size of the dictionary as specified in Block Header. This is used
|
slaxemulator@7650
|
1242 + * together with "full" to detect corrupt input that would make us
|
slaxemulator@7650
|
1243 + * read beyond the beginning of the uncompressed stream.
|
slaxemulator@7650
|
1244 + */
|
slaxemulator@7650
|
1245 + uint32_t size;
|
slaxemulator@7650
|
1246 +
|
slaxemulator@7650
|
1247 + /*
|
slaxemulator@7650
|
1248 + * Maximum allowed dictionary size in multi-call mode.
|
slaxemulator@7650
|
1249 + * This is ignored in single-call mode.
|
slaxemulator@7650
|
1250 + */
|
slaxemulator@7650
|
1251 + uint32_t size_max;
|
slaxemulator@7650
|
1252 +
|
slaxemulator@7650
|
1253 + /*
|
slaxemulator@7650
|
1254 + * Amount of memory currently allocated for the dictionary.
|
slaxemulator@7650
|
1255 + * This is used only with XZ_DYNALLOC. (With XZ_PREALLOC,
|
slaxemulator@7650
|
1256 + * size_max is always the same as the allocated size.)
|
slaxemulator@7650
|
1257 + */
|
slaxemulator@7650
|
1258 + uint32_t allocated;
|
slaxemulator@7650
|
1259 +
|
slaxemulator@7650
|
1260 + /* Operation mode */
|
slaxemulator@7650
|
1261 + enum xz_mode mode;
|
slaxemulator@7650
|
1262 +};
|
slaxemulator@7650
|
1263 +
|
slaxemulator@7650
|
1264 +/* Range decoder */
|
slaxemulator@7650
|
1265 +struct rc_dec {
|
slaxemulator@7650
|
1266 + uint32_t range;
|
slaxemulator@7650
|
1267 + uint32_t code;
|
slaxemulator@7650
|
1268 +
|
slaxemulator@7650
|
1269 + /*
|
slaxemulator@7650
|
1270 + * Number of initializing bytes remaining to be read
|
slaxemulator@7650
|
1271 + * by rc_read_init().
|
slaxemulator@7650
|
1272 + */
|
slaxemulator@7650
|
1273 + uint32_t init_bytes_left;
|
slaxemulator@7650
|
1274 +
|
slaxemulator@7650
|
1275 + /*
|
slaxemulator@7650
|
1276 + * Buffer from which we read our input. It can be either
|
slaxemulator@7650
|
1277 + * temp.buf or the caller-provided input buffer.
|
slaxemulator@7650
|
1278 + */
|
slaxemulator@7650
|
1279 + const uint8_t *in;
|
slaxemulator@7650
|
1280 + size_t in_pos;
|
slaxemulator@7650
|
1281 + size_t in_limit;
|
slaxemulator@7650
|
1282 +};
|
slaxemulator@7650
|
1283 +
|
slaxemulator@7650
|
1284 +/* Probabilities for a length decoder. */
|
slaxemulator@7650
|
1285 +struct lzma_len_dec {
|
slaxemulator@7650
|
1286 + /* Probability of match length being at least 10 */
|
slaxemulator@7650
|
1287 + uint16_t choice;
|
slaxemulator@7650
|
1288 +
|
slaxemulator@7650
|
1289 + /* Probability of match length being at least 18 */
|
slaxemulator@7650
|
1290 + uint16_t choice2;
|
slaxemulator@7650
|
1291 +
|
slaxemulator@7650
|
1292 + /* Probabilities for match lengths 2-9 */
|
slaxemulator@7650
|
1293 + uint16_t low[POS_STATES_MAX][LEN_LOW_SYMBOLS];
|
slaxemulator@7650
|
1294 +
|
slaxemulator@7650
|
1295 + /* Probabilities for match lengths 10-17 */
|
slaxemulator@7650
|
1296 + uint16_t mid[POS_STATES_MAX][LEN_MID_SYMBOLS];
|
slaxemulator@7650
|
1297 +
|
slaxemulator@7650
|
1298 + /* Probabilities for match lengths 18-273 */
|
slaxemulator@7650
|
1299 + uint16_t high[LEN_HIGH_SYMBOLS];
|
slaxemulator@7650
|
1300 +};
|
slaxemulator@7650
|
1301 +
|
slaxemulator@7650
|
1302 +struct lzma_dec {
|
slaxemulator@7650
|
1303 + /* Distances of latest four matches */
|
slaxemulator@7650
|
1304 + uint32_t rep0;
|
slaxemulator@7650
|
1305 + uint32_t rep1;
|
slaxemulator@7650
|
1306 + uint32_t rep2;
|
slaxemulator@7650
|
1307 + uint32_t rep3;
|
slaxemulator@7650
|
1308 +
|
slaxemulator@7650
|
1309 + /* Types of the most recently seen LZMA symbols */
|
slaxemulator@7650
|
1310 + enum lzma_state state;
|
slaxemulator@7650
|
1311 +
|
slaxemulator@7650
|
1312 + /*
|
slaxemulator@7650
|
1313 + * Length of a match. This is updated so that dict_repeat can
|
slaxemulator@7650
|
1314 + * be called again to finish repeating the whole match.
|
slaxemulator@7650
|
1315 + */
|
slaxemulator@7650
|
1316 + uint32_t len;
|
slaxemulator@7650
|
1317 +
|
slaxemulator@7650
|
1318 + /*
|
slaxemulator@7650
|
1319 + * LZMA properties or related bit masks (number of literal
|
slaxemulator@7650
|
1320 + * context bits, a mask dervied from the number of literal
|
slaxemulator@7650
|
1321 + * position bits, and a mask dervied from the number
|
slaxemulator@7650
|
1322 + * position bits)
|
slaxemulator@7650
|
1323 + */
|
slaxemulator@7650
|
1324 + uint32_t lc;
|
slaxemulator@7650
|
1325 + uint32_t literal_pos_mask; /* (1 << lp) - 1 */
|
slaxemulator@7650
|
1326 + uint32_t pos_mask; /* (1 << pb) - 1 */
|
slaxemulator@7650
|
1327 +
|
slaxemulator@7650
|
1328 + /* If 1, it's a match. Otherwise it's a single 8-bit literal. */
|
slaxemulator@7650
|
1329 + uint16_t is_match[STATES][POS_STATES_MAX];
|
slaxemulator@7650
|
1330 +
|
slaxemulator@7650
|
1331 + /* If 1, it's a repeated match. The distance is one of rep0 .. rep3. */
|
slaxemulator@7650
|
1332 + uint16_t is_rep[STATES];
|
slaxemulator@7650
|
1333 +
|
slaxemulator@7650
|
1334 + /*
|
slaxemulator@7650
|
1335 + * If 0, distance of a repeated match is rep0.
|
slaxemulator@7650
|
1336 + * Otherwise check is_rep1.
|
slaxemulator@7650
|
1337 + */
|
slaxemulator@7650
|
1338 + uint16_t is_rep0[STATES];
|
slaxemulator@7650
|
1339 +
|
slaxemulator@7650
|
1340 + /*
|
slaxemulator@7650
|
1341 + * If 0, distance of a repeated match is rep1.
|
slaxemulator@7650
|
1342 + * Otherwise check is_rep2.
|
slaxemulator@7650
|
1343 + */
|
slaxemulator@7650
|
1344 + uint16_t is_rep1[STATES];
|
slaxemulator@7650
|
1345 +
|
slaxemulator@7650
|
1346 + /* If 0, distance of a repeated match is rep2. Otherwise it is rep3. */
|
slaxemulator@7650
|
1347 + uint16_t is_rep2[STATES];
|
slaxemulator@7650
|
1348 +
|
slaxemulator@7650
|
1349 + /*
|
slaxemulator@7650
|
1350 + * If 1, the repeated match has length of one byte. Otherwise
|
slaxemulator@7650
|
1351 + * the length is decoded from rep_len_decoder.
|
slaxemulator@7650
|
1352 + */
|
slaxemulator@7650
|
1353 + uint16_t is_rep0_long[STATES][POS_STATES_MAX];
|
slaxemulator@7650
|
1354 +
|
slaxemulator@7650
|
1355 + /*
|
slaxemulator@7650
|
1356 + * Probability tree for the highest two bits of the match
|
slaxemulator@7650
|
1357 + * distance. There is a separate probability tree for match
|
slaxemulator@7650
|
1358 + * lengths of 2 (i.e. MATCH_LEN_MIN), 3, 4, and [5, 273].
|
slaxemulator@7650
|
1359 + */
|
slaxemulator@7650
|
1360 + uint16_t dist_slot[DIST_STATES][DIST_SLOTS];
|
slaxemulator@7650
|
1361 +
|
slaxemulator@7650
|
1362 + /*
|
slaxemulator@7650
|
1363 + * Probility trees for additional bits for match distance
|
slaxemulator@7650
|
1364 + * when the distance is in the range [4, 127].
|
slaxemulator@7650
|
1365 + */
|
slaxemulator@7650
|
1366 + uint16_t dist_special[FULL_DISTANCES - DIST_MODEL_END];
|
slaxemulator@7650
|
1367 +
|
slaxemulator@7650
|
1368 + /*
|
slaxemulator@7650
|
1369 + * Probability tree for the lowest four bits of a match
|
slaxemulator@7650
|
1370 + * distance that is equal to or greater than 128.
|
slaxemulator@7650
|
1371 + */
|
slaxemulator@7650
|
1372 + uint16_t dist_align[ALIGN_SIZE];
|
slaxemulator@7650
|
1373 +
|
slaxemulator@7650
|
1374 + /* Length of a normal match */
|
slaxemulator@7650
|
1375 + struct lzma_len_dec match_len_dec;
|
slaxemulator@7650
|
1376 +
|
slaxemulator@7650
|
1377 + /* Length of a repeated match */
|
slaxemulator@7650
|
1378 + struct lzma_len_dec rep_len_dec;
|
slaxemulator@7650
|
1379 +
|
slaxemulator@7650
|
1380 + /* Probabilities of literals */
|
slaxemulator@7650
|
1381 + uint16_t literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE];
|
slaxemulator@7650
|
1382 +};
|
slaxemulator@7650
|
1383 +
|
slaxemulator@7650
|
1384 +struct lzma2_dec {
|
slaxemulator@7650
|
1385 + /* Position in xz_dec_lzma2_run(). */
|
slaxemulator@7650
|
1386 + enum lzma2_seq {
|
slaxemulator@7650
|
1387 + SEQ_CONTROL,
|
slaxemulator@7650
|
1388 + SEQ_UNCOMPRESSED_1,
|
slaxemulator@7650
|
1389 + SEQ_UNCOMPRESSED_2,
|
slaxemulator@7650
|
1390 + SEQ_COMPRESSED_0,
|
slaxemulator@7650
|
1391 + SEQ_COMPRESSED_1,
|
slaxemulator@7650
|
1392 + SEQ_PROPERTIES,
|
slaxemulator@7650
|
1393 + SEQ_LZMA_PREPARE,
|
slaxemulator@7650
|
1394 + SEQ_LZMA_RUN,
|
slaxemulator@7650
|
1395 + SEQ_COPY
|
slaxemulator@7650
|
1396 + } sequence;
|
slaxemulator@7650
|
1397 +
|
slaxemulator@7650
|
1398 + /* Next position after decoding the compressed size of the chunk. */
|
slaxemulator@7650
|
1399 + enum lzma2_seq next_sequence;
|
slaxemulator@7650
|
1400 +
|
slaxemulator@7650
|
1401 + /* Uncompressed size of LZMA chunk (2 MiB at maximum) */
|
slaxemulator@7650
|
1402 + uint32_t uncompressed;
|
slaxemulator@7650
|
1403 +
|
slaxemulator@7650
|
1404 + /*
|
slaxemulator@7650
|
1405 + * Compressed size of LZMA chunk or compressed/uncompressed
|
slaxemulator@7650
|
1406 + * size of uncompressed chunk (64 KiB at maximum)
|
slaxemulator@7650
|
1407 + */
|
slaxemulator@7650
|
1408 + uint32_t compressed;
|
slaxemulator@7650
|
1409 +
|
slaxemulator@7650
|
1410 + /*
|
slaxemulator@7650
|
1411 + * True if dictionary reset is needed. This is false before
|
slaxemulator@7650
|
1412 + * the first chunk (LZMA or uncompressed).
|
slaxemulator@7650
|
1413 + */
|
slaxemulator@7650
|
1414 + bool need_dict_reset;
|
slaxemulator@7650
|
1415 +
|
slaxemulator@7650
|
1416 + /*
|
slaxemulator@7650
|
1417 + * True if new LZMA properties are needed. This is false
|
slaxemulator@7650
|
1418 + * before the first LZMA chunk.
|
slaxemulator@7650
|
1419 + */
|
slaxemulator@7650
|
1420 + bool need_props;
|
slaxemulator@7650
|
1421 +};
|
slaxemulator@7650
|
1422 +
|
slaxemulator@7650
|
1423 +struct xz_dec_lzma2 {
|
slaxemulator@7650
|
1424 + /*
|
slaxemulator@7650
|
1425 + * The order below is important on x86 to reduce code size and
|
slaxemulator@7650
|
1426 + * it shouldn't hurt on other platforms. Everything up to and
|
slaxemulator@7650
|
1427 + * including lzma.pos_mask are in the first 128 bytes on x86-32,
|
slaxemulator@7650
|
1428 + * which allows using smaller instructions to access those
|
slaxemulator@7650
|
1429 + * variables. On x86-64, fewer variables fit into the first 128
|
slaxemulator@7650
|
1430 + * bytes, but this is still the best order without sacrificing
|
slaxemulator@7650
|
1431 + * the readability by splitting the structures.
|
slaxemulator@7650
|
1432 + */
|
slaxemulator@7650
|
1433 + struct rc_dec rc;
|
slaxemulator@7650
|
1434 + struct dictionary dict;
|
slaxemulator@7650
|
1435 + struct lzma2_dec lzma2;
|
slaxemulator@7650
|
1436 + struct lzma_dec lzma;
|
slaxemulator@7650
|
1437 +
|
slaxemulator@7650
|
1438 + /*
|
slaxemulator@7650
|
1439 + * Temporary buffer which holds small number of input bytes between
|
slaxemulator@7650
|
1440 + * decoder calls. See lzma2_lzma() for details.
|
slaxemulator@7650
|
1441 + */
|
slaxemulator@7650
|
1442 + struct {
|
slaxemulator@7650
|
1443 + uint32_t size;
|
slaxemulator@7650
|
1444 + uint8_t buf[3 * LZMA_IN_REQUIRED];
|
slaxemulator@7650
|
1445 + } temp;
|
slaxemulator@7650
|
1446 +};
|
slaxemulator@7650
|
1447 +
|
slaxemulator@7650
|
1448 +/**************
|
slaxemulator@7650
|
1449 + * Dictionary *
|
slaxemulator@7650
|
1450 + **************/
|
slaxemulator@7650
|
1451 +
|
slaxemulator@7650
|
1452 +/*
|
slaxemulator@7650
|
1453 + * Reset the dictionary state. When in single-call mode, set up the beginning
|
slaxemulator@7650
|
1454 + * of the dictionary to point to the actual output buffer.
|
slaxemulator@7650
|
1455 + */
|
slaxemulator@7650
|
1456 +static void dict_reset(struct dictionary *dict, struct xz_buf *b)
|
slaxemulator@7650
|
1457 +{
|
slaxemulator@7650
|
1458 + if (DEC_IS_SINGLE(dict->mode)) {
|
slaxemulator@7650
|
1459 + dict->buf = b->out + b->out_pos;
|
slaxemulator@7650
|
1460 + dict->end = b->out_size - b->out_pos;
|
slaxemulator@7650
|
1461 + }
|
slaxemulator@7650
|
1462 +
|
slaxemulator@7650
|
1463 + dict->start = 0;
|
slaxemulator@7650
|
1464 + dict->pos = 0;
|
slaxemulator@7650
|
1465 + dict->limit = 0;
|
slaxemulator@7650
|
1466 + dict->full = 0;
|
slaxemulator@7650
|
1467 +}
|
slaxemulator@7650
|
1468 +
|
slaxemulator@7650
|
1469 +/* Set dictionary write limit */
|
slaxemulator@7650
|
1470 +static void dict_limit(struct dictionary *dict, size_t out_max)
|
slaxemulator@7650
|
1471 +{
|
slaxemulator@7650
|
1472 + if (dict->end - dict->pos <= out_max)
|
slaxemulator@7650
|
1473 + dict->limit = dict->end;
|
slaxemulator@7650
|
1474 + else
|
slaxemulator@7650
|
1475 + dict->limit = dict->pos + out_max;
|
slaxemulator@7650
|
1476 +}
|
slaxemulator@7650
|
1477 +
|
slaxemulator@7650
|
1478 +/* Return true if at least one byte can be written into the dictionary. */
|
slaxemulator@7650
|
1479 +static inline bool dict_has_space(const struct dictionary *dict)
|
slaxemulator@7650
|
1480 +{
|
slaxemulator@7650
|
1481 + return dict->pos < dict->limit;
|
slaxemulator@7650
|
1482 +}
|
slaxemulator@7650
|
1483 +
|
slaxemulator@7650
|
1484 +/*
|
slaxemulator@7650
|
1485 + * Get a byte from the dictionary at the given distance. The distance is
|
slaxemulator@7650
|
1486 + * assumed to valid, or as a special case, zero when the dictionary is
|
slaxemulator@7650
|
1487 + * still empty. This special case is needed for single-call decoding to
|
slaxemulator@7650
|
1488 + * avoid writing a '\0' to the end of the destination buffer.
|
slaxemulator@7650
|
1489 + */
|
slaxemulator@7650
|
1490 +static inline uint32_t dict_get(const struct dictionary *dict, uint32_t dist)
|
slaxemulator@7650
|
1491 +{
|
slaxemulator@7650
|
1492 + size_t offset = dict->pos - dist - 1;
|
slaxemulator@7650
|
1493 +
|
slaxemulator@7650
|
1494 + if (dist >= dict->pos)
|
slaxemulator@7650
|
1495 + offset += dict->end;
|
slaxemulator@7650
|
1496 +
|
slaxemulator@7650
|
1497 + return dict->full > 0 ? dict->buf[offset] : 0;
|
slaxemulator@7650
|
1498 +}
|
slaxemulator@7650
|
1499 +
|
slaxemulator@7650
|
1500 +/*
|
slaxemulator@7650
|
1501 + * Put one byte into the dictionary. It is assumed that there is space for it.
|
slaxemulator@7650
|
1502 + */
|
slaxemulator@7650
|
1503 +static inline void dict_put(struct dictionary *dict, uint8_t byte)
|
slaxemulator@7650
|
1504 +{
|
slaxemulator@7650
|
1505 + dict->buf[dict->pos++] = byte;
|
slaxemulator@7650
|
1506 +
|
slaxemulator@7650
|
1507 + if (dict->full < dict->pos)
|
slaxemulator@7650
|
1508 + dict->full = dict->pos;
|
slaxemulator@7650
|
1509 +}
|
slaxemulator@7650
|
1510 +
|
slaxemulator@7650
|
1511 +/*
|
slaxemulator@7650
|
1512 + * Repeat given number of bytes from the given distance. If the distance is
|
slaxemulator@7650
|
1513 + * invalid, false is returned. On success, true is returned and *len is
|
slaxemulator@7650
|
1514 + * updated to indicate how many bytes were left to be repeated.
|
slaxemulator@7650
|
1515 + */
|
slaxemulator@7650
|
1516 +static bool dict_repeat(struct dictionary *dict, uint32_t *len, uint32_t dist)
|
slaxemulator@7650
|
1517 +{
|
slaxemulator@7650
|
1518 + size_t back;
|
slaxemulator@7650
|
1519 + uint32_t left;
|
slaxemulator@7650
|
1520 +
|
slaxemulator@7650
|
1521 + if (dist >= dict->full || dist >= dict->size)
|
slaxemulator@7650
|
1522 + return false;
|
slaxemulator@7650
|
1523 +
|
slaxemulator@7650
|
1524 + left = min_t(size_t, dict->limit - dict->pos, *len);
|
slaxemulator@7650
|
1525 + *len -= left;
|
slaxemulator@7650
|
1526 +
|
slaxemulator@7650
|
1527 + back = dict->pos - dist - 1;
|
slaxemulator@7650
|
1528 + if (dist >= dict->pos)
|
slaxemulator@7650
|
1529 + back += dict->end;
|
slaxemulator@7650
|
1530 +
|
slaxemulator@7650
|
1531 + do {
|
slaxemulator@7650
|
1532 + dict->buf[dict->pos++] = dict->buf[back++];
|
slaxemulator@7650
|
1533 + if (back == dict->end)
|
slaxemulator@7650
|
1534 + back = 0;
|
slaxemulator@7650
|
1535 + } while (--left > 0);
|
slaxemulator@7650
|
1536 +
|
slaxemulator@7650
|
1537 + if (dict->full < dict->pos)
|
slaxemulator@7650
|
1538 + dict->full = dict->pos;
|
slaxemulator@7650
|
1539 +
|
slaxemulator@7650
|
1540 + return true;
|
slaxemulator@7650
|
1541 +}
|
slaxemulator@7650
|
1542 +
|
slaxemulator@7650
|
1543 +/* Copy uncompressed data as is from input to dictionary and output buffers. */
|
slaxemulator@7650
|
1544 +static void dict_uncompressed(struct dictionary *dict, struct xz_buf *b,
|
slaxemulator@7650
|
1545 + uint32_t *left)
|
slaxemulator@7650
|
1546 +{
|
slaxemulator@7650
|
1547 + size_t copy_size;
|
slaxemulator@7650
|
1548 +
|
slaxemulator@7650
|
1549 + while (*left > 0 && b->in_pos < b->in_size
|
slaxemulator@7650
|
1550 + && b->out_pos < b->out_size) {
|
slaxemulator@7650
|
1551 + copy_size = min(b->in_size - b->in_pos,
|
slaxemulator@7650
|
1552 + b->out_size - b->out_pos);
|
slaxemulator@7650
|
1553 + if (copy_size > dict->end - dict->pos)
|
slaxemulator@7650
|
1554 + copy_size = dict->end - dict->pos;
|
slaxemulator@7650
|
1555 + if (copy_size > *left)
|
slaxemulator@7650
|
1556 + copy_size = *left;
|
slaxemulator@7650
|
1557 +
|
slaxemulator@7650
|
1558 + *left -= copy_size;
|
slaxemulator@7650
|
1559 +
|
slaxemulator@7650
|
1560 + memcpy(dict->buf + dict->pos, b->in + b->in_pos, copy_size);
|
slaxemulator@7650
|
1561 + dict->pos += copy_size;
|
slaxemulator@7650
|
1562 +
|
slaxemulator@7650
|
1563 + if (dict->full < dict->pos)
|
slaxemulator@7650
|
1564 + dict->full = dict->pos;
|
slaxemulator@7650
|
1565 +
|
slaxemulator@7650
|
1566 + if (DEC_IS_MULTI(dict->mode)) {
|
slaxemulator@7650
|
1567 + if (dict->pos == dict->end)
|
slaxemulator@7650
|
1568 + dict->pos = 0;
|
slaxemulator@7650
|
1569 +
|
slaxemulator@7650
|
1570 + memcpy(b->out + b->out_pos, b->in + b->in_pos,
|
slaxemulator@7650
|
1571 + copy_size);
|
slaxemulator@7650
|
1572 + }
|
slaxemulator@7650
|
1573 +
|
slaxemulator@7650
|
1574 + dict->start = dict->pos;
|
slaxemulator@7650
|
1575 +
|
slaxemulator@7650
|
1576 + b->out_pos += copy_size;
|
slaxemulator@7650
|
1577 + b->in_pos += copy_size;
|
slaxemulator@7650
|
1578 + }
|
slaxemulator@7650
|
1579 +}
|
slaxemulator@7650
|
1580 +
|
slaxemulator@7650
|
1581 +/*
|
slaxemulator@7650
|
1582 + * Flush pending data from dictionary to b->out. It is assumed that there is
|
slaxemulator@7650
|
1583 + * enough space in b->out. This is guaranteed because caller uses dict_limit()
|
slaxemulator@7650
|
1584 + * before decoding data into the dictionary.
|
slaxemulator@7650
|
1585 + */
|
slaxemulator@7650
|
1586 +static uint32_t dict_flush(struct dictionary *dict, struct xz_buf *b)
|
slaxemulator@7650
|
1587 +{
|
slaxemulator@7650
|
1588 + size_t copy_size = dict->pos - dict->start;
|
slaxemulator@7650
|
1589 +
|
slaxemulator@7650
|
1590 + if (DEC_IS_MULTI(dict->mode)) {
|
slaxemulator@7650
|
1591 + if (dict->pos == dict->end)
|
slaxemulator@7650
|
1592 + dict->pos = 0;
|
slaxemulator@7650
|
1593 +
|
slaxemulator@7650
|
1594 + memcpy(b->out + b->out_pos, dict->buf + dict->start,
|
slaxemulator@7650
|
1595 + copy_size);
|
slaxemulator@7650
|
1596 + }
|
slaxemulator@7650
|
1597 +
|
slaxemulator@7650
|
1598 + dict->start = dict->pos;
|
slaxemulator@7650
|
1599 + b->out_pos += copy_size;
|
slaxemulator@7650
|
1600 + return copy_size;
|
slaxemulator@7650
|
1601 +}
|
slaxemulator@7650
|
1602 +
|
slaxemulator@7650
|
1603 +/*****************
|
slaxemulator@7650
|
1604 + * Range decoder *
|
slaxemulator@7650
|
1605 + *****************/
|
slaxemulator@7650
|
1606 +
|
slaxemulator@7650
|
1607 +/* Reset the range decoder. */
|
slaxemulator@7650
|
1608 +static void rc_reset(struct rc_dec *rc)
|
slaxemulator@7650
|
1609 +{
|
slaxemulator@7650
|
1610 + rc->range = (uint32_t)-1;
|
slaxemulator@7650
|
1611 + rc->code = 0;
|
slaxemulator@7650
|
1612 + rc->init_bytes_left = RC_INIT_BYTES;
|
slaxemulator@7650
|
1613 +}
|
slaxemulator@7650
|
1614 +
|
slaxemulator@7650
|
1615 +/*
|
slaxemulator@7650
|
1616 + * Read the first five initial bytes into rc->code if they haven't been
|
slaxemulator@7650
|
1617 + * read already. (Yes, the first byte gets completely ignored.)
|
slaxemulator@7650
|
1618 + */
|
slaxemulator@7650
|
1619 +static bool rc_read_init(struct rc_dec *rc, struct xz_buf *b)
|
slaxemulator@7650
|
1620 +{
|
slaxemulator@7650
|
1621 + while (rc->init_bytes_left > 0) {
|
slaxemulator@7650
|
1622 + if (b->in_pos == b->in_size)
|
slaxemulator@7650
|
1623 + return false;
|
slaxemulator@7650
|
1624 +
|
slaxemulator@7650
|
1625 + rc->code = (rc->code << 8) + b->in[b->in_pos++];
|
slaxemulator@7650
|
1626 + --rc->init_bytes_left;
|
slaxemulator@7650
|
1627 + }
|
slaxemulator@7650
|
1628 +
|
slaxemulator@7650
|
1629 + return true;
|
slaxemulator@7650
|
1630 +}
|
slaxemulator@7650
|
1631 +
|
slaxemulator@7650
|
1632 +/* Return true if there may not be enough input for the next decoding loop. */
|
slaxemulator@7650
|
1633 +static inline bool rc_limit_exceeded(const struct rc_dec *rc)
|
slaxemulator@7650
|
1634 +{
|
slaxemulator@7650
|
1635 + return rc->in_pos > rc->in_limit;
|
slaxemulator@7650
|
1636 +}
|
slaxemulator@7650
|
1637 +
|
slaxemulator@7650
|
1638 +/*
|
slaxemulator@7650
|
1639 + * Return true if it is possible (from point of view of range decoder) that
|
slaxemulator@7650
|
1640 + * we have reached the end of the LZMA chunk.
|
slaxemulator@7650
|
1641 + */
|
slaxemulator@7650
|
1642 +static inline bool rc_is_finished(const struct rc_dec *rc)
|
slaxemulator@7650
|
1643 +{
|
slaxemulator@7650
|
1644 + return rc->code == 0;
|
slaxemulator@7650
|
1645 +}
|
slaxemulator@7650
|
1646 +
|
slaxemulator@7650
|
1647 +/* Read the next input byte if needed. */
|
slaxemulator@7650
|
1648 +static __always_inline void rc_normalize(struct rc_dec *rc)
|
slaxemulator@7650
|
1649 +{
|
slaxemulator@7650
|
1650 + if (rc->range < RC_TOP_VALUE) {
|
slaxemulator@7650
|
1651 + rc->range <<= RC_SHIFT_BITS;
|
slaxemulator@7650
|
1652 + rc->code = (rc->code << RC_SHIFT_BITS) + rc->in[rc->in_pos++];
|
slaxemulator@7650
|
1653 + }
|
slaxemulator@7650
|
1654 +}
|
slaxemulator@7650
|
1655 +
|
slaxemulator@7650
|
1656 +/*
|
slaxemulator@7650
|
1657 + * Decode one bit. In some versions, this function has been splitted in three
|
slaxemulator@7650
|
1658 + * functions so that the compiler is supposed to be able to more easily avoid
|
slaxemulator@7650
|
1659 + * an extra branch. In this particular version of the LZMA decoder, this
|
slaxemulator@7650
|
1660 + * doesn't seem to be a good idea (tested with GCC 3.3.6, 3.4.6, and 4.3.3
|
slaxemulator@7650
|
1661 + * on x86). Using a non-splitted version results in nicer looking code too.
|
slaxemulator@7650
|
1662 + *
|
slaxemulator@7650
|
1663 + * NOTE: This must return an int. Do not make it return a bool or the speed
|
slaxemulator@7650
|
1664 + * of the code generated by GCC 3.x decreases 10-15 %. (GCC 4.3 doesn't care,
|
slaxemulator@7650
|
1665 + * and it generates 10-20 % faster code than GCC 3.x from this file anyway.)
|
slaxemulator@7650
|
1666 + */
|
slaxemulator@7650
|
1667 +static __always_inline int rc_bit(struct rc_dec *rc, uint16_t *prob)
|
slaxemulator@7650
|
1668 +{
|
slaxemulator@7650
|
1669 + uint32_t bound;
|
slaxemulator@7650
|
1670 + int bit;
|
slaxemulator@7650
|
1671 +
|
slaxemulator@7650
|
1672 + rc_normalize(rc);
|
slaxemulator@7650
|
1673 + bound = (rc->range >> RC_BIT_MODEL_TOTAL_BITS) * *prob;
|
slaxemulator@7650
|
1674 + if (rc->code < bound) {
|
slaxemulator@7650
|
1675 + rc->range = bound;
|
slaxemulator@7650
|
1676 + *prob += (RC_BIT_MODEL_TOTAL - *prob) >> RC_MOVE_BITS;
|
slaxemulator@7650
|
1677 + bit = 0;
|
slaxemulator@7650
|
1678 + } else {
|
slaxemulator@7650
|
1679 + rc->range -= bound;
|
slaxemulator@7650
|
1680 + rc->code -= bound;
|
slaxemulator@7650
|
1681 + *prob -= *prob >> RC_MOVE_BITS;
|
slaxemulator@7650
|
1682 + bit = 1;
|
slaxemulator@7650
|
1683 + }
|
slaxemulator@7650
|
1684 +
|
slaxemulator@7650
|
1685 + return bit;
|
slaxemulator@7650
|
1686 +}
|
slaxemulator@7650
|
1687 +
|
slaxemulator@7650
|
1688 +/* Decode a bittree starting from the most significant bit. */
|
slaxemulator@7650
|
1689 +static __always_inline uint32_t rc_bittree(struct rc_dec *rc,
|
slaxemulator@7650
|
1690 + uint16_t *probs, uint32_t limit)
|
slaxemulator@7650
|
1691 +{
|
slaxemulator@7650
|
1692 + uint32_t symbol = 1;
|
slaxemulator@7650
|
1693 +
|
slaxemulator@7650
|
1694 + do {
|
slaxemulator@7650
|
1695 + if (rc_bit(rc, &probs[symbol]))
|
slaxemulator@7650
|
1696 + symbol = (symbol << 1) + 1;
|
slaxemulator@7650
|
1697 + else
|
slaxemulator@7650
|
1698 + symbol <<= 1;
|
slaxemulator@7650
|
1699 + } while (symbol < limit);
|
slaxemulator@7650
|
1700 +
|
slaxemulator@7650
|
1701 + return symbol;
|
slaxemulator@7650
|
1702 +}
|
slaxemulator@7650
|
1703 +
|
slaxemulator@7650
|
1704 +/* Decode a bittree starting from the least significant bit. */
|
slaxemulator@7650
|
1705 +static __always_inline void rc_bittree_reverse(struct rc_dec *rc,
|
slaxemulator@7650
|
1706 + uint16_t *probs,
|
slaxemulator@7650
|
1707 + uint32_t *dest, uint32_t limit)
|
slaxemulator@7650
|
1708 +{
|
slaxemulator@7650
|
1709 + uint32_t symbol = 1;
|
slaxemulator@7650
|
1710 + uint32_t i = 0;
|
slaxemulator@7650
|
1711 +
|
slaxemulator@7650
|
1712 + do {
|
slaxemulator@7650
|
1713 + if (rc_bit(rc, &probs[symbol])) {
|
slaxemulator@7650
|
1714 + symbol = (symbol << 1) + 1;
|
slaxemulator@7650
|
1715 + *dest += 1 << i;
|
slaxemulator@7650
|
1716 + } else {
|
slaxemulator@7650
|
1717 + symbol <<= 1;
|
slaxemulator@7650
|
1718 + }
|
slaxemulator@7650
|
1719 + } while (++i < limit);
|
slaxemulator@7650
|
1720 +}
|
slaxemulator@7650
|
1721 +
|
slaxemulator@7650
|
1722 +/* Decode direct bits (fixed fifty-fifty probability) */
|
slaxemulator@7650
|
1723 +static inline void rc_direct(struct rc_dec *rc, uint32_t *dest, uint32_t limit)
|
slaxemulator@7650
|
1724 +{
|
slaxemulator@7650
|
1725 + uint32_t mask;
|
slaxemulator@7650
|
1726 +
|
slaxemulator@7650
|
1727 + do {
|
slaxemulator@7650
|
1728 + rc_normalize(rc);
|
slaxemulator@7650
|
1729 + rc->range >>= 1;
|
slaxemulator@7650
|
1730 + rc->code -= rc->range;
|
slaxemulator@7650
|
1731 + mask = (uint32_t)0 - (rc->code >> 31);
|
slaxemulator@7650
|
1732 + rc->code += rc->range & mask;
|
slaxemulator@7650
|
1733 + *dest = (*dest << 1) + (mask + 1);
|
slaxemulator@7650
|
1734 + } while (--limit > 0);
|
slaxemulator@7650
|
1735 +}
|
slaxemulator@7650
|
1736 +
|
slaxemulator@7650
|
1737 +/********
|
slaxemulator@7650
|
1738 + * LZMA *
|
slaxemulator@7650
|
1739 + ********/
|
slaxemulator@7650
|
1740 +
|
slaxemulator@7650
|
1741 +/* Get pointer to literal coder probability array. */
|
slaxemulator@7650
|
1742 +static uint16_t *lzma_literal_probs(struct xz_dec_lzma2 *s)
|
slaxemulator@7650
|
1743 +{
|
slaxemulator@7650
|
1744 + uint32_t prev_byte = dict_get(&s->dict, 0);
|
slaxemulator@7650
|
1745 + uint32_t low = prev_byte >> (8 - s->lzma.lc);
|
slaxemulator@7650
|
1746 + uint32_t high = (s->dict.pos & s->lzma.literal_pos_mask) << s->lzma.lc;
|
slaxemulator@7650
|
1747 + return s->lzma.literal[low + high];
|
slaxemulator@7650
|
1748 +}
|
slaxemulator@7650
|
1749 +
|
slaxemulator@7650
|
1750 +/* Decode a literal (one 8-bit byte) */
|
slaxemulator@7650
|
1751 +static void lzma_literal(struct xz_dec_lzma2 *s)
|
slaxemulator@7650
|
1752 +{
|
slaxemulator@7650
|
1753 + uint16_t *probs;
|
slaxemulator@7650
|
1754 + uint32_t symbol;
|
slaxemulator@7650
|
1755 + uint32_t match_byte;
|
slaxemulator@7650
|
1756 + uint32_t match_bit;
|
slaxemulator@7650
|
1757 + uint32_t offset;
|
slaxemulator@7650
|
1758 + uint32_t i;
|
slaxemulator@7650
|
1759 +
|
slaxemulator@7650
|
1760 + probs = lzma_literal_probs(s);
|
slaxemulator@7650
|
1761 +
|
slaxemulator@7650
|
1762 + if (lzma_state_is_literal(s->lzma.state)) {
|
slaxemulator@7650
|
1763 + symbol = rc_bittree(&s->rc, probs, 0x100);
|
slaxemulator@7650
|
1764 + } else {
|
slaxemulator@7650
|
1765 + symbol = 1;
|
slaxemulator@7650
|
1766 + match_byte = dict_get(&s->dict, s->lzma.rep0) << 1;
|
slaxemulator@7650
|
1767 + offset = 0x100;
|
slaxemulator@7650
|
1768 +
|
slaxemulator@7650
|
1769 + do {
|
slaxemulator@7650
|
1770 + match_bit = match_byte & offset;
|
slaxemulator@7650
|
1771 + match_byte <<= 1;
|
slaxemulator@7650
|
1772 + i = offset + match_bit + symbol;
|
slaxemulator@7650
|
1773 +
|
slaxemulator@7650
|
1774 + if (rc_bit(&s->rc, &probs[i])) {
|
slaxemulator@7650
|
1775 + symbol = (symbol << 1) + 1;
|
slaxemulator@7650
|
1776 + offset &= match_bit;
|
slaxemulator@7650
|
1777 + } else {
|
slaxemulator@7650
|
1778 + symbol <<= 1;
|
slaxemulator@7650
|
1779 + offset &= ~match_bit;
|
slaxemulator@7650
|
1780 + }
|
slaxemulator@7650
|
1781 + } while (symbol < 0x100);
|
slaxemulator@7650
|
1782 + }
|
slaxemulator@7650
|
1783 +
|
slaxemulator@7650
|
1784 + dict_put(&s->dict, (uint8_t)symbol);
|
slaxemulator@7650
|
1785 + lzma_state_literal(&s->lzma.state);
|
slaxemulator@7650
|
1786 +}
|
slaxemulator@7650
|
1787 +
|
slaxemulator@7650
|
1788 +/* Decode the length of the match into s->lzma.len. */
|
slaxemulator@7650
|
1789 +static void lzma_len(struct xz_dec_lzma2 *s, struct lzma_len_dec *l,
|
slaxemulator@7650
|
1790 + uint32_t pos_state)
|
slaxemulator@7650
|
1791 +{
|
slaxemulator@7650
|
1792 + uint16_t *probs;
|
slaxemulator@7650
|
1793 + uint32_t limit;
|
slaxemulator@7650
|
1794 +
|
slaxemulator@7650
|
1795 + if (!rc_bit(&s->rc, &l->choice)) {
|
slaxemulator@7650
|
1796 + probs = l->low[pos_state];
|
slaxemulator@7650
|
1797 + limit = LEN_LOW_SYMBOLS;
|
slaxemulator@7650
|
1798 + s->lzma.len = MATCH_LEN_MIN;
|
slaxemulator@7650
|
1799 + } else {
|
slaxemulator@7650
|
1800 + if (!rc_bit(&s->rc, &l->choice2)) {
|
slaxemulator@7650
|
1801 + probs = l->mid[pos_state];
|
slaxemulator@7650
|
1802 + limit = LEN_MID_SYMBOLS;
|
slaxemulator@7650
|
1803 + s->lzma.len = MATCH_LEN_MIN + LEN_LOW_SYMBOLS;
|
slaxemulator@7650
|
1804 + } else {
|
slaxemulator@7650
|
1805 + probs = l->high;
|
slaxemulator@7650
|
1806 + limit = LEN_HIGH_SYMBOLS;
|
slaxemulator@7650
|
1807 + s->lzma.len = MATCH_LEN_MIN + LEN_LOW_SYMBOLS
|
slaxemulator@7650
|
1808 + + LEN_MID_SYMBOLS;
|
slaxemulator@7650
|
1809 + }
|
slaxemulator@7650
|
1810 + }
|
slaxemulator@7650
|
1811 +
|
slaxemulator@7650
|
1812 + s->lzma.len += rc_bittree(&s->rc, probs, limit) - limit;
|
slaxemulator@7650
|
1813 +}
|
slaxemulator@7650
|
1814 +
|
slaxemulator@7650
|
1815 +/* Decode a match. The distance will be stored in s->lzma.rep0. */
|
slaxemulator@7650
|
1816 +static void lzma_match(struct xz_dec_lzma2 *s, uint32_t pos_state)
|
slaxemulator@7650
|
1817 +{
|
slaxemulator@7650
|
1818 + uint16_t *probs;
|
slaxemulator@7650
|
1819 + uint32_t dist_slot;
|
slaxemulator@7650
|
1820 + uint32_t limit;
|
slaxemulator@7650
|
1821 +
|
slaxemulator@7650
|
1822 + lzma_state_match(&s->lzma.state);
|
slaxemulator@7650
|
1823 +
|
slaxemulator@7650
|
1824 + s->lzma.rep3 = s->lzma.rep2;
|
slaxemulator@7650
|
1825 + s->lzma.rep2 = s->lzma.rep1;
|
slaxemulator@7650
|
1826 + s->lzma.rep1 = s->lzma.rep0;
|
slaxemulator@7650
|
1827 +
|
slaxemulator@7650
|
1828 + lzma_len(s, &s->lzma.match_len_dec, pos_state);
|
slaxemulator@7650
|
1829 +
|
slaxemulator@7650
|
1830 + probs = s->lzma.dist_slot[lzma_get_dist_state(s->lzma.len)];
|
slaxemulator@7650
|
1831 + dist_slot = rc_bittree(&s->rc, probs, DIST_SLOTS) - DIST_SLOTS;
|
slaxemulator@7650
|
1832 +
|
slaxemulator@7650
|
1833 + if (dist_slot < DIST_MODEL_START) {
|
slaxemulator@7650
|
1834 + s->lzma.rep0 = dist_slot;
|
slaxemulator@7650
|
1835 + } else {
|
slaxemulator@7650
|
1836 + limit = (dist_slot >> 1) - 1;
|
slaxemulator@7650
|
1837 + s->lzma.rep0 = 2 + (dist_slot & 1);
|
slaxemulator@7650
|
1838 +
|
slaxemulator@7650
|
1839 + if (dist_slot < DIST_MODEL_END) {
|
slaxemulator@7650
|
1840 + s->lzma.rep0 <<= limit;
|
slaxemulator@7650
|
1841 + probs = s->lzma.dist_special + s->lzma.rep0
|
slaxemulator@7650
|
1842 + - dist_slot - 1;
|
slaxemulator@7650
|
1843 + rc_bittree_reverse(&s->rc, probs,
|
slaxemulator@7650
|
1844 + &s->lzma.rep0, limit);
|
slaxemulator@7650
|
1845 + } else {
|
slaxemulator@7650
|
1846 + rc_direct(&s->rc, &s->lzma.rep0, limit - ALIGN_BITS);
|
slaxemulator@7650
|
1847 + s->lzma.rep0 <<= ALIGN_BITS;
|
slaxemulator@7650
|
1848 + rc_bittree_reverse(&s->rc, s->lzma.dist_align,
|
slaxemulator@7650
|
1849 + &s->lzma.rep0, ALIGN_BITS);
|
slaxemulator@7650
|
1850 + }
|
slaxemulator@7650
|
1851 + }
|
slaxemulator@7650
|
1852 +}
|
slaxemulator@7650
|
1853 +
|
slaxemulator@7650
|
1854 +/*
|
slaxemulator@7650
|
1855 + * Decode a repeated match. The distance is one of the four most recently
|
slaxemulator@7650
|
1856 + * seen matches. The distance will be stored in s->lzma.rep0.
|
slaxemulator@7650
|
1857 + */
|
slaxemulator@7650
|
1858 +static void lzma_rep_match(struct xz_dec_lzma2 *s, uint32_t pos_state)
|
slaxemulator@7650
|
1859 +{
|
slaxemulator@7650
|
1860 + uint32_t tmp;
|
slaxemulator@7650
|
1861 +
|
slaxemulator@7650
|
1862 + if (!rc_bit(&s->rc, &s->lzma.is_rep0[s->lzma.state])) {
|
slaxemulator@7650
|
1863 + if (!rc_bit(&s->rc, &s->lzma.is_rep0_long[
|
slaxemulator@7650
|
1864 + s->lzma.state][pos_state])) {
|
slaxemulator@7650
|
1865 + lzma_state_short_rep(&s->lzma.state);
|
slaxemulator@7650
|
1866 + s->lzma.len = 1;
|
slaxemulator@7650
|
1867 + return;
|
slaxemulator@7650
|
1868 + }
|
slaxemulator@7650
|
1869 + } else {
|
slaxemulator@7650
|
1870 + if (!rc_bit(&s->rc, &s->lzma.is_rep1[s->lzma.state])) {
|
slaxemulator@7650
|
1871 + tmp = s->lzma.rep1;
|
slaxemulator@7650
|
1872 + } else {
|
slaxemulator@7650
|
1873 + if (!rc_bit(&s->rc, &s->lzma.is_rep2[s->lzma.state])) {
|
slaxemulator@7650
|
1874 + tmp = s->lzma.rep2;
|
slaxemulator@7650
|
1875 + } else {
|
slaxemulator@7650
|
1876 + tmp = s->lzma.rep3;
|
slaxemulator@7650
|
1877 + s->lzma.rep3 = s->lzma.rep2;
|
slaxemulator@7650
|
1878 + }
|
slaxemulator@7650
|
1879 +
|
slaxemulator@7650
|
1880 + s->lzma.rep2 = s->lzma.rep1;
|
slaxemulator@7650
|
1881 + }
|
slaxemulator@7650
|
1882 +
|
slaxemulator@7650
|
1883 + s->lzma.rep1 = s->lzma.rep0;
|
slaxemulator@7650
|
1884 + s->lzma.rep0 = tmp;
|
slaxemulator@7650
|
1885 + }
|
slaxemulator@7650
|
1886 +
|
slaxemulator@7650
|
1887 + lzma_state_long_rep(&s->lzma.state);
|
slaxemulator@7650
|
1888 + lzma_len(s, &s->lzma.rep_len_dec, pos_state);
|
slaxemulator@7650
|
1889 +}
|
slaxemulator@7650
|
1890 +
|
slaxemulator@7650
|
1891 +/* LZMA decoder core */
|
slaxemulator@7650
|
1892 +static bool lzma_main(struct xz_dec_lzma2 *s)
|
slaxemulator@7650
|
1893 +{
|
slaxemulator@7650
|
1894 + uint32_t pos_state;
|
slaxemulator@7650
|
1895 +
|
slaxemulator@7650
|
1896 + /*
|
slaxemulator@7650
|
1897 + * If the dictionary was reached during the previous call, try to
|
slaxemulator@7650
|
1898 + * finish the possibly pending repeat in the dictionary.
|
slaxemulator@7650
|
1899 + */
|
slaxemulator@7650
|
1900 + if (dict_has_space(&s->dict) && s->lzma.len > 0)
|
slaxemulator@7650
|
1901 + dict_repeat(&s->dict, &s->lzma.len, s->lzma.rep0);
|
slaxemulator@7650
|
1902 +
|
slaxemulator@7650
|
1903 + /*
|
slaxemulator@7650
|
1904 + * Decode more LZMA symbols. One iteration may consume up to
|
slaxemulator@7650
|
1905 + * LZMA_IN_REQUIRED - 1 bytes.
|
slaxemulator@7650
|
1906 + */
|
slaxemulator@7650
|
1907 + while (dict_has_space(&s->dict) && !rc_limit_exceeded(&s->rc)) {
|
slaxemulator@7650
|
1908 + pos_state = s->dict.pos & s->lzma.pos_mask;
|
slaxemulator@7650
|
1909 +
|
slaxemulator@7650
|
1910 + if (!rc_bit(&s->rc, &s->lzma.is_match[
|
slaxemulator@7650
|
1911 + s->lzma.state][pos_state])) {
|
slaxemulator@7650
|
1912 + lzma_literal(s);
|
slaxemulator@7650
|
1913 + } else {
|
slaxemulator@7650
|
1914 + if (rc_bit(&s->rc, &s->lzma.is_rep[s->lzma.state]))
|
slaxemulator@7650
|
1915 + lzma_rep_match(s, pos_state);
|
slaxemulator@7650
|
1916 + else
|
slaxemulator@7650
|
1917 + lzma_match(s, pos_state);
|
slaxemulator@7650
|
1918 +
|
slaxemulator@7650
|
1919 + if (!dict_repeat(&s->dict, &s->lzma.len, s->lzma.rep0))
|
slaxemulator@7650
|
1920 + return false;
|
slaxemulator@7650
|
1921 + }
|
slaxemulator@7650
|
1922 + }
|
slaxemulator@7650
|
1923 +
|
slaxemulator@7650
|
1924 + /*
|
slaxemulator@7650
|
1925 + * Having the range decoder always normalized when we are outside
|
slaxemulator@7650
|
1926 + * this function makes it easier to correctly handle end of the chunk.
|
slaxemulator@7650
|
1927 + */
|
slaxemulator@7650
|
1928 + rc_normalize(&s->rc);
|
slaxemulator@7650
|
1929 +
|
slaxemulator@7650
|
1930 + return true;
|
slaxemulator@7650
|
1931 +}
|
slaxemulator@7650
|
1932 +
|
slaxemulator@7650
|
1933 +/*
|
slaxemulator@7650
|
1934 + * Reset the LZMA decoder and range decoder state. Dictionary is nore reset
|
slaxemulator@7650
|
1935 + * here, because LZMA state may be reset without resetting the dictionary.
|
slaxemulator@7650
|
1936 + */
|
slaxemulator@7650
|
1937 +static void lzma_reset(struct xz_dec_lzma2 *s)
|
slaxemulator@7650
|
1938 +{
|
slaxemulator@7650
|
1939 + uint16_t *probs;
|
slaxemulator@7650
|
1940 + size_t i;
|
slaxemulator@7650
|
1941 +
|
slaxemulator@7650
|
1942 + s->lzma.state = STATE_LIT_LIT;
|
slaxemulator@7650
|
1943 + s->lzma.rep0 = 0;
|
slaxemulator@7650
|
1944 + s->lzma.rep1 = 0;
|
slaxemulator@7650
|
1945 + s->lzma.rep2 = 0;
|
slaxemulator@7650
|
1946 + s->lzma.rep3 = 0;
|
slaxemulator@7650
|
1947 +
|
slaxemulator@7650
|
1948 + /*
|
slaxemulator@7650
|
1949 + * All probabilities are initialized to the same value. This hack
|
slaxemulator@7650
|
1950 + * makes the code smaller by avoiding a separate loop for each
|
slaxemulator@7650
|
1951 + * probability array.
|
slaxemulator@7650
|
1952 + *
|
slaxemulator@7650
|
1953 + * This could be optimized so that only that part of literal
|
slaxemulator@7650
|
1954 + * probabilities that are actually required. In the common case
|
slaxemulator@7650
|
1955 + * we would write 12 KiB less.
|
slaxemulator@7650
|
1956 + */
|
slaxemulator@7650
|
1957 + probs = s->lzma.is_match[0];
|
slaxemulator@7650
|
1958 + for (i = 0; i < PROBS_TOTAL; ++i)
|
slaxemulator@7650
|
1959 + probs[i] = RC_BIT_MODEL_TOTAL / 2;
|
slaxemulator@7650
|
1960 +
|
slaxemulator@7650
|
1961 + rc_reset(&s->rc);
|
slaxemulator@7650
|
1962 +}
|
slaxemulator@7650
|
1963 +
|
slaxemulator@7650
|
1964 +/*
|
slaxemulator@7650
|
1965 + * Decode and validate LZMA properties (lc/lp/pb) and calculate the bit masks
|
slaxemulator@7650
|
1966 + * from the decoded lp and pb values. On success, the LZMA decoder state is
|
slaxemulator@7650
|
1967 + * reset and true is returned.
|
slaxemulator@7650
|
1968 + */
|
slaxemulator@7650
|
1969 +static bool lzma_props(struct xz_dec_lzma2 *s, uint8_t props)
|
slaxemulator@7650
|
1970 +{
|
slaxemulator@7650
|
1971 + if (props > (4 * 5 + 4) * 9 + 8)
|
slaxemulator@7650
|
1972 + return false;
|
slaxemulator@7650
|
1973 +
|
slaxemulator@7650
|
1974 + s->lzma.pos_mask = 0;
|
slaxemulator@7650
|
1975 + while (props >= 9 * 5) {
|
slaxemulator@7650
|
1976 + props -= 9 * 5;
|
slaxemulator@7650
|
1977 + ++s->lzma.pos_mask;
|
slaxemulator@7650
|
1978 + }
|
slaxemulator@7650
|
1979 +
|
slaxemulator@7650
|
1980 + s->lzma.pos_mask = (1 << s->lzma.pos_mask) - 1;
|
slaxemulator@7650
|
1981 +
|
slaxemulator@7650
|
1982 + s->lzma.literal_pos_mask = 0;
|
slaxemulator@7650
|
1983 + while (props >= 9) {
|
slaxemulator@7650
|
1984 + props -= 9;
|
slaxemulator@7650
|
1985 + ++s->lzma.literal_pos_mask;
|
slaxemulator@7650
|
1986 + }
|
slaxemulator@7650
|
1987 +
|
slaxemulator@7650
|
1988 + s->lzma.lc = props;
|
slaxemulator@7650
|
1989 +
|
slaxemulator@7650
|
1990 + if (s->lzma.lc + s->lzma.literal_pos_mask > 4)
|
slaxemulator@7650
|
1991 + return false;
|
slaxemulator@7650
|
1992 +
|
slaxemulator@7650
|
1993 + s->lzma.literal_pos_mask = (1 << s->lzma.literal_pos_mask) - 1;
|
slaxemulator@7650
|
1994 +
|
slaxemulator@7650
|
1995 + lzma_reset(s);
|
slaxemulator@7650
|
1996 +
|
slaxemulator@7650
|
1997 + return true;
|
slaxemulator@7650
|
1998 +}
|
slaxemulator@7650
|
1999 +
|
slaxemulator@7650
|
2000 +/*********
|
slaxemulator@7650
|
2001 + * LZMA2 *
|
slaxemulator@7650
|
2002 + *********/
|
slaxemulator@7650
|
2003 +
|
slaxemulator@7650
|
2004 +/*
|
slaxemulator@7650
|
2005 + * The LZMA decoder assumes that if the input limit (s->rc.in_limit) hasn't
|
slaxemulator@7650
|
2006 + * been exceeded, it is safe to read up to LZMA_IN_REQUIRED bytes. This
|
slaxemulator@7650
|
2007 + * wrapper function takes care of making the LZMA decoder's assumption safe.
|
slaxemulator@7650
|
2008 + *
|
slaxemulator@7650
|
2009 + * As long as there is plenty of input left to be decoded in the current LZMA
|
slaxemulator@7650
|
2010 + * chunk, we decode directly from the caller-supplied input buffer until
|
slaxemulator@7650
|
2011 + * there's LZMA_IN_REQUIRED bytes left. Those remaining bytes are copied into
|
slaxemulator@7650
|
2012 + * s->temp.buf, which (hopefully) gets filled on the next call to this
|
slaxemulator@7650
|
2013 + * function. We decode a few bytes from the temporary buffer so that we can
|
slaxemulator@7650
|
2014 + * continue decoding from the caller-supplied input buffer again.
|
slaxemulator@7650
|
2015 + */
|
slaxemulator@7650
|
2016 +static bool lzma2_lzma(struct xz_dec_lzma2 *s, struct xz_buf *b)
|
slaxemulator@7650
|
2017 +{
|
slaxemulator@7650
|
2018 + size_t in_avail;
|
slaxemulator@7650
|
2019 + uint32_t tmp;
|
slaxemulator@7650
|
2020 +
|
slaxemulator@7650
|
2021 + in_avail = b->in_size - b->in_pos;
|
slaxemulator@7650
|
2022 + if (s->temp.size > 0 || s->lzma2.compressed == 0) {
|
slaxemulator@7650
|
2023 + tmp = 2 * LZMA_IN_REQUIRED - s->temp.size;
|
slaxemulator@7650
|
2024 + if (tmp > s->lzma2.compressed - s->temp.size)
|
slaxemulator@7650
|
2025 + tmp = s->lzma2.compressed - s->temp.size;
|
slaxemulator@7650
|
2026 + if (tmp > in_avail)
|
slaxemulator@7650
|
2027 + tmp = in_avail;
|
slaxemulator@7650
|
2028 +
|
slaxemulator@7650
|
2029 + memcpy(s->temp.buf + s->temp.size, b->in + b->in_pos, tmp);
|
slaxemulator@7650
|
2030 +
|
slaxemulator@7650
|
2031 + if (s->temp.size + tmp == s->lzma2.compressed) {
|
slaxemulator@7650
|
2032 + memzero(s->temp.buf + s->temp.size + tmp,
|
slaxemulator@7650
|
2033 + sizeof(s->temp.buf)
|
slaxemulator@7650
|
2034 + - s->temp.size - tmp);
|
slaxemulator@7650
|
2035 + s->rc.in_limit = s->temp.size + tmp;
|
slaxemulator@7650
|
2036 + } else if (s->temp.size + tmp < LZMA_IN_REQUIRED) {
|
slaxemulator@7650
|
2037 + s->temp.size += tmp;
|
slaxemulator@7650
|
2038 + b->in_pos += tmp;
|
slaxemulator@7650
|
2039 + return true;
|
slaxemulator@7650
|
2040 + } else {
|
slaxemulator@7650
|
2041 + s->rc.in_limit = s->temp.size + tmp - LZMA_IN_REQUIRED;
|
slaxemulator@7650
|
2042 + }
|
slaxemulator@7650
|
2043 +
|
slaxemulator@7650
|
2044 + s->rc.in = s->temp.buf;
|
slaxemulator@7650
|
2045 + s->rc.in_pos = 0;
|
slaxemulator@7650
|
2046 +
|
slaxemulator@7650
|
2047 + if (!lzma_main(s) || s->rc.in_pos > s->temp.size + tmp)
|
slaxemulator@7650
|
2048 + return false;
|
slaxemulator@7650
|
2049 +
|
slaxemulator@7650
|
2050 + s->lzma2.compressed -= s->rc.in_pos;
|
slaxemulator@7650
|
2051 +
|
slaxemulator@7650
|
2052 + if (s->rc.in_pos < s->temp.size) {
|
slaxemulator@7650
|
2053 + s->temp.size -= s->rc.in_pos;
|
slaxemulator@7650
|
2054 + memmove(s->temp.buf, s->temp.buf + s->rc.in_pos,
|
slaxemulator@7650
|
2055 + s->temp.size);
|
slaxemulator@7650
|
2056 + return true;
|
slaxemulator@7650
|
2057 + }
|
slaxemulator@7650
|
2058 +
|
slaxemulator@7650
|
2059 + b->in_pos += s->rc.in_pos - s->temp.size;
|
slaxemulator@7650
|
2060 + s->temp.size = 0;
|
slaxemulator@7650
|
2061 + }
|
slaxemulator@7650
|
2062 +
|
slaxemulator@7650
|
2063 + in_avail = b->in_size - b->in_pos;
|
slaxemulator@7650
|
2064 + if (in_avail >= LZMA_IN_REQUIRED) {
|
slaxemulator@7650
|
2065 + s->rc.in = b->in;
|
slaxemulator@7650
|
2066 + s->rc.in_pos = b->in_pos;
|
slaxemulator@7650
|
2067 +
|
slaxemulator@7650
|
2068 + if (in_avail >= s->lzma2.compressed + LZMA_IN_REQUIRED)
|
slaxemulator@7650
|
2069 + s->rc.in_limit = b->in_pos + s->lzma2.compressed;
|
slaxemulator@7650
|
2070 + else
|
slaxemulator@7650
|
2071 + s->rc.in_limit = b->in_size - LZMA_IN_REQUIRED;
|
slaxemulator@7650
|
2072 +
|
slaxemulator@7650
|
2073 + if (!lzma_main(s))
|
slaxemulator@7650
|
2074 + return false;
|
slaxemulator@7650
|
2075 +
|
slaxemulator@7650
|
2076 + in_avail = s->rc.in_pos - b->in_pos;
|
slaxemulator@7650
|
2077 + if (in_avail > s->lzma2.compressed)
|
slaxemulator@7650
|
2078 + return false;
|
slaxemulator@7650
|
2079 +
|
slaxemulator@7650
|
2080 + s->lzma2.compressed -= in_avail;
|
slaxemulator@7650
|
2081 + b->in_pos = s->rc.in_pos;
|
slaxemulator@7650
|
2082 + }
|
slaxemulator@7650
|
2083 +
|
slaxemulator@7650
|
2084 + in_avail = b->in_size - b->in_pos;
|
slaxemulator@7650
|
2085 + if (in_avail < LZMA_IN_REQUIRED) {
|
slaxemulator@7650
|
2086 + if (in_avail > s->lzma2.compressed)
|
slaxemulator@7650
|
2087 + in_avail = s->lzma2.compressed;
|
slaxemulator@7650
|
2088 +
|
slaxemulator@7650
|
2089 + memcpy(s->temp.buf, b->in + b->in_pos, in_avail);
|
slaxemulator@7650
|
2090 + s->temp.size = in_avail;
|
slaxemulator@7650
|
2091 + b->in_pos += in_avail;
|
slaxemulator@7650
|
2092 + }
|
slaxemulator@7650
|
2093 +
|
slaxemulator@7650
|
2094 + return true;
|
slaxemulator@7650
|
2095 +}
|
slaxemulator@7650
|
2096 +
|
slaxemulator@7650
|
2097 +/*
|
slaxemulator@7650
|
2098 + * Take care of the LZMA2 control layer, and forward the job of actual LZMA
|
slaxemulator@7650
|
2099 + * decoding or copying of uncompressed chunks to other functions.
|
slaxemulator@7650
|
2100 + */
|
slaxemulator@7650
|
2101 +XZ_EXTERN enum xz_ret xz_dec_lzma2_run(struct xz_dec_lzma2 *s,
|
slaxemulator@7650
|
2102 + struct xz_buf *b)
|
slaxemulator@7650
|
2103 +{
|
slaxemulator@7650
|
2104 + uint32_t tmp;
|
slaxemulator@7650
|
2105 +
|
slaxemulator@7650
|
2106 + while (b->in_pos < b->in_size || s->lzma2.sequence == SEQ_LZMA_RUN) {
|
slaxemulator@7650
|
2107 + switch (s->lzma2.sequence) {
|
slaxemulator@7650
|
2108 + case SEQ_CONTROL:
|
slaxemulator@7650
|
2109 + /*
|
slaxemulator@7650
|
2110 + * LZMA2 control byte
|
slaxemulator@7650
|
2111 + *
|
slaxemulator@7650
|
2112 + * Exact values:
|
slaxemulator@7650
|
2113 + * 0x00 End marker
|
slaxemulator@7650
|
2114 + * 0x01 Dictionary reset followed by
|
slaxemulator@7650
|
2115 + * an uncompressed chunk
|
slaxemulator@7650
|
2116 + * 0x02 Uncompressed chunk (no dictionary reset)
|
slaxemulator@7650
|
2117 + *
|
slaxemulator@7650
|
2118 + * Highest three bits (s->control & 0xE0):
|
slaxemulator@7650
|
2119 + * 0xE0 Dictionary reset, new properties and state
|
slaxemulator@7650
|
2120 + * reset, followed by LZMA compressed chunk
|
slaxemulator@7650
|
2121 + * 0xC0 New properties and state reset, followed
|
slaxemulator@7650
|
2122 + * by LZMA compressed chunk (no dictionary
|
slaxemulator@7650
|
2123 + * reset)
|
slaxemulator@7650
|
2124 + * 0xA0 State reset using old properties,
|
slaxemulator@7650
|
2125 + * followed by LZMA compressed chunk (no
|
slaxemulator@7650
|
2126 + * dictionary reset)
|
slaxemulator@7650
|
2127 + * 0x80 LZMA chunk (no dictionary or state reset)
|
slaxemulator@7650
|
2128 + *
|
slaxemulator@7650
|
2129 + * For LZMA compressed chunks, the lowest five bits
|
slaxemulator@7650
|
2130 + * (s->control & 1F) are the highest bits of the
|
slaxemulator@7650
|
2131 + * uncompressed size (bits 16-20).
|
slaxemulator@7650
|
2132 + *
|
slaxemulator@7650
|
2133 + * A new LZMA2 stream must begin with a dictionary
|
slaxemulator@7650
|
2134 + * reset. The first LZMA chunk must set new
|
slaxemulator@7650
|
2135 + * properties and reset the LZMA state.
|
slaxemulator@7650
|
2136 + *
|
slaxemulator@7650
|
2137 + * Values that don't match anything described above
|
slaxemulator@7650
|
2138 + * are invalid and we return XZ_DATA_ERROR.
|
slaxemulator@7650
|
2139 + */
|
slaxemulator@7650
|
2140 + tmp = b->in[b->in_pos++];
|
slaxemulator@7650
|
2141 +
|
slaxemulator@7650
|
2142 + if (tmp >= 0xE0 || tmp == 0x01) {
|
slaxemulator@7650
|
2143 + s->lzma2.need_props = true;
|
slaxemulator@7650
|
2144 + s->lzma2.need_dict_reset = false;
|
slaxemulator@7650
|
2145 + dict_reset(&s->dict, b);
|
slaxemulator@7650
|
2146 + } else if (s->lzma2.need_dict_reset) {
|
slaxemulator@7650
|
2147 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2148 + }
|
slaxemulator@7650
|
2149 +
|
slaxemulator@7650
|
2150 + if (tmp >= 0x80) {
|
slaxemulator@7650
|
2151 + s->lzma2.uncompressed = (tmp & 0x1F) << 16;
|
slaxemulator@7650
|
2152 + s->lzma2.sequence = SEQ_UNCOMPRESSED_1;
|
slaxemulator@7650
|
2153 +
|
slaxemulator@7650
|
2154 + if (tmp >= 0xC0) {
|
slaxemulator@7650
|
2155 + /*
|
slaxemulator@7650
|
2156 + * When there are new properties,
|
slaxemulator@7650
|
2157 + * state reset is done at
|
slaxemulator@7650
|
2158 + * SEQ_PROPERTIES.
|
slaxemulator@7650
|
2159 + */
|
slaxemulator@7650
|
2160 + s->lzma2.need_props = false;
|
slaxemulator@7650
|
2161 + s->lzma2.next_sequence
|
slaxemulator@7650
|
2162 + = SEQ_PROPERTIES;
|
slaxemulator@7650
|
2163 +
|
slaxemulator@7650
|
2164 + } else if (s->lzma2.need_props) {
|
slaxemulator@7650
|
2165 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2166 +
|
slaxemulator@7650
|
2167 + } else {
|
slaxemulator@7650
|
2168 + s->lzma2.next_sequence
|
slaxemulator@7650
|
2169 + = SEQ_LZMA_PREPARE;
|
slaxemulator@7650
|
2170 + if (tmp >= 0xA0)
|
slaxemulator@7650
|
2171 + lzma_reset(s);
|
slaxemulator@7650
|
2172 + }
|
slaxemulator@7650
|
2173 + } else {
|
slaxemulator@7650
|
2174 + if (tmp == 0x00)
|
slaxemulator@7650
|
2175 + return XZ_STREAM_END;
|
slaxemulator@7650
|
2176 +
|
slaxemulator@7650
|
2177 + if (tmp > 0x02)
|
slaxemulator@7650
|
2178 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2179 +
|
slaxemulator@7650
|
2180 + s->lzma2.sequence = SEQ_COMPRESSED_0;
|
slaxemulator@7650
|
2181 + s->lzma2.next_sequence = SEQ_COPY;
|
slaxemulator@7650
|
2182 + }
|
slaxemulator@7650
|
2183 +
|
slaxemulator@7650
|
2184 + break;
|
slaxemulator@7650
|
2185 +
|
slaxemulator@7650
|
2186 + case SEQ_UNCOMPRESSED_1:
|
slaxemulator@7650
|
2187 + s->lzma2.uncompressed
|
slaxemulator@7650
|
2188 + += (uint32_t)b->in[b->in_pos++] << 8;
|
slaxemulator@7650
|
2189 + s->lzma2.sequence = SEQ_UNCOMPRESSED_2;
|
slaxemulator@7650
|
2190 + break;
|
slaxemulator@7650
|
2191 +
|
slaxemulator@7650
|
2192 + case SEQ_UNCOMPRESSED_2:
|
slaxemulator@7650
|
2193 + s->lzma2.uncompressed
|
slaxemulator@7650
|
2194 + += (uint32_t)b->in[b->in_pos++] + 1;
|
slaxemulator@7650
|
2195 + s->lzma2.sequence = SEQ_COMPRESSED_0;
|
slaxemulator@7650
|
2196 + break;
|
slaxemulator@7650
|
2197 +
|
slaxemulator@7650
|
2198 + case SEQ_COMPRESSED_0:
|
slaxemulator@7650
|
2199 + s->lzma2.compressed
|
slaxemulator@7650
|
2200 + = (uint32_t)b->in[b->in_pos++] << 8;
|
slaxemulator@7650
|
2201 + s->lzma2.sequence = SEQ_COMPRESSED_1;
|
slaxemulator@7650
|
2202 + break;
|
slaxemulator@7650
|
2203 +
|
slaxemulator@7650
|
2204 + case SEQ_COMPRESSED_1:
|
slaxemulator@7650
|
2205 + s->lzma2.compressed
|
slaxemulator@7650
|
2206 + += (uint32_t)b->in[b->in_pos++] + 1;
|
slaxemulator@7650
|
2207 + s->lzma2.sequence = s->lzma2.next_sequence;
|
slaxemulator@7650
|
2208 + break;
|
slaxemulator@7650
|
2209 +
|
slaxemulator@7650
|
2210 + case SEQ_PROPERTIES:
|
slaxemulator@7650
|
2211 + if (!lzma_props(s, b->in[b->in_pos++]))
|
slaxemulator@7650
|
2212 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2213 +
|
slaxemulator@7650
|
2214 + s->lzma2.sequence = SEQ_LZMA_PREPARE;
|
slaxemulator@7650
|
2215 +
|
slaxemulator@7650
|
2216 + case SEQ_LZMA_PREPARE:
|
slaxemulator@7650
|
2217 + if (s->lzma2.compressed < RC_INIT_BYTES)
|
slaxemulator@7650
|
2218 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2219 +
|
slaxemulator@7650
|
2220 + if (!rc_read_init(&s->rc, b))
|
slaxemulator@7650
|
2221 + return XZ_OK;
|
slaxemulator@7650
|
2222 +
|
slaxemulator@7650
|
2223 + s->lzma2.compressed -= RC_INIT_BYTES;
|
slaxemulator@7650
|
2224 + s->lzma2.sequence = SEQ_LZMA_RUN;
|
slaxemulator@7650
|
2225 +
|
slaxemulator@7650
|
2226 + case SEQ_LZMA_RUN:
|
slaxemulator@7650
|
2227 + /*
|
slaxemulator@7650
|
2228 + * Set dictionary limit to indicate how much we want
|
slaxemulator@7650
|
2229 + * to be encoded at maximum. Decode new data into the
|
slaxemulator@7650
|
2230 + * dictionary. Flush the new data from dictionary to
|
slaxemulator@7650
|
2231 + * b->out. Check if we finished decoding this chunk.
|
slaxemulator@7650
|
2232 + * In case the dictionary got full but we didn't fill
|
slaxemulator@7650
|
2233 + * the output buffer yet, we may run this loop
|
slaxemulator@7650
|
2234 + * multiple times without changing s->lzma2.sequence.
|
slaxemulator@7650
|
2235 + */
|
slaxemulator@7650
|
2236 + dict_limit(&s->dict, min_t(size_t,
|
slaxemulator@7650
|
2237 + b->out_size - b->out_pos,
|
slaxemulator@7650
|
2238 + s->lzma2.uncompressed));
|
slaxemulator@7650
|
2239 + if (!lzma2_lzma(s, b))
|
slaxemulator@7650
|
2240 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2241 +
|
slaxemulator@7650
|
2242 + s->lzma2.uncompressed -= dict_flush(&s->dict, b);
|
slaxemulator@7650
|
2243 +
|
slaxemulator@7650
|
2244 + if (s->lzma2.uncompressed == 0) {
|
slaxemulator@7650
|
2245 + if (s->lzma2.compressed > 0 || s->lzma.len > 0
|
slaxemulator@7650
|
2246 + || !rc_is_finished(&s->rc))
|
slaxemulator@7650
|
2247 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2248 +
|
slaxemulator@7650
|
2249 + rc_reset(&s->rc);
|
slaxemulator@7650
|
2250 + s->lzma2.sequence = SEQ_CONTROL;
|
slaxemulator@7650
|
2251 +
|
slaxemulator@7650
|
2252 + } else if (b->out_pos == b->out_size
|
slaxemulator@7650
|
2253 + || (b->in_pos == b->in_size
|
slaxemulator@7650
|
2254 + && s->temp.size
|
slaxemulator@7650
|
2255 + < s->lzma2.compressed)) {
|
slaxemulator@7650
|
2256 + return XZ_OK;
|
slaxemulator@7650
|
2257 + }
|
slaxemulator@7650
|
2258 +
|
slaxemulator@7650
|
2259 + break;
|
slaxemulator@7650
|
2260 +
|
slaxemulator@7650
|
2261 + case SEQ_COPY:
|
slaxemulator@7650
|
2262 + dict_uncompressed(&s->dict, b, &s->lzma2.compressed);
|
slaxemulator@7650
|
2263 + if (s->lzma2.compressed > 0)
|
slaxemulator@7650
|
2264 + return XZ_OK;
|
slaxemulator@7650
|
2265 +
|
slaxemulator@7650
|
2266 + s->lzma2.sequence = SEQ_CONTROL;
|
slaxemulator@7650
|
2267 + break;
|
slaxemulator@7650
|
2268 + }
|
slaxemulator@7650
|
2269 + }
|
slaxemulator@7650
|
2270 +
|
slaxemulator@7650
|
2271 + return XZ_OK;
|
slaxemulator@7650
|
2272 +}
|
slaxemulator@7650
|
2273 +
|
slaxemulator@7650
|
2274 +XZ_EXTERN struct xz_dec_lzma2 *xz_dec_lzma2_create(enum xz_mode mode,
|
slaxemulator@7650
|
2275 + uint32_t dict_max)
|
slaxemulator@7650
|
2276 +{
|
slaxemulator@7650
|
2277 + struct xz_dec_lzma2 *s = kmalloc(sizeof(*s), GFP_KERNEL);
|
slaxemulator@7650
|
2278 + if (s == NULL)
|
slaxemulator@7650
|
2279 + return NULL;
|
slaxemulator@7650
|
2280 +
|
slaxemulator@7650
|
2281 + s->dict.mode = mode;
|
slaxemulator@7650
|
2282 + s->dict.size_max = dict_max;
|
slaxemulator@7650
|
2283 +
|
slaxemulator@7650
|
2284 + if (DEC_IS_PREALLOC(mode)) {
|
slaxemulator@7650
|
2285 + s->dict.buf = vmalloc(dict_max);
|
slaxemulator@7650
|
2286 + if (s->dict.buf == NULL) {
|
slaxemulator@7650
|
2287 + kfree(s);
|
slaxemulator@7650
|
2288 + return NULL;
|
slaxemulator@7650
|
2289 + }
|
slaxemulator@7650
|
2290 + } else if (DEC_IS_DYNALLOC(mode)) {
|
slaxemulator@7650
|
2291 + s->dict.buf = NULL;
|
slaxemulator@7650
|
2292 + s->dict.allocated = 0;
|
slaxemulator@7650
|
2293 + }
|
slaxemulator@7650
|
2294 +
|
slaxemulator@7650
|
2295 + return s;
|
slaxemulator@7650
|
2296 +}
|
slaxemulator@7650
|
2297 +
|
slaxemulator@7650
|
2298 +XZ_EXTERN enum xz_ret xz_dec_lzma2_reset(struct xz_dec_lzma2 *s, uint8_t props)
|
slaxemulator@7650
|
2299 +{
|
slaxemulator@7650
|
2300 + /* This limits dictionary size to 3 GiB to keep parsing simpler. */
|
slaxemulator@7650
|
2301 + if (props > 39)
|
slaxemulator@7650
|
2302 + return XZ_OPTIONS_ERROR;
|
slaxemulator@7650
|
2303 +
|
slaxemulator@7650
|
2304 + s->dict.size = 2 + (props & 1);
|
slaxemulator@7650
|
2305 + s->dict.size <<= (props >> 1) + 11;
|
slaxemulator@7650
|
2306 +
|
slaxemulator@7650
|
2307 + if (DEC_IS_MULTI(s->dict.mode)) {
|
slaxemulator@7650
|
2308 + if (s->dict.size > s->dict.size_max)
|
slaxemulator@7650
|
2309 + return XZ_MEMLIMIT_ERROR;
|
slaxemulator@7650
|
2310 +
|
slaxemulator@7650
|
2311 + s->dict.end = s->dict.size;
|
slaxemulator@7650
|
2312 +
|
slaxemulator@7650
|
2313 + if (DEC_IS_DYNALLOC(s->dict.mode)) {
|
slaxemulator@7650
|
2314 + if (s->dict.allocated < s->dict.size) {
|
slaxemulator@7650
|
2315 + vfree(s->dict.buf);
|
slaxemulator@7650
|
2316 + s->dict.buf = vmalloc(s->dict.size);
|
slaxemulator@7650
|
2317 + if (s->dict.buf == NULL) {
|
slaxemulator@7650
|
2318 + s->dict.allocated = 0;
|
slaxemulator@7650
|
2319 + return XZ_MEM_ERROR;
|
slaxemulator@7650
|
2320 + }
|
slaxemulator@7650
|
2321 + }
|
slaxemulator@7650
|
2322 + }
|
slaxemulator@7650
|
2323 + }
|
slaxemulator@7650
|
2324 +
|
slaxemulator@7650
|
2325 + s->lzma.len = 0;
|
slaxemulator@7650
|
2326 +
|
slaxemulator@7650
|
2327 + s->lzma2.sequence = SEQ_CONTROL;
|
slaxemulator@7650
|
2328 + s->lzma2.need_dict_reset = true;
|
slaxemulator@7650
|
2329 +
|
slaxemulator@7650
|
2330 + s->temp.size = 0;
|
slaxemulator@7650
|
2331 +
|
slaxemulator@7650
|
2332 + return XZ_OK;
|
slaxemulator@7650
|
2333 +}
|
slaxemulator@7650
|
2334 +
|
slaxemulator@7650
|
2335 +XZ_EXTERN void xz_dec_lzma2_end(struct xz_dec_lzma2 *s)
|
slaxemulator@7650
|
2336 +{
|
slaxemulator@7650
|
2337 + if (DEC_IS_MULTI(s->dict.mode))
|
slaxemulator@7650
|
2338 + vfree(s->dict.buf);
|
slaxemulator@7650
|
2339 +
|
slaxemulator@7650
|
2340 + kfree(s);
|
slaxemulator@7650
|
2341 +}
|
slaxemulator@7650
|
2342 diff --git a/lib/xz/xz_dec_stream.c b/lib/xz/xz_dec_stream.c
|
slaxemulator@7650
|
2343 new file mode 100644
|
slaxemulator@7650
|
2344 index 0000000..ac809b1
|
slaxemulator@7650
|
2345 --- /dev/null
|
slaxemulator@7650
|
2346 +++ b/lib/xz/xz_dec_stream.c
|
slaxemulator@7650
|
2347 @@ -0,0 +1,821 @@
|
slaxemulator@7650
|
2348 +/*
|
slaxemulator@7650
|
2349 + * .xz Stream decoder
|
slaxemulator@7650
|
2350 + *
|
slaxemulator@7650
|
2351 + * Author: Lasse Collin <lasse.collin@tukaani.org>
|
slaxemulator@7650
|
2352 + *
|
slaxemulator@7650
|
2353 + * This file has been put into the public domain.
|
slaxemulator@7650
|
2354 + * You can do whatever you want with this file.
|
slaxemulator@7650
|
2355 + */
|
slaxemulator@7650
|
2356 +
|
slaxemulator@7650
|
2357 +#include "xz_private.h"
|
slaxemulator@7650
|
2358 +#include "xz_stream.h"
|
slaxemulator@7650
|
2359 +
|
slaxemulator@7650
|
2360 +/* Hash used to validate the Index field */
|
slaxemulator@7650
|
2361 +struct xz_dec_hash {
|
slaxemulator@7650
|
2362 + vli_type unpadded;
|
slaxemulator@7650
|
2363 + vli_type uncompressed;
|
slaxemulator@7650
|
2364 + uint32_t crc32;
|
slaxemulator@7650
|
2365 +};
|
slaxemulator@7650
|
2366 +
|
slaxemulator@7650
|
2367 +struct xz_dec {
|
slaxemulator@7650
|
2368 + /* Position in dec_main() */
|
slaxemulator@7650
|
2369 + enum {
|
slaxemulator@7650
|
2370 + SEQ_STREAM_HEADER,
|
slaxemulator@7650
|
2371 + SEQ_BLOCK_START,
|
slaxemulator@7650
|
2372 + SEQ_BLOCK_HEADER,
|
slaxemulator@7650
|
2373 + SEQ_BLOCK_UNCOMPRESS,
|
slaxemulator@7650
|
2374 + SEQ_BLOCK_PADDING,
|
slaxemulator@7650
|
2375 + SEQ_BLOCK_CHECK,
|
slaxemulator@7650
|
2376 + SEQ_INDEX,
|
slaxemulator@7650
|
2377 + SEQ_INDEX_PADDING,
|
slaxemulator@7650
|
2378 + SEQ_INDEX_CRC32,
|
slaxemulator@7650
|
2379 + SEQ_STREAM_FOOTER
|
slaxemulator@7650
|
2380 + } sequence;
|
slaxemulator@7650
|
2381 +
|
slaxemulator@7650
|
2382 + /* Position in variable-length integers and Check fields */
|
slaxemulator@7650
|
2383 + uint32_t pos;
|
slaxemulator@7650
|
2384 +
|
slaxemulator@7650
|
2385 + /* Variable-length integer decoded by dec_vli() */
|
slaxemulator@7650
|
2386 + vli_type vli;
|
slaxemulator@7650
|
2387 +
|
slaxemulator@7650
|
2388 + /* Saved in_pos and out_pos */
|
slaxemulator@7650
|
2389 + size_t in_start;
|
slaxemulator@7650
|
2390 + size_t out_start;
|
slaxemulator@7650
|
2391 +
|
slaxemulator@7650
|
2392 + /* CRC32 value in Block or Index */
|
slaxemulator@7650
|
2393 + uint32_t crc32;
|
slaxemulator@7650
|
2394 +
|
slaxemulator@7650
|
2395 + /* Type of the integrity check calculated from uncompressed data */
|
slaxemulator@7650
|
2396 + enum xz_check check_type;
|
slaxemulator@7650
|
2397 +
|
slaxemulator@7650
|
2398 + /* Operation mode */
|
slaxemulator@7650
|
2399 + enum xz_mode mode;
|
slaxemulator@7650
|
2400 +
|
slaxemulator@7650
|
2401 + /*
|
slaxemulator@7650
|
2402 + * True if the next call to xz_dec_run() is allowed to return
|
slaxemulator@7650
|
2403 + * XZ_BUF_ERROR.
|
slaxemulator@7650
|
2404 + */
|
slaxemulator@7650
|
2405 + bool allow_buf_error;
|
slaxemulator@7650
|
2406 +
|
slaxemulator@7650
|
2407 + /* Information stored in Block Header */
|
slaxemulator@7650
|
2408 + struct {
|
slaxemulator@7650
|
2409 + /*
|
slaxemulator@7650
|
2410 + * Value stored in the Compressed Size field, or
|
slaxemulator@7650
|
2411 + * VLI_UNKNOWN if Compressed Size is not present.
|
slaxemulator@7650
|
2412 + */
|
slaxemulator@7650
|
2413 + vli_type compressed;
|
slaxemulator@7650
|
2414 +
|
slaxemulator@7650
|
2415 + /*
|
slaxemulator@7650
|
2416 + * Value stored in the Uncompressed Size field, or
|
slaxemulator@7650
|
2417 + * VLI_UNKNOWN if Uncompressed Size is not present.
|
slaxemulator@7650
|
2418 + */
|
slaxemulator@7650
|
2419 + vli_type uncompressed;
|
slaxemulator@7650
|
2420 +
|
slaxemulator@7650
|
2421 + /* Size of the Block Header field */
|
slaxemulator@7650
|
2422 + uint32_t size;
|
slaxemulator@7650
|
2423 + } block_header;
|
slaxemulator@7650
|
2424 +
|
slaxemulator@7650
|
2425 + /* Information collected when decoding Blocks */
|
slaxemulator@7650
|
2426 + struct {
|
slaxemulator@7650
|
2427 + /* Observed compressed size of the current Block */
|
slaxemulator@7650
|
2428 + vli_type compressed;
|
slaxemulator@7650
|
2429 +
|
slaxemulator@7650
|
2430 + /* Observed uncompressed size of the current Block */
|
slaxemulator@7650
|
2431 + vli_type uncompressed;
|
slaxemulator@7650
|
2432 +
|
slaxemulator@7650
|
2433 + /* Number of Blocks decoded so far */
|
slaxemulator@7650
|
2434 + vli_type count;
|
slaxemulator@7650
|
2435 +
|
slaxemulator@7650
|
2436 + /*
|
slaxemulator@7650
|
2437 + * Hash calculated from the Block sizes. This is used to
|
slaxemulator@7650
|
2438 + * validate the Index field.
|
slaxemulator@7650
|
2439 + */
|
slaxemulator@7650
|
2440 + struct xz_dec_hash hash;
|
slaxemulator@7650
|
2441 + } block;
|
slaxemulator@7650
|
2442 +
|
slaxemulator@7650
|
2443 + /* Variables needed when verifying the Index field */
|
slaxemulator@7650
|
2444 + struct {
|
slaxemulator@7650
|
2445 + /* Position in dec_index() */
|
slaxemulator@7650
|
2446 + enum {
|
slaxemulator@7650
|
2447 + SEQ_INDEX_COUNT,
|
slaxemulator@7650
|
2448 + SEQ_INDEX_UNPADDED,
|
slaxemulator@7650
|
2449 + SEQ_INDEX_UNCOMPRESSED
|
slaxemulator@7650
|
2450 + } sequence;
|
slaxemulator@7650
|
2451 +
|
slaxemulator@7650
|
2452 + /* Size of the Index in bytes */
|
slaxemulator@7650
|
2453 + vli_type size;
|
slaxemulator@7650
|
2454 +
|
slaxemulator@7650
|
2455 + /* Number of Records (matches block.count in valid files) */
|
slaxemulator@7650
|
2456 + vli_type count;
|
slaxemulator@7650
|
2457 +
|
slaxemulator@7650
|
2458 + /*
|
slaxemulator@7650
|
2459 + * Hash calculated from the Records (matches block.hash in
|
slaxemulator@7650
|
2460 + * valid files).
|
slaxemulator@7650
|
2461 + */
|
slaxemulator@7650
|
2462 + struct xz_dec_hash hash;
|
slaxemulator@7650
|
2463 + } index;
|
slaxemulator@7650
|
2464 +
|
slaxemulator@7650
|
2465 + /*
|
slaxemulator@7650
|
2466 + * Temporary buffer needed to hold Stream Header, Block Header,
|
slaxemulator@7650
|
2467 + * and Stream Footer. The Block Header is the biggest (1 KiB)
|
slaxemulator@7650
|
2468 + * so we reserve space according to that. buf[] has to be aligned
|
slaxemulator@7650
|
2469 + * to a multiple of four bytes; the size_t variables before it
|
slaxemulator@7650
|
2470 + * should guarantee this.
|
slaxemulator@7650
|
2471 + */
|
slaxemulator@7650
|
2472 + struct {
|
slaxemulator@7650
|
2473 + size_t pos;
|
slaxemulator@7650
|
2474 + size_t size;
|
slaxemulator@7650
|
2475 + uint8_t buf[1024];
|
slaxemulator@7650
|
2476 + } temp;
|
slaxemulator@7650
|
2477 +
|
slaxemulator@7650
|
2478 + struct xz_dec_lzma2 *lzma2;
|
slaxemulator@7650
|
2479 +
|
slaxemulator@7650
|
2480 +#ifdef XZ_DEC_BCJ
|
slaxemulator@7650
|
2481 + struct xz_dec_bcj *bcj;
|
slaxemulator@7650
|
2482 + bool bcj_active;
|
slaxemulator@7650
|
2483 +#endif
|
slaxemulator@7650
|
2484 +};
|
slaxemulator@7650
|
2485 +
|
slaxemulator@7650
|
2486 +#ifdef XZ_DEC_ANY_CHECK
|
slaxemulator@7650
|
2487 +/* Sizes of the Check field with different Check IDs */
|
slaxemulator@7650
|
2488 +static const uint8_t check_sizes[16] = {
|
slaxemulator@7650
|
2489 + 0,
|
slaxemulator@7650
|
2490 + 4, 4, 4,
|
slaxemulator@7650
|
2491 + 8, 8, 8,
|
slaxemulator@7650
|
2492 + 16, 16, 16,
|
slaxemulator@7650
|
2493 + 32, 32, 32,
|
slaxemulator@7650
|
2494 + 64, 64, 64
|
slaxemulator@7650
|
2495 +};
|
slaxemulator@7650
|
2496 +#endif
|
slaxemulator@7650
|
2497 +
|
slaxemulator@7650
|
2498 +/*
|
slaxemulator@7650
|
2499 + * Fill s->temp by copying data starting from b->in[b->in_pos]. Caller
|
slaxemulator@7650
|
2500 + * must have set s->temp.pos to indicate how much data we are supposed
|
slaxemulator@7650
|
2501 + * to copy into s->temp.buf. Return true once s->temp.pos has reached
|
slaxemulator@7650
|
2502 + * s->temp.size.
|
slaxemulator@7650
|
2503 + */
|
slaxemulator@7650
|
2504 +static bool fill_temp(struct xz_dec *s, struct xz_buf *b)
|
slaxemulator@7650
|
2505 +{
|
slaxemulator@7650
|
2506 + size_t copy_size = min_t(size_t,
|
slaxemulator@7650
|
2507 + b->in_size - b->in_pos, s->temp.size - s->temp.pos);
|
slaxemulator@7650
|
2508 +
|
slaxemulator@7650
|
2509 + memcpy(s->temp.buf + s->temp.pos, b->in + b->in_pos, copy_size);
|
slaxemulator@7650
|
2510 + b->in_pos += copy_size;
|
slaxemulator@7650
|
2511 + s->temp.pos += copy_size;
|
slaxemulator@7650
|
2512 +
|
slaxemulator@7650
|
2513 + if (s->temp.pos == s->temp.size) {
|
slaxemulator@7650
|
2514 + s->temp.pos = 0;
|
slaxemulator@7650
|
2515 + return true;
|
slaxemulator@7650
|
2516 + }
|
slaxemulator@7650
|
2517 +
|
slaxemulator@7650
|
2518 + return false;
|
slaxemulator@7650
|
2519 +}
|
slaxemulator@7650
|
2520 +
|
slaxemulator@7650
|
2521 +/* Decode a variable-length integer (little-endian base-128 encoding) */
|
slaxemulator@7650
|
2522 +static enum xz_ret dec_vli(struct xz_dec *s, const uint8_t *in,
|
slaxemulator@7650
|
2523 + size_t *in_pos, size_t in_size)
|
slaxemulator@7650
|
2524 +{
|
slaxemulator@7650
|
2525 + uint8_t byte;
|
slaxemulator@7650
|
2526 +
|
slaxemulator@7650
|
2527 + if (s->pos == 0)
|
slaxemulator@7650
|
2528 + s->vli = 0;
|
slaxemulator@7650
|
2529 +
|
slaxemulator@7650
|
2530 + while (*in_pos < in_size) {
|
slaxemulator@7650
|
2531 + byte = in[*in_pos];
|
slaxemulator@7650
|
2532 + ++*in_pos;
|
slaxemulator@7650
|
2533 +
|
slaxemulator@7650
|
2534 + s->vli |= (vli_type)(byte & 0x7F) << s->pos;
|
slaxemulator@7650
|
2535 +
|
slaxemulator@7650
|
2536 + if ((byte & 0x80) == 0) {
|
slaxemulator@7650
|
2537 + /* Don't allow non-minimal encodings. */
|
slaxemulator@7650
|
2538 + if (byte == 0 && s->pos != 0)
|
slaxemulator@7650
|
2539 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2540 +
|
slaxemulator@7650
|
2541 + s->pos = 0;
|
slaxemulator@7650
|
2542 + return XZ_STREAM_END;
|
slaxemulator@7650
|
2543 + }
|
slaxemulator@7650
|
2544 +
|
slaxemulator@7650
|
2545 + s->pos += 7;
|
slaxemulator@7650
|
2546 + if (s->pos == 7 * VLI_BYTES_MAX)
|
slaxemulator@7650
|
2547 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2548 + }
|
slaxemulator@7650
|
2549 +
|
slaxemulator@7650
|
2550 + return XZ_OK;
|
slaxemulator@7650
|
2551 +}
|
slaxemulator@7650
|
2552 +
|
slaxemulator@7650
|
2553 +/*
|
slaxemulator@7650
|
2554 + * Decode the Compressed Data field from a Block. Update and validate
|
slaxemulator@7650
|
2555 + * the observed compressed and uncompressed sizes of the Block so that
|
slaxemulator@7650
|
2556 + * they don't exceed the values possibly stored in the Block Header
|
slaxemulator@7650
|
2557 + * (validation assumes that no integer overflow occurs, since vli_type
|
slaxemulator@7650
|
2558 + * is normally uint64_t). Update the CRC32 if presence of the CRC32
|
slaxemulator@7650
|
2559 + * field was indicated in Stream Header.
|
slaxemulator@7650
|
2560 + *
|
slaxemulator@7650
|
2561 + * Once the decoding is finished, validate that the observed sizes match
|
slaxemulator@7650
|
2562 + * the sizes possibly stored in the Block Header. Update the hash and
|
slaxemulator@7650
|
2563 + * Block count, which are later used to validate the Index field.
|
slaxemulator@7650
|
2564 + */
|
slaxemulator@7650
|
2565 +static enum xz_ret dec_block(struct xz_dec *s, struct xz_buf *b)
|
slaxemulator@7650
|
2566 +{
|
slaxemulator@7650
|
2567 + enum xz_ret ret;
|
slaxemulator@7650
|
2568 +
|
slaxemulator@7650
|
2569 + s->in_start = b->in_pos;
|
slaxemulator@7650
|
2570 + s->out_start = b->out_pos;
|
slaxemulator@7650
|
2571 +
|
slaxemulator@7650
|
2572 +#ifdef XZ_DEC_BCJ
|
slaxemulator@7650
|
2573 + if (s->bcj_active)
|
slaxemulator@7650
|
2574 + ret = xz_dec_bcj_run(s->bcj, s->lzma2, b);
|
slaxemulator@7650
|
2575 + else
|
slaxemulator@7650
|
2576 +#endif
|
slaxemulator@7650
|
2577 + ret = xz_dec_lzma2_run(s->lzma2, b);
|
slaxemulator@7650
|
2578 +
|
slaxemulator@7650
|
2579 + s->block.compressed += b->in_pos - s->in_start;
|
slaxemulator@7650
|
2580 + s->block.uncompressed += b->out_pos - s->out_start;
|
slaxemulator@7650
|
2581 +
|
slaxemulator@7650
|
2582 + /*
|
slaxemulator@7650
|
2583 + * There is no need to separately check for VLI_UNKNOWN, since
|
slaxemulator@7650
|
2584 + * the observed sizes are always smaller than VLI_UNKNOWN.
|
slaxemulator@7650
|
2585 + */
|
slaxemulator@7650
|
2586 + if (s->block.compressed > s->block_header.compressed
|
slaxemulator@7650
|
2587 + || s->block.uncompressed
|
slaxemulator@7650
|
2588 + > s->block_header.uncompressed)
|
slaxemulator@7650
|
2589 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2590 +
|
slaxemulator@7650
|
2591 + if (s->check_type == XZ_CHECK_CRC32)
|
slaxemulator@7650
|
2592 + s->crc32 = xz_crc32(b->out + s->out_start,
|
slaxemulator@7650
|
2593 + b->out_pos - s->out_start, s->crc32);
|
slaxemulator@7650
|
2594 +
|
slaxemulator@7650
|
2595 + if (ret == XZ_STREAM_END) {
|
slaxemulator@7650
|
2596 + if (s->block_header.compressed != VLI_UNKNOWN
|
slaxemulator@7650
|
2597 + && s->block_header.compressed
|
slaxemulator@7650
|
2598 + != s->block.compressed)
|
slaxemulator@7650
|
2599 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2600 +
|
slaxemulator@7650
|
2601 + if (s->block_header.uncompressed != VLI_UNKNOWN
|
slaxemulator@7650
|
2602 + && s->block_header.uncompressed
|
slaxemulator@7650
|
2603 + != s->block.uncompressed)
|
slaxemulator@7650
|
2604 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2605 +
|
slaxemulator@7650
|
2606 + s->block.hash.unpadded += s->block_header.size
|
slaxemulator@7650
|
2607 + + s->block.compressed;
|
slaxemulator@7650
|
2608 +
|
slaxemulator@7650
|
2609 +#ifdef XZ_DEC_ANY_CHECK
|
slaxemulator@7650
|
2610 + s->block.hash.unpadded += check_sizes[s->check_type];
|
slaxemulator@7650
|
2611 +#else
|
slaxemulator@7650
|
2612 + if (s->check_type == XZ_CHECK_CRC32)
|
slaxemulator@7650
|
2613 + s->block.hash.unpadded += 4;
|
slaxemulator@7650
|
2614 +#endif
|
slaxemulator@7650
|
2615 +
|
slaxemulator@7650
|
2616 + s->block.hash.uncompressed += s->block.uncompressed;
|
slaxemulator@7650
|
2617 + s->block.hash.crc32 = xz_crc32(
|
slaxemulator@7650
|
2618 + (const uint8_t *)&s->block.hash,
|
slaxemulator@7650
|
2619 + sizeof(s->block.hash), s->block.hash.crc32);
|
slaxemulator@7650
|
2620 +
|
slaxemulator@7650
|
2621 + ++s->block.count;
|
slaxemulator@7650
|
2622 + }
|
slaxemulator@7650
|
2623 +
|
slaxemulator@7650
|
2624 + return ret;
|
slaxemulator@7650
|
2625 +}
|
slaxemulator@7650
|
2626 +
|
slaxemulator@7650
|
2627 +/* Update the Index size and the CRC32 value. */
|
slaxemulator@7650
|
2628 +static void index_update(struct xz_dec *s, const struct xz_buf *b)
|
slaxemulator@7650
|
2629 +{
|
slaxemulator@7650
|
2630 + size_t in_used = b->in_pos - s->in_start;
|
slaxemulator@7650
|
2631 + s->index.size += in_used;
|
slaxemulator@7650
|
2632 + s->crc32 = xz_crc32(b->in + s->in_start, in_used, s->crc32);
|
slaxemulator@7650
|
2633 +}
|
slaxemulator@7650
|
2634 +
|
slaxemulator@7650
|
2635 +/*
|
slaxemulator@7650
|
2636 + * Decode the Number of Records, Unpadded Size, and Uncompressed Size
|
slaxemulator@7650
|
2637 + * fields from the Index field. That is, Index Padding and CRC32 are not
|
slaxemulator@7650
|
2638 + * decoded by this function.
|
slaxemulator@7650
|
2639 + *
|
slaxemulator@7650
|
2640 + * This can return XZ_OK (more input needed), XZ_STREAM_END (everything
|
slaxemulator@7650
|
2641 + * successfully decoded), or XZ_DATA_ERROR (input is corrupt).
|
slaxemulator@7650
|
2642 + */
|
slaxemulator@7650
|
2643 +static enum xz_ret dec_index(struct xz_dec *s, struct xz_buf *b)
|
slaxemulator@7650
|
2644 +{
|
slaxemulator@7650
|
2645 + enum xz_ret ret;
|
slaxemulator@7650
|
2646 +
|
slaxemulator@7650
|
2647 + do {
|
slaxemulator@7650
|
2648 + ret = dec_vli(s, b->in, &b->in_pos, b->in_size);
|
slaxemulator@7650
|
2649 + if (ret != XZ_STREAM_END) {
|
slaxemulator@7650
|
2650 + index_update(s, b);
|
slaxemulator@7650
|
2651 + return ret;
|
slaxemulator@7650
|
2652 + }
|
slaxemulator@7650
|
2653 +
|
slaxemulator@7650
|
2654 + switch (s->index.sequence) {
|
slaxemulator@7650
|
2655 + case SEQ_INDEX_COUNT:
|
slaxemulator@7650
|
2656 + s->index.count = s->vli;
|
slaxemulator@7650
|
2657 +
|
slaxemulator@7650
|
2658 + /*
|
slaxemulator@7650
|
2659 + * Validate that the Number of Records field
|
slaxemulator@7650
|
2660 + * indicates the same number of Records as
|
slaxemulator@7650
|
2661 + * there were Blocks in the Stream.
|
slaxemulator@7650
|
2662 + */
|
slaxemulator@7650
|
2663 + if (s->index.count != s->block.count)
|
slaxemulator@7650
|
2664 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2665 +
|
slaxemulator@7650
|
2666 + s->index.sequence = SEQ_INDEX_UNPADDED;
|
slaxemulator@7650
|
2667 + break;
|
slaxemulator@7650
|
2668 +
|
slaxemulator@7650
|
2669 + case SEQ_INDEX_UNPADDED:
|
slaxemulator@7650
|
2670 + s->index.hash.unpadded += s->vli;
|
slaxemulator@7650
|
2671 + s->index.sequence = SEQ_INDEX_UNCOMPRESSED;
|
slaxemulator@7650
|
2672 + break;
|
slaxemulator@7650
|
2673 +
|
slaxemulator@7650
|
2674 + case SEQ_INDEX_UNCOMPRESSED:
|
slaxemulator@7650
|
2675 + s->index.hash.uncompressed += s->vli;
|
slaxemulator@7650
|
2676 + s->index.hash.crc32 = xz_crc32(
|
slaxemulator@7650
|
2677 + (const uint8_t *)&s->index.hash,
|
slaxemulator@7650
|
2678 + sizeof(s->index.hash),
|
slaxemulator@7650
|
2679 + s->index.hash.crc32);
|
slaxemulator@7650
|
2680 + --s->index.count;
|
slaxemulator@7650
|
2681 + s->index.sequence = SEQ_INDEX_UNPADDED;
|
slaxemulator@7650
|
2682 + break;
|
slaxemulator@7650
|
2683 + }
|
slaxemulator@7650
|
2684 + } while (s->index.count > 0);
|
slaxemulator@7650
|
2685 +
|
slaxemulator@7650
|
2686 + return XZ_STREAM_END;
|
slaxemulator@7650
|
2687 +}
|
slaxemulator@7650
|
2688 +
|
slaxemulator@7650
|
2689 +/*
|
slaxemulator@7650
|
2690 + * Validate that the next four input bytes match the value of s->crc32.
|
slaxemulator@7650
|
2691 + * s->pos must be zero when starting to validate the first byte.
|
slaxemulator@7650
|
2692 + */
|
slaxemulator@7650
|
2693 +static enum xz_ret crc32_validate(struct xz_dec *s, struct xz_buf *b)
|
slaxemulator@7650
|
2694 +{
|
slaxemulator@7650
|
2695 + do {
|
slaxemulator@7650
|
2696 + if (b->in_pos == b->in_size)
|
slaxemulator@7650
|
2697 + return XZ_OK;
|
slaxemulator@7650
|
2698 +
|
slaxemulator@7650
|
2699 + if (((s->crc32 >> s->pos) & 0xFF) != b->in[b->in_pos++])
|
slaxemulator@7650
|
2700 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2701 +
|
slaxemulator@7650
|
2702 + s->pos += 8;
|
slaxemulator@7650
|
2703 +
|
slaxemulator@7650
|
2704 + } while (s->pos < 32);
|
slaxemulator@7650
|
2705 +
|
slaxemulator@7650
|
2706 + s->crc32 = 0;
|
slaxemulator@7650
|
2707 + s->pos = 0;
|
slaxemulator@7650
|
2708 +
|
slaxemulator@7650
|
2709 + return XZ_STREAM_END;
|
slaxemulator@7650
|
2710 +}
|
slaxemulator@7650
|
2711 +
|
slaxemulator@7650
|
2712 +#ifdef XZ_DEC_ANY_CHECK
|
slaxemulator@7650
|
2713 +/*
|
slaxemulator@7650
|
2714 + * Skip over the Check field when the Check ID is not supported.
|
slaxemulator@7650
|
2715 + * Returns true once the whole Check field has been skipped over.
|
slaxemulator@7650
|
2716 + */
|
slaxemulator@7650
|
2717 +static bool check_skip(struct xz_dec *s, struct xz_buf *b)
|
slaxemulator@7650
|
2718 +{
|
slaxemulator@7650
|
2719 + while (s->pos < check_sizes[s->check_type]) {
|
slaxemulator@7650
|
2720 + if (b->in_pos == b->in_size)
|
slaxemulator@7650
|
2721 + return false;
|
slaxemulator@7650
|
2722 +
|
slaxemulator@7650
|
2723 + ++b->in_pos;
|
slaxemulator@7650
|
2724 + ++s->pos;
|
slaxemulator@7650
|
2725 + }
|
slaxemulator@7650
|
2726 +
|
slaxemulator@7650
|
2727 + s->pos = 0;
|
slaxemulator@7650
|
2728 +
|
slaxemulator@7650
|
2729 + return true;
|
slaxemulator@7650
|
2730 +}
|
slaxemulator@7650
|
2731 +#endif
|
slaxemulator@7650
|
2732 +
|
slaxemulator@7650
|
2733 +/* Decode the Stream Header field (the first 12 bytes of the .xz Stream). */
|
slaxemulator@7650
|
2734 +static enum xz_ret dec_stream_header(struct xz_dec *s)
|
slaxemulator@7650
|
2735 +{
|
slaxemulator@7650
|
2736 + if (!memeq(s->temp.buf, HEADER_MAGIC, HEADER_MAGIC_SIZE))
|
slaxemulator@7650
|
2737 + return XZ_FORMAT_ERROR;
|
slaxemulator@7650
|
2738 +
|
slaxemulator@7650
|
2739 + if (xz_crc32(s->temp.buf + HEADER_MAGIC_SIZE, 2, 0)
|
slaxemulator@7650
|
2740 + != get_le32(s->temp.buf + HEADER_MAGIC_SIZE + 2))
|
slaxemulator@7650
|
2741 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2742 +
|
slaxemulator@7650
|
2743 + if (s->temp.buf[HEADER_MAGIC_SIZE] != 0)
|
slaxemulator@7650
|
2744 + return XZ_OPTIONS_ERROR;
|
slaxemulator@7650
|
2745 +
|
slaxemulator@7650
|
2746 + /*
|
slaxemulator@7650
|
2747 + * Of integrity checks, we support only none (Check ID = 0) and
|
slaxemulator@7650
|
2748 + * CRC32 (Check ID = 1). However, if XZ_DEC_ANY_CHECK is defined,
|
slaxemulator@7650
|
2749 + * we will accept other check types too, but then the check won't
|
slaxemulator@7650
|
2750 + * be verified and a warning (XZ_UNSUPPORTED_CHECK) will be given.
|
slaxemulator@7650
|
2751 + */
|
slaxemulator@7650
|
2752 + s->check_type = s->temp.buf[HEADER_MAGIC_SIZE + 1];
|
slaxemulator@7650
|
2753 +
|
slaxemulator@7650
|
2754 +#ifdef XZ_DEC_ANY_CHECK
|
slaxemulator@7650
|
2755 + if (s->check_type > XZ_CHECK_MAX)
|
slaxemulator@7650
|
2756 + return XZ_OPTIONS_ERROR;
|
slaxemulator@7650
|
2757 +
|
slaxemulator@7650
|
2758 + if (s->check_type > XZ_CHECK_CRC32)
|
slaxemulator@7650
|
2759 + return XZ_UNSUPPORTED_CHECK;
|
slaxemulator@7650
|
2760 +#else
|
slaxemulator@7650
|
2761 + if (s->check_type > XZ_CHECK_CRC32)
|
slaxemulator@7650
|
2762 + return XZ_OPTIONS_ERROR;
|
slaxemulator@7650
|
2763 +#endif
|
slaxemulator@7650
|
2764 +
|
slaxemulator@7650
|
2765 + return XZ_OK;
|
slaxemulator@7650
|
2766 +}
|
slaxemulator@7650
|
2767 +
|
slaxemulator@7650
|
2768 +/* Decode the Stream Footer field (the last 12 bytes of the .xz Stream) */
|
slaxemulator@7650
|
2769 +static enum xz_ret dec_stream_footer(struct xz_dec *s)
|
slaxemulator@7650
|
2770 +{
|
slaxemulator@7650
|
2771 + if (!memeq(s->temp.buf + 10, FOOTER_MAGIC, FOOTER_MAGIC_SIZE))
|
slaxemulator@7650
|
2772 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2773 +
|
slaxemulator@7650
|
2774 + if (xz_crc32(s->temp.buf + 4, 6, 0) != get_le32(s->temp.buf))
|
slaxemulator@7650
|
2775 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2776 +
|
slaxemulator@7650
|
2777 + /*
|
slaxemulator@7650
|
2778 + * Validate Backward Size. Note that we never added the size of the
|
slaxemulator@7650
|
2779 + * Index CRC32 field to s->index.size, thus we use s->index.size / 4
|
slaxemulator@7650
|
2780 + * instead of s->index.size / 4 - 1.
|
slaxemulator@7650
|
2781 + */
|
slaxemulator@7650
|
2782 + if ((s->index.size >> 2) != get_le32(s->temp.buf + 4))
|
slaxemulator@7650
|
2783 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2784 +
|
slaxemulator@7650
|
2785 + if (s->temp.buf[8] != 0 || s->temp.buf[9] != s->check_type)
|
slaxemulator@7650
|
2786 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2787 +
|
slaxemulator@7650
|
2788 + /*
|
slaxemulator@7650
|
2789 + * Use XZ_STREAM_END instead of XZ_OK to be more convenient
|
slaxemulator@7650
|
2790 + * for the caller.
|
slaxemulator@7650
|
2791 + */
|
slaxemulator@7650
|
2792 + return XZ_STREAM_END;
|
slaxemulator@7650
|
2793 +}
|
slaxemulator@7650
|
2794 +
|
slaxemulator@7650
|
2795 +/* Decode the Block Header and initialize the filter chain. */
|
slaxemulator@7650
|
2796 +static enum xz_ret dec_block_header(struct xz_dec *s)
|
slaxemulator@7650
|
2797 +{
|
slaxemulator@7650
|
2798 + enum xz_ret ret;
|
slaxemulator@7650
|
2799 +
|
slaxemulator@7650
|
2800 + /*
|
slaxemulator@7650
|
2801 + * Validate the CRC32. We know that the temp buffer is at least
|
slaxemulator@7650
|
2802 + * eight bytes so this is safe.
|
slaxemulator@7650
|
2803 + */
|
slaxemulator@7650
|
2804 + s->temp.size -= 4;
|
slaxemulator@7650
|
2805 + if (xz_crc32(s->temp.buf, s->temp.size, 0)
|
slaxemulator@7650
|
2806 + != get_le32(s->temp.buf + s->temp.size))
|
slaxemulator@7650
|
2807 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2808 +
|
slaxemulator@7650
|
2809 + s->temp.pos = 2;
|
slaxemulator@7650
|
2810 +
|
slaxemulator@7650
|
2811 + /*
|
slaxemulator@7650
|
2812 + * Catch unsupported Block Flags. We support only one or two filters
|
slaxemulator@7650
|
2813 + * in the chain, so we catch that with the same test.
|
slaxemulator@7650
|
2814 + */
|
slaxemulator@7650
|
2815 +#ifdef XZ_DEC_BCJ
|
slaxemulator@7650
|
2816 + if (s->temp.buf[1] & 0x3E)
|
slaxemulator@7650
|
2817 +#else
|
slaxemulator@7650
|
2818 + if (s->temp.buf[1] & 0x3F)
|
slaxemulator@7650
|
2819 +#endif
|
slaxemulator@7650
|
2820 + return XZ_OPTIONS_ERROR;
|
slaxemulator@7650
|
2821 +
|
slaxemulator@7650
|
2822 + /* Compressed Size */
|
slaxemulator@7650
|
2823 + if (s->temp.buf[1] & 0x40) {
|
slaxemulator@7650
|
2824 + if (dec_vli(s, s->temp.buf, &s->temp.pos, s->temp.size)
|
slaxemulator@7650
|
2825 + != XZ_STREAM_END)
|
slaxemulator@7650
|
2826 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2827 +
|
slaxemulator@7650
|
2828 + s->block_header.compressed = s->vli;
|
slaxemulator@7650
|
2829 + } else {
|
slaxemulator@7650
|
2830 + s->block_header.compressed = VLI_UNKNOWN;
|
slaxemulator@7650
|
2831 + }
|
slaxemulator@7650
|
2832 +
|
slaxemulator@7650
|
2833 + /* Uncompressed Size */
|
slaxemulator@7650
|
2834 + if (s->temp.buf[1] & 0x80) {
|
slaxemulator@7650
|
2835 + if (dec_vli(s, s->temp.buf, &s->temp.pos, s->temp.size)
|
slaxemulator@7650
|
2836 + != XZ_STREAM_END)
|
slaxemulator@7650
|
2837 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2838 +
|
slaxemulator@7650
|
2839 + s->block_header.uncompressed = s->vli;
|
slaxemulator@7650
|
2840 + } else {
|
slaxemulator@7650
|
2841 + s->block_header.uncompressed = VLI_UNKNOWN;
|
slaxemulator@7650
|
2842 + }
|
slaxemulator@7650
|
2843 +
|
slaxemulator@7650
|
2844 +#ifdef XZ_DEC_BCJ
|
slaxemulator@7650
|
2845 + /* If there are two filters, the first one must be a BCJ filter. */
|
slaxemulator@7650
|
2846 + s->bcj_active = s->temp.buf[1] & 0x01;
|
slaxemulator@7650
|
2847 + if (s->bcj_active) {
|
slaxemulator@7650
|
2848 + if (s->temp.size - s->temp.pos < 2)
|
slaxemulator@7650
|
2849 + return XZ_OPTIONS_ERROR;
|
slaxemulator@7650
|
2850 +
|
slaxemulator@7650
|
2851 + ret = xz_dec_bcj_reset(s->bcj, s->temp.buf[s->temp.pos++]);
|
slaxemulator@7650
|
2852 + if (ret != XZ_OK)
|
slaxemulator@7650
|
2853 + return ret;
|
slaxemulator@7650
|
2854 +
|
slaxemulator@7650
|
2855 + /*
|
slaxemulator@7650
|
2856 + * We don't support custom start offset,
|
slaxemulator@7650
|
2857 + * so Size of Properties must be zero.
|
slaxemulator@7650
|
2858 + */
|
slaxemulator@7650
|
2859 + if (s->temp.buf[s->temp.pos++] != 0x00)
|
slaxemulator@7650
|
2860 + return XZ_OPTIONS_ERROR;
|
slaxemulator@7650
|
2861 + }
|
slaxemulator@7650
|
2862 +#endif
|
slaxemulator@7650
|
2863 +
|
slaxemulator@7650
|
2864 + /* Valid Filter Flags always take at least two bytes. */
|
slaxemulator@7650
|
2865 + if (s->temp.size - s->temp.pos < 2)
|
slaxemulator@7650
|
2866 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2867 +
|
slaxemulator@7650
|
2868 + /* Filter ID = LZMA2 */
|
slaxemulator@7650
|
2869 + if (s->temp.buf[s->temp.pos++] != 0x21)
|
slaxemulator@7650
|
2870 + return XZ_OPTIONS_ERROR;
|
slaxemulator@7650
|
2871 +
|
slaxemulator@7650
|
2872 + /* Size of Properties = 1-byte Filter Properties */
|
slaxemulator@7650
|
2873 + if (s->temp.buf[s->temp.pos++] != 0x01)
|
slaxemulator@7650
|
2874 + return XZ_OPTIONS_ERROR;
|
slaxemulator@7650
|
2875 +
|
slaxemulator@7650
|
2876 + /* Filter Properties contains LZMA2 dictionary size. */
|
slaxemulator@7650
|
2877 + if (s->temp.size - s->temp.pos < 1)
|
slaxemulator@7650
|
2878 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2879 +
|
slaxemulator@7650
|
2880 + ret = xz_dec_lzma2_reset(s->lzma2, s->temp.buf[s->temp.pos++]);
|
slaxemulator@7650
|
2881 + if (ret != XZ_OK)
|
slaxemulator@7650
|
2882 + return ret;
|
slaxemulator@7650
|
2883 +
|
slaxemulator@7650
|
2884 + /* The rest must be Header Padding. */
|
slaxemulator@7650
|
2885 + while (s->temp.pos < s->temp.size)
|
slaxemulator@7650
|
2886 + if (s->temp.buf[s->temp.pos++] != 0x00)
|
slaxemulator@7650
|
2887 + return XZ_OPTIONS_ERROR;
|
slaxemulator@7650
|
2888 +
|
slaxemulator@7650
|
2889 + s->temp.pos = 0;
|
slaxemulator@7650
|
2890 + s->block.compressed = 0;
|
slaxemulator@7650
|
2891 + s->block.uncompressed = 0;
|
slaxemulator@7650
|
2892 +
|
slaxemulator@7650
|
2893 + return XZ_OK;
|
slaxemulator@7650
|
2894 +}
|
slaxemulator@7650
|
2895 +
|
slaxemulator@7650
|
2896 +static enum xz_ret dec_main(struct xz_dec *s, struct xz_buf *b)
|
slaxemulator@7650
|
2897 +{
|
slaxemulator@7650
|
2898 + enum xz_ret ret;
|
slaxemulator@7650
|
2899 +
|
slaxemulator@7650
|
2900 + /*
|
slaxemulator@7650
|
2901 + * Store the start position for the case when we are in the middle
|
slaxemulator@7650
|
2902 + * of the Index field.
|
slaxemulator@7650
|
2903 + */
|
slaxemulator@7650
|
2904 + s->in_start = b->in_pos;
|
slaxemulator@7650
|
2905 +
|
slaxemulator@7650
|
2906 + while (true) {
|
slaxemulator@7650
|
2907 + switch (s->sequence) {
|
slaxemulator@7650
|
2908 + case SEQ_STREAM_HEADER:
|
slaxemulator@7650
|
2909 + /*
|
slaxemulator@7650
|
2910 + * Stream Header is copied to s->temp, and then
|
slaxemulator@7650
|
2911 + * decoded from there. This way if the caller
|
slaxemulator@7650
|
2912 + * gives us only little input at a time, we can
|
slaxemulator@7650
|
2913 + * still keep the Stream Header decoding code
|
slaxemulator@7650
|
2914 + * simple. Similar approach is used in many places
|
slaxemulator@7650
|
2915 + * in this file.
|
slaxemulator@7650
|
2916 + */
|
slaxemulator@7650
|
2917 + if (!fill_temp(s, b))
|
slaxemulator@7650
|
2918 + return XZ_OK;
|
slaxemulator@7650
|
2919 +
|
slaxemulator@7650
|
2920 + /*
|
slaxemulator@7650
|
2921 + * If dec_stream_header() returns
|
slaxemulator@7650
|
2922 + * XZ_UNSUPPORTED_CHECK, it is still possible
|
slaxemulator@7650
|
2923 + * to continue decoding if working in multi-call
|
slaxemulator@7650
|
2924 + * mode. Thus, update s->sequence before calling
|
slaxemulator@7650
|
2925 + * dec_stream_header().
|
slaxemulator@7650
|
2926 + */
|
slaxemulator@7650
|
2927 + s->sequence = SEQ_BLOCK_START;
|
slaxemulator@7650
|
2928 +
|
slaxemulator@7650
|
2929 + ret = dec_stream_header(s);
|
slaxemulator@7650
|
2930 + if (ret != XZ_OK)
|
slaxemulator@7650
|
2931 + return ret;
|
slaxemulator@7650
|
2932 +
|
slaxemulator@7650
|
2933 + case SEQ_BLOCK_START:
|
slaxemulator@7650
|
2934 + /* We need one byte of input to continue. */
|
slaxemulator@7650
|
2935 + if (b->in_pos == b->in_size)
|
slaxemulator@7650
|
2936 + return XZ_OK;
|
slaxemulator@7650
|
2937 +
|
slaxemulator@7650
|
2938 + /* See if this is the beginning of the Index field. */
|
slaxemulator@7650
|
2939 + if (b->in[b->in_pos] == 0) {
|
slaxemulator@7650
|
2940 + s->in_start = b->in_pos++;
|
slaxemulator@7650
|
2941 + s->sequence = SEQ_INDEX;
|
slaxemulator@7650
|
2942 + break;
|
slaxemulator@7650
|
2943 + }
|
slaxemulator@7650
|
2944 +
|
slaxemulator@7650
|
2945 + /*
|
slaxemulator@7650
|
2946 + * Calculate the size of the Block Header and
|
slaxemulator@7650
|
2947 + * prepare to decode it.
|
slaxemulator@7650
|
2948 + */
|
slaxemulator@7650
|
2949 + s->block_header.size
|
slaxemulator@7650
|
2950 + = ((uint32_t)b->in[b->in_pos] + 1) * 4;
|
slaxemulator@7650
|
2951 +
|
slaxemulator@7650
|
2952 + s->temp.size = s->block_header.size;
|
slaxemulator@7650
|
2953 + s->temp.pos = 0;
|
slaxemulator@7650
|
2954 + s->sequence = SEQ_BLOCK_HEADER;
|
slaxemulator@7650
|
2955 +
|
slaxemulator@7650
|
2956 + case SEQ_BLOCK_HEADER:
|
slaxemulator@7650
|
2957 + if (!fill_temp(s, b))
|
slaxemulator@7650
|
2958 + return XZ_OK;
|
slaxemulator@7650
|
2959 +
|
slaxemulator@7650
|
2960 + ret = dec_block_header(s);
|
slaxemulator@7650
|
2961 + if (ret != XZ_OK)
|
slaxemulator@7650
|
2962 + return ret;
|
slaxemulator@7650
|
2963 +
|
slaxemulator@7650
|
2964 + s->sequence = SEQ_BLOCK_UNCOMPRESS;
|
slaxemulator@7650
|
2965 +
|
slaxemulator@7650
|
2966 + case SEQ_BLOCK_UNCOMPRESS:
|
slaxemulator@7650
|
2967 + ret = dec_block(s, b);
|
slaxemulator@7650
|
2968 + if (ret != XZ_STREAM_END)
|
slaxemulator@7650
|
2969 + return ret;
|
slaxemulator@7650
|
2970 +
|
slaxemulator@7650
|
2971 + s->sequence = SEQ_BLOCK_PADDING;
|
slaxemulator@7650
|
2972 +
|
slaxemulator@7650
|
2973 + case SEQ_BLOCK_PADDING:
|
slaxemulator@7650
|
2974 + /*
|
slaxemulator@7650
|
2975 + * Size of Compressed Data + Block Padding
|
slaxemulator@7650
|
2976 + * must be a multiple of four. We don't need
|
slaxemulator@7650
|
2977 + * s->block.compressed for anything else
|
slaxemulator@7650
|
2978 + * anymore, so we use it here to test the size
|
slaxemulator@7650
|
2979 + * of the Block Padding field.
|
slaxemulator@7650
|
2980 + */
|
slaxemulator@7650
|
2981 + while (s->block.compressed & 3) {
|
slaxemulator@7650
|
2982 + if (b->in_pos == b->in_size)
|
slaxemulator@7650
|
2983 + return XZ_OK;
|
slaxemulator@7650
|
2984 +
|
slaxemulator@7650
|
2985 + if (b->in[b->in_pos++] != 0)
|
slaxemulator@7650
|
2986 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
2987 +
|
slaxemulator@7650
|
2988 + ++s->block.compressed;
|
slaxemulator@7650
|
2989 + }
|
slaxemulator@7650
|
2990 +
|
slaxemulator@7650
|
2991 + s->sequence = SEQ_BLOCK_CHECK;
|
slaxemulator@7650
|
2992 +
|
slaxemulator@7650
|
2993 + case SEQ_BLOCK_CHECK:
|
slaxemulator@7650
|
2994 + if (s->check_type == XZ_CHECK_CRC32) {
|
slaxemulator@7650
|
2995 + ret = crc32_validate(s, b);
|
slaxemulator@7650
|
2996 + if (ret != XZ_STREAM_END)
|
slaxemulator@7650
|
2997 + return ret;
|
slaxemulator@7650
|
2998 + }
|
slaxemulator@7650
|
2999 +#ifdef XZ_DEC_ANY_CHECK
|
slaxemulator@7650
|
3000 + else if (!check_skip(s, b)) {
|
slaxemulator@7650
|
3001 + return XZ_OK;
|
slaxemulator@7650
|
3002 + }
|
slaxemulator@7650
|
3003 +#endif
|
slaxemulator@7650
|
3004 +
|
slaxemulator@7650
|
3005 + s->sequence = SEQ_BLOCK_START;
|
slaxemulator@7650
|
3006 + break;
|
slaxemulator@7650
|
3007 +
|
slaxemulator@7650
|
3008 + case SEQ_INDEX:
|
slaxemulator@7650
|
3009 + ret = dec_index(s, b);
|
slaxemulator@7650
|
3010 + if (ret != XZ_STREAM_END)
|
slaxemulator@7650
|
3011 + return ret;
|
slaxemulator@7650
|
3012 +
|
slaxemulator@7650
|
3013 + s->sequence = SEQ_INDEX_PADDING;
|
slaxemulator@7650
|
3014 +
|
slaxemulator@7650
|
3015 + case SEQ_INDEX_PADDING:
|
slaxemulator@7650
|
3016 + while ((s->index.size + (b->in_pos - s->in_start))
|
slaxemulator@7650
|
3017 + & 3) {
|
slaxemulator@7650
|
3018 + if (b->in_pos == b->in_size) {
|
slaxemulator@7650
|
3019 + index_update(s, b);
|
slaxemulator@7650
|
3020 + return XZ_OK;
|
slaxemulator@7650
|
3021 + }
|
slaxemulator@7650
|
3022 +
|
slaxemulator@7650
|
3023 + if (b->in[b->in_pos++] != 0)
|
slaxemulator@7650
|
3024 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
3025 + }
|
slaxemulator@7650
|
3026 +
|
slaxemulator@7650
|
3027 + /* Finish the CRC32 value and Index size. */
|
slaxemulator@7650
|
3028 + index_update(s, b);
|
slaxemulator@7650
|
3029 +
|
slaxemulator@7650
|
3030 + /* Compare the hashes to validate the Index field. */
|
slaxemulator@7650
|
3031 + if (!memeq(&s->block.hash, &s->index.hash,
|
slaxemulator@7650
|
3032 + sizeof(s->block.hash)))
|
slaxemulator@7650
|
3033 + return XZ_DATA_ERROR;
|
slaxemulator@7650
|
3034 +
|
slaxemulator@7650
|
3035 + s->sequence = SEQ_INDEX_CRC32;
|
slaxemulator@7650
|
3036 +
|
slaxemulator@7650
|
3037 + case SEQ_INDEX_CRC32:
|
slaxemulator@7650
|
3038 + ret = crc32_validate(s, b);
|
slaxemulator@7650
|
3039 + if (ret != XZ_STREAM_END)
|
slaxemulator@7650
|
3040 + return ret;
|
slaxemulator@7650
|
3041 +
|
slaxemulator@7650
|
3042 + s->temp.size = STREAM_HEADER_SIZE;
|
slaxemulator@7650
|
3043 + s->sequence = SEQ_STREAM_FOOTER;
|
slaxemulator@7650
|
3044 +
|
slaxemulator@7650
|
3045 + case SEQ_STREAM_FOOTER:
|
slaxemulator@7650
|
3046 + if (!fill_temp(s, b))
|
slaxemulator@7650
|
3047 + return XZ_OK;
|
slaxemulator@7650
|
3048 +
|
slaxemulator@7650
|
3049 + return dec_stream_footer(s);
|
slaxemulator@7650
|
3050 + }
|
slaxemulator@7650
|
3051 + }
|
slaxemulator@7650
|
3052 +
|
slaxemulator@7650
|
3053 + /* Never reached */
|
slaxemulator@7650
|
3054 +}
|
slaxemulator@7650
|
3055 +
|
slaxemulator@7650
|
3056 +/*
|
slaxemulator@7650
|
3057 + * xz_dec_run() is a wrapper for dec_main() to handle some special cases in
|
slaxemulator@7650
|
3058 + * multi-call and single-call decoding.
|
slaxemulator@7650
|
3059 + *
|
slaxemulator@7650
|
3060 + * In multi-call mode, we must return XZ_BUF_ERROR when it seems clear that we
|
slaxemulator@7650
|
3061 + * are not going to make any progress anymore. This is to prevent the caller
|
slaxemulator@7650
|
3062 + * from calling us infinitely when the input file is truncated or otherwise
|
slaxemulator@7650
|
3063 + * corrupt. Since zlib-style API allows that the caller fills the input buffer
|
slaxemulator@7650
|
3064 + * only when the decoder doesn't produce any new output, we have to be careful
|
slaxemulator@7650
|
3065 + * to avoid returning XZ_BUF_ERROR too easily: XZ_BUF_ERROR is returned only
|
slaxemulator@7650
|
3066 + * after the second consecutive call to xz_dec_run() that makes no progress.
|
slaxemulator@7650
|
3067 + *
|
slaxemulator@7650
|
3068 + * In single-call mode, if we couldn't decode everything and no error
|
slaxemulator@7650
|
3069 + * occurred, either the input is truncated or the output buffer is too small.
|
slaxemulator@7650
|
3070 + * Since we know that the last input byte never produces any output, we know
|
slaxemulator@7650
|
3071 + * that if all the input was consumed and decoding wasn't finished, the file
|
slaxemulator@7650
|
3072 + * must be corrupt. Otherwise the output buffer has to be too small or the
|
slaxemulator@7650
|
3073 + * file is corrupt in a way that decoding it produces too big output.
|
slaxemulator@7650
|
3074 + *
|
slaxemulator@7650
|
3075 + * If single-call decoding fails, we reset b->in_pos and b->out_pos back to
|
slaxemulator@7650
|
3076 + * their original values. This is because with some filter chains there won't
|
slaxemulator@7650
|
3077 + * be any valid uncompressed data in the output buffer unless the decoding
|
slaxemulator@7650
|
3078 + * actually succeeds (that's the price to pay of using the output buffer as
|
slaxemulator@7650
|
3079 + * the workspace).
|
slaxemulator@7650
|
3080 + */
|
slaxemulator@7650
|
3081 +XZ_EXTERN enum xz_ret xz_dec_run(struct xz_dec *s, struct xz_buf *b)
|
slaxemulator@7650
|
3082 +{
|
slaxemulator@7650
|
3083 + size_t in_start;
|
slaxemulator@7650
|
3084 + size_t out_start;
|
slaxemulator@7650
|
3085 + enum xz_ret ret;
|
slaxemulator@7650
|
3086 +
|
slaxemulator@7650
|
3087 + if (DEC_IS_SINGLE(s->mode))
|
slaxemulator@7650
|
3088 + xz_dec_reset(s);
|
slaxemulator@7650
|
3089 +
|
slaxemulator@7650
|
3090 + in_start = b->in_pos;
|
slaxemulator@7650
|
3091 + out_start = b->out_pos;
|
slaxemulator@7650
|
3092 + ret = dec_main(s, b);
|
slaxemulator@7650
|
3093 +
|
slaxemulator@7650
|
3094 + if (DEC_IS_SINGLE(s->mode)) {
|
slaxemulator@7650
|
3095 + if (ret == XZ_OK)
|
slaxemulator@7650
|
3096 + ret = b->in_pos == b->in_size
|
slaxemulator@7650
|
3097 + ? XZ_DATA_ERROR : XZ_BUF_ERROR;
|
slaxemulator@7650
|
3098 +
|
slaxemulator@7650
|
3099 + if (ret != XZ_STREAM_END) {
|
slaxemulator@7650
|
3100 + b->in_pos = in_start;
|
slaxemulator@7650
|
3101 + b->out_pos = out_start;
|
slaxemulator@7650
|
3102 + }
|
slaxemulator@7650
|
3103 +
|
slaxemulator@7650
|
3104 + } else if (ret == XZ_OK && in_start == b->in_pos
|
slaxemulator@7650
|
3105 + && out_start == b->out_pos) {
|
slaxemulator@7650
|
3106 + if (s->allow_buf_error)
|
slaxemulator@7650
|
3107 + ret = XZ_BUF_ERROR;
|
slaxemulator@7650
|
3108 +
|
slaxemulator@7650
|
3109 + s->allow_buf_error = true;
|
slaxemulator@7650
|
3110 + } else {
|
slaxemulator@7650
|
3111 + s->allow_buf_error = false;
|
slaxemulator@7650
|
3112 + }
|
slaxemulator@7650
|
3113 +
|
slaxemulator@7650
|
3114 + return ret;
|
slaxemulator@7650
|
3115 +}
|
slaxemulator@7650
|
3116 +
|
slaxemulator@7650
|
3117 +XZ_EXTERN struct xz_dec *xz_dec_init(enum xz_mode mode, uint32_t dict_max)
|
slaxemulator@7650
|
3118 +{
|
slaxemulator@7650
|
3119 + struct xz_dec *s = kmalloc(sizeof(*s), GFP_KERNEL);
|
slaxemulator@7650
|
3120 + if (s == NULL)
|
slaxemulator@7650
|
3121 + return NULL;
|
slaxemulator@7650
|
3122 +
|
slaxemulator@7650
|
3123 + s->mode = mode;
|
slaxemulator@7650
|
3124 +
|
slaxemulator@7650
|
3125 +#ifdef XZ_DEC_BCJ
|
slaxemulator@7650
|
3126 + s->bcj = xz_dec_bcj_create(DEC_IS_SINGLE(mode));
|
slaxemulator@7650
|
3127 + if (s->bcj == NULL)
|
slaxemulator@7650
|
3128 + goto error_bcj;
|
slaxemulator@7650
|
3129 +#endif
|
slaxemulator@7650
|
3130 +
|
slaxemulator@7650
|
3131 + s->lzma2 = xz_dec_lzma2_create(mode, dict_max);
|
slaxemulator@7650
|
3132 + if (s->lzma2 == NULL)
|
slaxemulator@7650
|
3133 + goto error_lzma2;
|
slaxemulator@7650
|
3134 +
|
slaxemulator@7650
|
3135 + xz_dec_reset(s);
|
slaxemulator@7650
|
3136 + return s;
|
slaxemulator@7650
|
3137 +
|
slaxemulator@7650
|
3138 +error_lzma2:
|
slaxemulator@7650
|
3139 +#ifdef XZ_DEC_BCJ
|
slaxemulator@7650
|
3140 + xz_dec_bcj_end(s->bcj);
|
slaxemulator@7650
|
3141 +error_bcj:
|
slaxemulator@7650
|
3142 +#endif
|
slaxemulator@7650
|
3143 + kfree(s);
|
slaxemulator@7650
|
3144 + return NULL;
|
slaxemulator@7650
|
3145 +}
|
slaxemulator@7650
|
3146 +
|
slaxemulator@7650
|
3147 +XZ_EXTERN void xz_dec_reset(struct xz_dec *s)
|
slaxemulator@7650
|
3148 +{
|
slaxemulator@7650
|
3149 + s->sequence = SEQ_STREAM_HEADER;
|
slaxemulator@7650
|
3150 + s->allow_buf_error = false;
|
slaxemulator@7650
|
3151 + s->pos = 0;
|
slaxemulator@7650
|
3152 + s->crc32 = 0;
|
slaxemulator@7650
|
3153 + memzero(&s->block, sizeof(s->block));
|
slaxemulator@7650
|
3154 + memzero(&s->index, sizeof(s->index));
|
slaxemulator@7650
|
3155 + s->temp.pos = 0;
|
slaxemulator@7650
|
3156 + s->temp.size = STREAM_HEADER_SIZE;
|
slaxemulator@7650
|
3157 +}
|
slaxemulator@7650
|
3158 +
|
slaxemulator@7650
|
3159 +XZ_EXTERN void xz_dec_end(struct xz_dec *s)
|
slaxemulator@7650
|
3160 +{
|
slaxemulator@7650
|
3161 + if (s != NULL) {
|
slaxemulator@7650
|
3162 + xz_dec_lzma2_end(s->lzma2);
|
slaxemulator@7650
|
3163 +#ifdef XZ_DEC_BCJ
|
slaxemulator@7650
|
3164 + xz_dec_bcj_end(s->bcj);
|
slaxemulator@7650
|
3165 +#endif
|
slaxemulator@7650
|
3166 + kfree(s);
|
slaxemulator@7650
|
3167 + }
|
slaxemulator@7650
|
3168 +}
|
slaxemulator@7650
|
3169 diff --git a/lib/xz/xz_dec_syms.c b/lib/xz/xz_dec_syms.c
|
slaxemulator@7650
|
3170 new file mode 100644
|
slaxemulator@7650
|
3171 index 0000000..32eb3c0
|
slaxemulator@7650
|
3172 --- /dev/null
|
slaxemulator@7650
|
3173 +++ b/lib/xz/xz_dec_syms.c
|
slaxemulator@7650
|
3174 @@ -0,0 +1,26 @@
|
slaxemulator@7650
|
3175 +/*
|
slaxemulator@7650
|
3176 + * XZ decoder module information
|
slaxemulator@7650
|
3177 + *
|
slaxemulator@7650
|
3178 + * Author: Lasse Collin <lasse.collin@tukaani.org>
|
slaxemulator@7650
|
3179 + *
|
slaxemulator@7650
|
3180 + * This file has been put into the public domain.
|
slaxemulator@7650
|
3181 + * You can do whatever you want with this file.
|
slaxemulator@7650
|
3182 + */
|
slaxemulator@7650
|
3183 +
|
slaxemulator@7650
|
3184 +#include <linux/module.h>
|
slaxemulator@7650
|
3185 +#include <linux/xz.h>
|
slaxemulator@7650
|
3186 +
|
slaxemulator@7650
|
3187 +EXPORT_SYMBOL(xz_dec_init);
|
slaxemulator@7650
|
3188 +EXPORT_SYMBOL(xz_dec_reset);
|
slaxemulator@7650
|
3189 +EXPORT_SYMBOL(xz_dec_run);
|
slaxemulator@7650
|
3190 +EXPORT_SYMBOL(xz_dec_end);
|
slaxemulator@7650
|
3191 +
|
slaxemulator@7650
|
3192 +MODULE_DESCRIPTION("XZ decompressor");
|
slaxemulator@7650
|
3193 +MODULE_VERSION("1.0");
|
slaxemulator@7650
|
3194 +MODULE_AUTHOR("Lasse Collin <lasse.collin@tukaani.org> and Igor Pavlov");
|
slaxemulator@7650
|
3195 +
|
slaxemulator@7650
|
3196 +/*
|
slaxemulator@7650
|
3197 + * This code is in the public domain, but in Linux it's simplest to just
|
slaxemulator@7650
|
3198 + * say it's GPL and consider the authors as the copyright holders.
|
slaxemulator@7650
|
3199 + */
|
slaxemulator@7650
|
3200 +MODULE_LICENSE("GPL");
|
slaxemulator@7650
|
3201 diff --git a/lib/xz/xz_dec_test.c b/lib/xz/xz_dec_test.c
|
slaxemulator@7650
|
3202 new file mode 100644
|
slaxemulator@7650
|
3203 index 0000000..da28a19
|
slaxemulator@7650
|
3204 --- /dev/null
|
slaxemulator@7650
|
3205 +++ b/lib/xz/xz_dec_test.c
|
slaxemulator@7650
|
3206 @@ -0,0 +1,220 @@
|
slaxemulator@7650
|
3207 +/*
|
slaxemulator@7650
|
3208 + * XZ decoder tester
|
slaxemulator@7650
|
3209 + *
|
slaxemulator@7650
|
3210 + * Author: Lasse Collin <lasse.collin@tukaani.org>
|
slaxemulator@7650
|
3211 + *
|
slaxemulator@7650
|
3212 + * This file has been put into the public domain.
|
slaxemulator@7650
|
3213 + * You can do whatever you want with this file.
|
slaxemulator@7650
|
3214 + */
|
slaxemulator@7650
|
3215 +
|
slaxemulator@7650
|
3216 +#include <linux/kernel.h>
|
slaxemulator@7650
|
3217 +#include <linux/module.h>
|
slaxemulator@7650
|
3218 +#include <linux/fs.h>
|
slaxemulator@7650
|
3219 +#include <linux/uaccess.h>
|
slaxemulator@7650
|
3220 +#include <linux/crc32.h>
|
slaxemulator@7650
|
3221 +#include <linux/xz.h>
|
slaxemulator@7650
|
3222 +
|
slaxemulator@7650
|
3223 +/* Maximum supported dictionary size */
|
slaxemulator@7650
|
3224 +#define DICT_MAX (1 << 20)
|
slaxemulator@7650
|
3225 +
|
slaxemulator@7650
|
3226 +/* Device name to pass to register_chrdev(). */
|
slaxemulator@7650
|
3227 +#define DEVICE_NAME "xz_dec_test"
|
slaxemulator@7650
|
3228 +
|
slaxemulator@7650
|
3229 +/* Dynamically allocated device major number */
|
slaxemulator@7650
|
3230 +static int device_major;
|
slaxemulator@7650
|
3231 +
|
slaxemulator@7650
|
3232 +/*
|
slaxemulator@7650
|
3233 + * We reuse the same decoder state, and thus can decode only one
|
slaxemulator@7650
|
3234 + * file at a time.
|
slaxemulator@7650
|
3235 + */
|
slaxemulator@7650
|
3236 +static bool device_is_open;
|
slaxemulator@7650
|
3237 +
|
slaxemulator@7650
|
3238 +/* XZ decoder state */
|
slaxemulator@7650
|
3239 +static struct xz_dec *state;
|
slaxemulator@7650
|
3240 +
|
slaxemulator@7650
|
3241 +/*
|
slaxemulator@7650
|
3242 + * Return value of xz_dec_run(). We need to avoid calling xz_dec_run() after
|
slaxemulator@7650
|
3243 + * it has returned XZ_STREAM_END, so we make this static.
|
slaxemulator@7650
|
3244 + */
|
slaxemulator@7650
|
3245 +static enum xz_ret ret;
|
slaxemulator@7650
|
3246 +
|
slaxemulator@7650
|
3247 +/*
|
slaxemulator@7650
|
3248 + * Input and output buffers. The input buffer is used as a temporary safe
|
slaxemulator@7650
|
3249 + * place for the data coming from the userspace.
|
slaxemulator@7650
|
3250 + */
|
slaxemulator@7650
|
3251 +static uint8_t buffer_in[1024];
|
slaxemulator@7650
|
3252 +static uint8_t buffer_out[1024];
|
slaxemulator@7650
|
3253 +
|
slaxemulator@7650
|
3254 +/*
|
slaxemulator@7650
|
3255 + * Structure to pass the input and output buffers to the XZ decoder.
|
slaxemulator@7650
|
3256 + * A few of the fields are never modified so we initialize them here.
|
slaxemulator@7650
|
3257 + */
|
slaxemulator@7650
|
3258 +static struct xz_buf buffers = {
|
slaxemulator@7650
|
3259 + .in = buffer_in,
|
slaxemulator@7650
|
3260 + .out = buffer_out,
|
slaxemulator@7650
|
3261 + .out_size = sizeof(buffer_out)
|
slaxemulator@7650
|
3262 +};
|
slaxemulator@7650
|
3263 +
|
slaxemulator@7650
|
3264 +/*
|
slaxemulator@7650
|
3265 + * CRC32 of uncompressed data. This is used to give the user a simple way
|
slaxemulator@7650
|
3266 + * to check that the decoder produces correct output.
|
slaxemulator@7650
|
3267 + */
|
slaxemulator@7650
|
3268 +static uint32_t crc;
|
slaxemulator@7650
|
3269 +
|
slaxemulator@7650
|
3270 +static int xz_dec_test_open(struct inode *i, struct file *f)
|
slaxemulator@7650
|
3271 +{
|
slaxemulator@7650
|
3272 + if (device_is_open)
|
slaxemulator@7650
|
3273 + return -EBUSY;
|
slaxemulator@7650
|
3274 +
|
slaxemulator@7650
|
3275 + device_is_open = true;
|
slaxemulator@7650
|
3276 +
|
slaxemulator@7650
|
3277 + xz_dec_reset(state);
|
slaxemulator@7650
|
3278 + ret = XZ_OK;
|
slaxemulator@7650
|
3279 + crc = 0xFFFFFFFF;
|
slaxemulator@7650
|
3280 +
|
slaxemulator@7650
|
3281 + buffers.in_pos = 0;
|
slaxemulator@7650
|
3282 + buffers.in_size = 0;
|
slaxemulator@7650
|
3283 + buffers.out_pos = 0;
|
slaxemulator@7650
|
3284 +
|
slaxemulator@7650
|
3285 + printk(KERN_INFO DEVICE_NAME ": opened\n");
|
slaxemulator@7650
|
3286 + return 0;
|
slaxemulator@7650
|
3287 +}
|
slaxemulator@7650
|
3288 +
|
slaxemulator@7650
|
3289 +static int xz_dec_test_release(struct inode *i, struct file *f)
|
slaxemulator@7650
|
3290 +{
|
slaxemulator@7650
|
3291 + device_is_open = false;
|
slaxemulator@7650
|
3292 +
|
slaxemulator@7650
|
3293 + if (ret == XZ_OK)
|
slaxemulator@7650
|
3294 + printk(KERN_INFO DEVICE_NAME ": input was truncated\n");
|
slaxemulator@7650
|
3295 +
|
slaxemulator@7650
|
3296 + printk(KERN_INFO DEVICE_NAME ": closed\n");
|
slaxemulator@7650
|
3297 + return 0;
|
slaxemulator@7650
|
3298 +}
|
slaxemulator@7650
|
3299 +
|
slaxemulator@7650
|
3300 +/*
|
slaxemulator@7650
|
3301 + * Decode the data given to us from the userspace. CRC32 of the uncompressed
|
slaxemulator@7650
|
3302 + * data is calculated and is printed at the end of successful decoding. The
|
slaxemulator@7650
|
3303 + * uncompressed data isn't stored anywhere for further use.
|
slaxemulator@7650
|
3304 + *
|
slaxemulator@7650
|
3305 + * The .xz file must have exactly one Stream and no Stream Padding. The data
|
slaxemulator@7650
|
3306 + * after the first Stream is considered to be garbage.
|
slaxemulator@7650
|
3307 + */
|
slaxemulator@7650
|
3308 +static ssize_t xz_dec_test_write(struct file *file, const char __user *buf,
|
slaxemulator@7650
|
3309 + size_t size, loff_t *pos)
|
slaxemulator@7650
|
3310 +{
|
slaxemulator@7650
|
3311 + size_t remaining;
|
slaxemulator@7650
|
3312 +
|
slaxemulator@7650
|
3313 + if (ret != XZ_OK) {
|
slaxemulator@7650
|
3314 + if (size > 0)
|
slaxemulator@7650
|
3315 + printk(KERN_INFO DEVICE_NAME ": %zu bytes of "
|
slaxemulator@7650
|
3316 + "garbage at the end of the file\n",
|
slaxemulator@7650
|
3317 + size);
|
slaxemulator@7650
|
3318 +
|
slaxemulator@7650
|
3319 + return -ENOSPC;
|
slaxemulator@7650
|
3320 + }
|
slaxemulator@7650
|
3321 +
|
slaxemulator@7650
|
3322 + printk(KERN_INFO DEVICE_NAME ": decoding %zu bytes of input\n",
|
slaxemulator@7650
|
3323 + size);
|
slaxemulator@7650
|
3324 +
|
slaxemulator@7650
|
3325 + remaining = size;
|
slaxemulator@7650
|
3326 + while ((remaining > 0 || buffers.out_pos == buffers.out_size)
|
slaxemulator@7650
|
3327 + && ret == XZ_OK) {
|
slaxemulator@7650
|
3328 + if (buffers.in_pos == buffers.in_size) {
|
slaxemulator@7650
|
3329 + buffers.in_pos = 0;
|
slaxemulator@7650
|
3330 + buffers.in_size = min(remaining, sizeof(buffer_in));
|
slaxemulator@7650
|
3331 + if (copy_from_user(buffer_in, buf, buffers.in_size))
|
slaxemulator@7650
|
3332 + return -EFAULT;
|
slaxemulator@7650
|
3333 +
|
slaxemulator@7650
|
3334 + buf += buffers.in_size;
|
slaxemulator@7650
|
3335 + remaining -= buffers.in_size;
|
slaxemulator@7650
|
3336 + }
|
slaxemulator@7650
|
3337 +
|
slaxemulator@7650
|
3338 + buffers.out_pos = 0;
|
slaxemulator@7650
|
3339 + ret = xz_dec_run(state, &buffers);
|
slaxemulator@7650
|
3340 + crc = crc32(crc, buffer_out, buffers.out_pos);
|
slaxemulator@7650
|
3341 + }
|
slaxemulator@7650
|
3342 +
|
slaxemulator@7650
|
3343 + switch (ret) {
|
slaxemulator@7650
|
3344 + case XZ_OK:
|
slaxemulator@7650
|
3345 + printk(KERN_INFO DEVICE_NAME ": XZ_OK\n");
|
slaxemulator@7650
|
3346 + return size;
|
slaxemulator@7650
|
3347 +
|
slaxemulator@7650
|
3348 + case XZ_STREAM_END:
|
slaxemulator@7650
|
3349 + printk(KERN_INFO DEVICE_NAME ": XZ_STREAM_END, "
|
slaxemulator@7650
|
3350 + "CRC32 = 0x%08X\n", ~crc);
|
slaxemulator@7650
|
3351 + return size - remaining - (buffers.in_size - buffers.in_pos);
|
slaxemulator@7650
|
3352 +
|
slaxemulator@7650
|
3353 + case XZ_MEMLIMIT_ERROR:
|
slaxemulator@7650
|
3354 + printk(KERN_INFO DEVICE_NAME ": XZ_MEMLIMIT_ERROR\n");
|
slaxemulator@7650
|
3355 + break;
|
slaxemulator@7650
|
3356 +
|
slaxemulator@7650
|
3357 + case XZ_FORMAT_ERROR:
|
slaxemulator@7650
|
3358 + printk(KERN_INFO DEVICE_NAME ": XZ_FORMAT_ERROR\n");
|
slaxemulator@7650
|
3359 + break;
|
slaxemulator@7650
|
3360 +
|
slaxemulator@7650
|
3361 + case XZ_OPTIONS_ERROR:
|
slaxemulator@7650
|
3362 + printk(KERN_INFO DEVICE_NAME ": XZ_OPTIONS_ERROR\n");
|
slaxemulator@7650
|
3363 + break;
|
slaxemulator@7650
|
3364 +
|
slaxemulator@7650
|
3365 + case XZ_DATA_ERROR:
|
slaxemulator@7650
|
3366 + printk(KERN_INFO DEVICE_NAME ": XZ_DATA_ERROR\n");
|
slaxemulator@7650
|
3367 + break;
|
slaxemulator@7650
|
3368 +
|
slaxemulator@7650
|
3369 + case XZ_BUF_ERROR:
|
slaxemulator@7650
|
3370 + printk(KERN_INFO DEVICE_NAME ": XZ_BUF_ERROR\n");
|
slaxemulator@7650
|
3371 + break;
|
slaxemulator@7650
|
3372 +
|
slaxemulator@7650
|
3373 + default:
|
slaxemulator@7650
|
3374 + printk(KERN_INFO DEVICE_NAME ": Bug detected!\n");
|
slaxemulator@7650
|
3375 + break;
|
slaxemulator@7650
|
3376 + }
|
slaxemulator@7650
|
3377 +
|
slaxemulator@7650
|
3378 + return -EIO;
|
slaxemulator@7650
|
3379 +}
|
slaxemulator@7650
|
3380 +
|
slaxemulator@7650
|
3381 +/* Allocate the XZ decoder state and register the character device. */
|
slaxemulator@7650
|
3382 +static int __init xz_dec_test_init(void)
|
slaxemulator@7650
|
3383 +{
|
slaxemulator@7650
|
3384 + static const struct file_operations fileops = {
|
slaxemulator@7650
|
3385 + .owner = THIS_MODULE,
|
slaxemulator@7650
|
3386 + .open = &xz_dec_test_open,
|
slaxemulator@7650
|
3387 + .release = &xz_dec_test_release,
|
slaxemulator@7650
|
3388 + .write = &xz_dec_test_write
|
slaxemulator@7650
|
3389 + };
|
slaxemulator@7650
|
3390 +
|
slaxemulator@7650
|
3391 + state = xz_dec_init(XZ_PREALLOC, DICT_MAX);
|
slaxemulator@7650
|
3392 + if (state == NULL)
|
slaxemulator@7650
|
3393 + return -ENOMEM;
|
slaxemulator@7650
|
3394 +
|
slaxemulator@7650
|
3395 + device_major = register_chrdev(0, DEVICE_NAME, &fileops);
|
slaxemulator@7650
|
3396 + if (device_major < 0) {
|
slaxemulator@7650
|
3397 + xz_dec_end(state);
|
slaxemulator@7650
|
3398 + return device_major;
|
slaxemulator@7650
|
3399 + }
|
slaxemulator@7650
|
3400 +
|
slaxemulator@7650
|
3401 + printk(KERN_INFO DEVICE_NAME ": module loaded\n");
|
slaxemulator@7650
|
3402 + printk(KERN_INFO DEVICE_NAME ": Create a device node with "
|
slaxemulator@7650
|
3403 + "'mknod " DEVICE_NAME " c %d 0' and write .xz files "
|
slaxemulator@7650
|
3404 + "to it.\n", device_major);
|
slaxemulator@7650
|
3405 + return 0;
|
slaxemulator@7650
|
3406 +}
|
slaxemulator@7650
|
3407 +
|
slaxemulator@7650
|
3408 +static void __exit xz_dec_test_exit(void)
|
slaxemulator@7650
|
3409 +{
|
slaxemulator@7650
|
3410 + unregister_chrdev(device_major, DEVICE_NAME);
|
slaxemulator@7650
|
3411 + xz_dec_end(state);
|
slaxemulator@7650
|
3412 + printk(KERN_INFO DEVICE_NAME ": module unloaded\n");
|
slaxemulator@7650
|
3413 +}
|
slaxemulator@7650
|
3414 +
|
slaxemulator@7650
|
3415 +module_init(xz_dec_test_init);
|
slaxemulator@7650
|
3416 +module_exit(xz_dec_test_exit);
|
slaxemulator@7650
|
3417 +
|
slaxemulator@7650
|
3418 +MODULE_DESCRIPTION("XZ decompressor tester");
|
slaxemulator@7650
|
3419 +MODULE_VERSION("1.0");
|
slaxemulator@7650
|
3420 +MODULE_AUTHOR("Lasse Collin <lasse.collin@tukaani.org>");
|
slaxemulator@7650
|
3421 +
|
slaxemulator@7650
|
3422 +/*
|
slaxemulator@7650
|
3423 + * This code is in the public domain, but in Linux it's simplest to just
|
slaxemulator@7650
|
3424 + * say it's GPL and consider the authors as the copyright holders.
|
slaxemulator@7650
|
3425 + */
|
slaxemulator@7650
|
3426 +MODULE_LICENSE("GPL");
|
slaxemulator@7650
|
3427 diff --git a/lib/xz/xz_lzma2.h b/lib/xz/xz_lzma2.h
|
slaxemulator@7650
|
3428 new file mode 100644
|
slaxemulator@7650
|
3429 index 0000000..071d67b
|
slaxemulator@7650
|
3430 --- /dev/null
|
slaxemulator@7650
|
3431 +++ b/lib/xz/xz_lzma2.h
|
slaxemulator@7650
|
3432 @@ -0,0 +1,204 @@
|
slaxemulator@7650
|
3433 +/*
|
slaxemulator@7650
|
3434 + * LZMA2 definitions
|
slaxemulator@7650
|
3435 + *
|
slaxemulator@7650
|
3436 + * Authors: Lasse Collin <lasse.collin@tukaani.org>
|
slaxemulator@7650
|
3437 + * Igor Pavlov <http://7-zip.org/>
|
slaxemulator@7650
|
3438 + *
|
slaxemulator@7650
|
3439 + * This file has been put into the public domain.
|
slaxemulator@7650
|
3440 + * You can do whatever you want with this file.
|
slaxemulator@7650
|
3441 + */
|
slaxemulator@7650
|
3442 +
|
slaxemulator@7650
|
3443 +#ifndef XZ_LZMA2_H
|
slaxemulator@7650
|
3444 +#define XZ_LZMA2_H
|
slaxemulator@7650
|
3445 +
|
slaxemulator@7650
|
3446 +/* Range coder constants */
|
slaxemulator@7650
|
3447 +#define RC_SHIFT_BITS 8
|
slaxemulator@7650
|
3448 +#define RC_TOP_BITS 24
|
slaxemulator@7650
|
3449 +#define RC_TOP_VALUE (1 << RC_TOP_BITS)
|
slaxemulator@7650
|
3450 +#define RC_BIT_MODEL_TOTAL_BITS 11
|
slaxemulator@7650
|
3451 +#define RC_BIT_MODEL_TOTAL (1 << RC_BIT_MODEL_TOTAL_BITS)
|
slaxemulator@7650
|
3452 +#define RC_MOVE_BITS 5
|
slaxemulator@7650
|
3453 +
|
slaxemulator@7650
|
3454 +/*
|
slaxemulator@7650
|
3455 + * Maximum number of position states. A position state is the lowest pb
|
slaxemulator@7650
|
3456 + * number of bits of the current uncompressed offset. In some places there
|
slaxemulator@7650
|
3457 + * are different sets of probabilities for different position states.
|
slaxemulator@7650
|
3458 + */
|
slaxemulator@7650
|
3459 +#define POS_STATES_MAX (1 << 4)
|
slaxemulator@7650
|
3460 +
|
slaxemulator@7650
|
3461 +/*
|
slaxemulator@7650
|
3462 + * This enum is used to track which LZMA symbols have occurred most recently
|
slaxemulator@7650
|
3463 + * and in which order. This information is used to predict the next symbol.
|
slaxemulator@7650
|
3464 + *
|
slaxemulator@7650
|
3465 + * Symbols:
|
slaxemulator@7650
|
3466 + * - Literal: One 8-bit byte
|
slaxemulator@7650
|
3467 + * - Match: Repeat a chunk of data at some distance
|
slaxemulator@7650
|
3468 + * - Long repeat: Multi-byte match at a recently seen distance
|
slaxemulator@7650
|
3469 + * - Short repeat: One-byte repeat at a recently seen distance
|
slaxemulator@7650
|
3470 + *
|
slaxemulator@7650
|
3471 + * The symbol names are in from STATE_oldest_older_previous. REP means
|
slaxemulator@7650
|
3472 + * either short or long repeated match, and NONLIT means any non-literal.
|
slaxemulator@7650
|
3473 + */
|
slaxemulator@7650
|
3474 +enum lzma_state {
|
slaxemulator@7650
|
3475 + STATE_LIT_LIT,
|
slaxemulator@7650
|
3476 + STATE_MATCH_LIT_LIT,
|
slaxemulator@7650
|
3477 + STATE_REP_LIT_LIT,
|
slaxemulator@7650
|
3478 + STATE_SHORTREP_LIT_LIT,
|
slaxemulator@7650
|
3479 + STATE_MATCH_LIT,
|
slaxemulator@7650
|
3480 + STATE_REP_LIT,
|
slaxemulator@7650
|
3481 + STATE_SHORTREP_LIT,
|
slaxemulator@7650
|
3482 + STATE_LIT_MATCH,
|
slaxemulator@7650
|
3483 + STATE_LIT_LONGREP,
|
slaxemulator@7650
|
3484 + STATE_LIT_SHORTREP,
|
slaxemulator@7650
|
3485 + STATE_NONLIT_MATCH,
|
slaxemulator@7650
|
3486 + STATE_NONLIT_REP
|
slaxemulator@7650
|
3487 +};
|
slaxemulator@7650
|
3488 +
|
slaxemulator@7650
|
3489 +/* Total number of states */
|
slaxemulator@7650
|
3490 +#define STATES 12
|
slaxemulator@7650
|
3491 +
|
slaxemulator@7650
|
3492 +/* The lowest 7 states indicate that the previous state was a literal. */
|
slaxemulator@7650
|
3493 +#define LIT_STATES 7
|
slaxemulator@7650
|
3494 +
|
slaxemulator@7650
|
3495 +/* Indicate that the latest symbol was a literal. */
|
slaxemulator@7650
|
3496 +static inline void lzma_state_literal(enum lzma_state *state)
|
slaxemulator@7650
|
3497 +{
|
slaxemulator@7650
|
3498 + if (*state <= STATE_SHORTREP_LIT_LIT)
|
slaxemulator@7650
|
3499 + *state = STATE_LIT_LIT;
|
slaxemulator@7650
|
3500 + else if (*state <= STATE_LIT_SHORTREP)
|
slaxemulator@7650
|
3501 + *state -= 3;
|
slaxemulator@7650
|
3502 + else
|
slaxemulator@7650
|
3503 + *state -= 6;
|
slaxemulator@7650
|
3504 +}
|
slaxemulator@7650
|
3505 +
|
slaxemulator@7650
|
3506 +/* Indicate that the latest symbol was a match. */
|
slaxemulator@7650
|
3507 +static inline void lzma_state_match(enum lzma_state *state)
|
slaxemulator@7650
|
3508 +{
|
slaxemulator@7650
|
3509 + *state = *state < LIT_STATES ? STATE_LIT_MATCH : STATE_NONLIT_MATCH;
|
slaxemulator@7650
|
3510 +}
|
slaxemulator@7650
|
3511 +
|
slaxemulator@7650
|
3512 +/* Indicate that the latest state was a long repeated match. */
|
slaxemulator@7650
|
3513 +static inline void lzma_state_long_rep(enum lzma_state *state)
|
slaxemulator@7650
|
3514 +{
|
slaxemulator@7650
|
3515 + *state = *state < LIT_STATES ? STATE_LIT_LONGREP : STATE_NONLIT_REP;
|
slaxemulator@7650
|
3516 +}
|
slaxemulator@7650
|
3517 +
|
slaxemulator@7650
|
3518 +/* Indicate that the latest symbol was a short match. */
|
slaxemulator@7650
|
3519 +static inline void lzma_state_short_rep(enum lzma_state *state)
|
slaxemulator@7650
|
3520 +{
|
slaxemulator@7650
|
3521 + *state = *state < LIT_STATES ? STATE_LIT_SHORTREP : STATE_NONLIT_REP;
|
slaxemulator@7650
|
3522 +}
|
slaxemulator@7650
|
3523 +
|
slaxemulator@7650
|
3524 +/* Test if the previous symbol was a literal. */
|
slaxemulator@7650
|
3525 +static inline bool lzma_state_is_literal(enum lzma_state state)
|
slaxemulator@7650
|
3526 +{
|
slaxemulator@7650
|
3527 + return state < LIT_STATES;
|
slaxemulator@7650
|
3528 +}
|
slaxemulator@7650
|
3529 +
|
slaxemulator@7650
|
3530 +/* Each literal coder is divided in three sections:
|
slaxemulator@7650
|
3531 + * - 0x001-0x0FF: Without match byte
|
slaxemulator@7650
|
3532 + * - 0x101-0x1FF: With match byte; match bit is 0
|
slaxemulator@7650
|
3533 + * - 0x201-0x2FF: With match byte; match bit is 1
|
slaxemulator@7650
|
3534 + *
|
slaxemulator@7650
|
3535 + * Match byte is used when the previous LZMA symbol was something else than
|
slaxemulator@7650
|
3536 + * a literal (that is, it was some kind of match).
|
slaxemulator@7650
|
3537 + */
|
slaxemulator@7650
|
3538 +#define LITERAL_CODER_SIZE 0x300
|
slaxemulator@7650
|
3539 +
|
slaxemulator@7650
|
3540 +/* Maximum number of literal coders */
|
slaxemulator@7650
|
3541 +#define LITERAL_CODERS_MAX (1 << 4)
|
slaxemulator@7650
|
3542 +
|
slaxemulator@7650
|
3543 +/* Minimum length of a match is two bytes. */
|
slaxemulator@7650
|
3544 +#define MATCH_LEN_MIN 2
|
slaxemulator@7650
|
3545 +
|
slaxemulator@7650
|
3546 +/* Match length is encoded with 4, 5, or 10 bits.
|
slaxemulator@7650
|
3547 + *
|
slaxemulator@7650
|
3548 + * Length Bits
|
slaxemulator@7650
|
3549 + * 2-9 4 = Choice=0 + 3 bits
|
slaxemulator@7650
|
3550 + * 10-17 5 = Choice=1 + Choice2=0 + 3 bits
|
slaxemulator@7650
|
3551 + * 18-273 10 = Choice=1 + Choice2=1 + 8 bits
|
slaxemulator@7650
|
3552 + */
|
slaxemulator@7650
|
3553 +#define LEN_LOW_BITS 3
|
slaxemulator@7650
|
3554 +#define LEN_LOW_SYMBOLS (1 << LEN_LOW_BITS)
|
slaxemulator@7650
|
3555 +#define LEN_MID_BITS 3
|
slaxemulator@7650
|
3556 +#define LEN_MID_SYMBOLS (1 << LEN_MID_BITS)
|
slaxemulator@7650
|
3557 +#define LEN_HIGH_BITS 8
|
slaxemulator@7650
|
3558 +#define LEN_HIGH_SYMBOLS (1 << LEN_HIGH_BITS)
|
slaxemulator@7650
|
3559 +#define LEN_SYMBOLS (LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS + LEN_HIGH_SYMBOLS)
|
slaxemulator@7650
|
3560 +
|
slaxemulator@7650
|
3561 +/*
|
slaxemulator@7650
|
3562 + * Maximum length of a match is 273 which is a result of the encoding
|
slaxemulator@7650
|
3563 + * described above.
|
slaxemulator@7650
|
3564 + */
|
slaxemulator@7650
|
3565 +#define MATCH_LEN_MAX (MATCH_LEN_MIN + LEN_SYMBOLS - 1)
|
slaxemulator@7650
|
3566 +
|
slaxemulator@7650
|
3567 +/*
|
slaxemulator@7650
|
3568 + * Different sets of probabilities are used for match distances that have
|
slaxemulator@7650
|
3569 + * very short match length: Lengths of 2, 3, and 4 bytes have a separate
|
slaxemulator@7650
|
3570 + * set of probabilities for each length. The matches with longer length
|
slaxemulator@7650
|
3571 + * use a shared set of probabilities.
|
slaxemulator@7650
|
3572 + */
|
slaxemulator@7650
|
3573 +#define DIST_STATES 4
|
slaxemulator@7650
|
3574 +
|
slaxemulator@7650
|
3575 +/*
|
slaxemulator@7650
|
3576 + * Get the index of the appropriate probability array for decoding
|
slaxemulator@7650
|
3577 + * the distance slot.
|
slaxemulator@7650
|
3578 + */
|
slaxemulator@7650
|
3579 +static inline uint32_t lzma_get_dist_state(uint32_t len)
|
slaxemulator@7650
|
3580 +{
|
slaxemulator@7650
|
3581 + return len < DIST_STATES + MATCH_LEN_MIN
|
slaxemulator@7650
|
3582 + ? len - MATCH_LEN_MIN : DIST_STATES - 1;
|
slaxemulator@7650
|
3583 +}
|
slaxemulator@7650
|
3584 +
|
slaxemulator@7650
|
3585 +/*
|
slaxemulator@7650
|
3586 + * The highest two bits of a 32-bit match distance are encoded using six bits.
|
slaxemulator@7650
|
3587 + * This six-bit value is called a distance slot. This way encoding a 32-bit
|
slaxemulator@7650
|
3588 + * value takes 6-36 bits, larger values taking more bits.
|
slaxemulator@7650
|
3589 + */
|
slaxemulator@7650
|
3590 +#define DIST_SLOT_BITS 6
|
slaxemulator@7650
|
3591 +#define DIST_SLOTS (1 << DIST_SLOT_BITS)
|
slaxemulator@7650
|
3592 +
|
slaxemulator@7650
|
3593 +/* Match distances up to 127 are fully encoded using probabilities. Since
|
slaxemulator@7650
|
3594 + * the highest two bits (distance slot) are always encoded using six bits,
|
slaxemulator@7650
|
3595 + * the distances 0-3 don't need any additional bits to encode, since the
|
slaxemulator@7650
|
3596 + * distance slot itself is the same as the actual distance. DIST_MODEL_START
|
slaxemulator@7650
|
3597 + * indicates the first distance slot where at least one additional bit is
|
slaxemulator@7650
|
3598 + * needed.
|
slaxemulator@7650
|
3599 + */
|
slaxemulator@7650
|
3600 +#define DIST_MODEL_START 4
|
slaxemulator@7650
|
3601 +
|
slaxemulator@7650
|
3602 +/*
|
slaxemulator@7650
|
3603 + * Match distances greater than 127 are encoded in three pieces:
|
slaxemulator@7650
|
3604 + * - distance slot: the highest two bits
|
slaxemulator@7650
|
3605 + * - direct bits: 2-26 bits below the highest two bits
|
slaxemulator@7650
|
3606 + * - alignment bits: four lowest bits
|
slaxemulator@7650
|
3607 + *
|
slaxemulator@7650
|
3608 + * Direct bits don't use any probabilities.
|
slaxemulator@7650
|
3609 + *
|
slaxemulator@7650
|
3610 + * The distance slot value of 14 is for distances 128-191.
|
slaxemulator@7650
|
3611 + */
|
slaxemulator@7650
|
3612 +#define DIST_MODEL_END 14
|
slaxemulator@7650
|
3613 +
|
slaxemulator@7650
|
3614 +/* Distance slots that indicate a distance <= 127. */
|
slaxemulator@7650
|
3615 +#define FULL_DISTANCES_BITS (DIST_MODEL_END / 2)
|
slaxemulator@7650
|
3616 +#define FULL_DISTANCES (1 << FULL_DISTANCES_BITS)
|
slaxemulator@7650
|
3617 +
|
slaxemulator@7650
|
3618 +/*
|
slaxemulator@7650
|
3619 + * For match distances greater than 127, only the highest two bits and the
|
slaxemulator@7650
|
3620 + * lowest four bits (alignment) is encoded using probabilities.
|
slaxemulator@7650
|
3621 + */
|
slaxemulator@7650
|
3622 +#define ALIGN_BITS 4
|
slaxemulator@7650
|
3623 +#define ALIGN_SIZE (1 << ALIGN_BITS)
|
slaxemulator@7650
|
3624 +#define ALIGN_MASK (ALIGN_SIZE - 1)
|
slaxemulator@7650
|
3625 +
|
slaxemulator@7650
|
3626 +/* Total number of all probability variables */
|
slaxemulator@7650
|
3627 +#define PROBS_TOTAL (1846 + LITERAL_CODERS_MAX * LITERAL_CODER_SIZE)
|
slaxemulator@7650
|
3628 +
|
slaxemulator@7650
|
3629 +/*
|
slaxemulator@7650
|
3630 + * LZMA remembers the four most recent match distances. Reusing these
|
slaxemulator@7650
|
3631 + * distances tends to take less space than re-encoding the actual
|
slaxemulator@7650
|
3632 + * distance value.
|
slaxemulator@7650
|
3633 + */
|
slaxemulator@7650
|
3634 +#define REPS 4
|
slaxemulator@7650
|
3635 +
|
slaxemulator@7650
|
3636 +#endif
|
slaxemulator@7650
|
3637 diff --git a/lib/xz/xz_private.h b/lib/xz/xz_private.h
|
slaxemulator@7650
|
3638 new file mode 100644
|
slaxemulator@7650
|
3639 index 0000000..a65633e
|
slaxemulator@7650
|
3640 --- /dev/null
|
slaxemulator@7650
|
3641 +++ b/lib/xz/xz_private.h
|
slaxemulator@7650
|
3642 @@ -0,0 +1,156 @@
|
slaxemulator@7650
|
3643 +/*
|
slaxemulator@7650
|
3644 + * Private includes and definitions
|
slaxemulator@7650
|
3645 + *
|
slaxemulator@7650
|
3646 + * Author: Lasse Collin <lasse.collin@tukaani.org>
|
slaxemulator@7650
|
3647 + *
|
slaxemulator@7650
|
3648 + * This file has been put into the public domain.
|
slaxemulator@7650
|
3649 + * You can do whatever you want with this file.
|
slaxemulator@7650
|
3650 + */
|
slaxemulator@7650
|
3651 +
|
slaxemulator@7650
|
3652 +#ifndef XZ_PRIVATE_H
|
slaxemulator@7650
|
3653 +#define XZ_PRIVATE_H
|
slaxemulator@7650
|
3654 +
|
slaxemulator@7650
|
3655 +#ifdef __KERNEL__
|
slaxemulator@7650
|
3656 +# include <linux/xz.h>
|
slaxemulator@7650
|
3657 +# include <asm/byteorder.h>
|
slaxemulator@7650
|
3658 +# include <asm/unaligned.h>
|
slaxemulator@7650
|
3659 + /* XZ_PREBOOT may be defined only via decompress_unxz.c. */
|
slaxemulator@7650
|
3660 +# ifndef XZ_PREBOOT
|
slaxemulator@7650
|
3661 +# include <linux/slab.h>
|
slaxemulator@7650
|
3662 +# include <linux/vmalloc.h>
|
slaxemulator@7650
|
3663 +# include <linux/string.h>
|
slaxemulator@7650
|
3664 +# ifdef CONFIG_XZ_DEC_X86
|
slaxemulator@7650
|
3665 +# define XZ_DEC_X86
|
slaxemulator@7650
|
3666 +# endif
|
slaxemulator@7650
|
3667 +# ifdef CONFIG_XZ_DEC_POWERPC
|
slaxemulator@7650
|
3668 +# define XZ_DEC_POWERPC
|
slaxemulator@7650
|
3669 +# endif
|
slaxemulator@7650
|
3670 +# ifdef CONFIG_XZ_DEC_IA64
|
slaxemulator@7650
|
3671 +# define XZ_DEC_IA64
|
slaxemulator@7650
|
3672 +# endif
|
slaxemulator@7650
|
3673 +# ifdef CONFIG_XZ_DEC_ARM
|
slaxemulator@7650
|
3674 +# define XZ_DEC_ARM
|
slaxemulator@7650
|
3675 +# endif
|
slaxemulator@7650
|
3676 +# ifdef CONFIG_XZ_DEC_ARMTHUMB
|
slaxemulator@7650
|
3677 +# define XZ_DEC_ARMTHUMB
|
slaxemulator@7650
|
3678 +# endif
|
slaxemulator@7650
|
3679 +# ifdef CONFIG_XZ_DEC_SPARC
|
slaxemulator@7650
|
3680 +# define XZ_DEC_SPARC
|
slaxemulator@7650
|
3681 +# endif
|
slaxemulator@7650
|
3682 +# define memeq(a, b, size) (memcmp(a, b, size) == 0)
|
slaxemulator@7650
|
3683 +# define memzero(buf, size) memset(buf, 0, size)
|
slaxemulator@7650
|
3684 +# endif
|
slaxemulator@7650
|
3685 +# define get_le32(p) le32_to_cpup((const uint32_t *)(p))
|
slaxemulator@7650
|
3686 +#else
|
slaxemulator@7650
|
3687 + /*
|
slaxemulator@7650
|
3688 + * For userspace builds, use a separate header to define the required
|
slaxemulator@7650
|
3689 + * macros and functions. This makes it easier to adapt the code into
|
slaxemulator@7650
|
3690 + * different environments and avoids clutter in the Linux kernel tree.
|
slaxemulator@7650
|
3691 + */
|
slaxemulator@7650
|
3692 +# include "xz_config.h"
|
slaxemulator@7650
|
3693 +#endif
|
slaxemulator@7650
|
3694 +
|
slaxemulator@7650
|
3695 +/* If no specific decoding mode is requested, enable support for all modes. */
|
slaxemulator@7650
|
3696 +#if !defined(XZ_DEC_SINGLE) && !defined(XZ_DEC_PREALLOC) \
|
slaxemulator@7650
|
3697 + && !defined(XZ_DEC_DYNALLOC)
|
slaxemulator@7650
|
3698 +# define XZ_DEC_SINGLE
|
slaxemulator@7650
|
3699 +# define XZ_DEC_PREALLOC
|
slaxemulator@7650
|
3700 +# define XZ_DEC_DYNALLOC
|
slaxemulator@7650
|
3701 +#endif
|
slaxemulator@7650
|
3702 +
|
slaxemulator@7650
|
3703 +/*
|
slaxemulator@7650
|
3704 + * The DEC_IS_foo(mode) macros are used in "if" statements. If only some
|
slaxemulator@7650
|
3705 + * of the supported modes are enabled, these macros will evaluate to true or
|
slaxemulator@7650
|
3706 + * false at compile time and thus allow the compiler to omit unneeded code.
|
slaxemulator@7650
|
3707 + */
|
slaxemulator@7650
|
3708 +#ifdef XZ_DEC_SINGLE
|
slaxemulator@7650
|
3709 +# define DEC_IS_SINGLE(mode) ((mode) == XZ_SINGLE)
|
slaxemulator@7650
|
3710 +#else
|
slaxemulator@7650
|
3711 +# define DEC_IS_SINGLE(mode) (false)
|
slaxemulator@7650
|
3712 +#endif
|
slaxemulator@7650
|
3713 +
|
slaxemulator@7650
|
3714 +#ifdef XZ_DEC_PREALLOC
|
slaxemulator@7650
|
3715 +# define DEC_IS_PREALLOC(mode) ((mode) == XZ_PREALLOC)
|
slaxemulator@7650
|
3716 +#else
|
slaxemulator@7650
|
3717 +# define DEC_IS_PREALLOC(mode) (false)
|
slaxemulator@7650
|
3718 +#endif
|
slaxemulator@7650
|
3719 +
|
slaxemulator@7650
|
3720 +#ifdef XZ_DEC_DYNALLOC
|
slaxemulator@7650
|
3721 +# define DEC_IS_DYNALLOC(mode) ((mode) == XZ_DYNALLOC)
|
slaxemulator@7650
|
3722 +#else
|
slaxemulator@7650
|
3723 +# define DEC_IS_DYNALLOC(mode) (false)
|
slaxemulator@7650
|
3724 +#endif
|
slaxemulator@7650
|
3725 +
|
slaxemulator@7650
|
3726 +#if !defined(XZ_DEC_SINGLE)
|
slaxemulator@7650
|
3727 +# define DEC_IS_MULTI(mode) (true)
|
slaxemulator@7650
|
3728 +#elif defined(XZ_DEC_PREALLOC) || defined(XZ_DEC_DYNALLOC)
|
slaxemulator@7650
|
3729 +# define DEC_IS_MULTI(mode) ((mode) != XZ_SINGLE)
|
slaxemulator@7650
|
3730 +#else
|
slaxemulator@7650
|
3731 +# define DEC_IS_MULTI(mode) (false)
|
slaxemulator@7650
|
3732 +#endif
|
slaxemulator@7650
|
3733 +
|
slaxemulator@7650
|
3734 +/*
|
slaxemulator@7650
|
3735 + * If any of the BCJ filter decoders are wanted, define XZ_DEC_BCJ.
|
slaxemulator@7650
|
3736 + * XZ_DEC_BCJ is used to enable generic support for BCJ decoders.
|
slaxemulator@7650
|
3737 + */
|
slaxemulator@7650
|
3738 +#ifndef XZ_DEC_BCJ
|
slaxemulator@7650
|
3739 +# if defined(XZ_DEC_X86) || defined(XZ_DEC_POWERPC) \
|
slaxemulator@7650
|
3740 + || defined(XZ_DEC_IA64) || defined(XZ_DEC_ARM) \
|
slaxemulator@7650
|
3741 + || defined(XZ_DEC_ARM) || defined(XZ_DEC_ARMTHUMB) \
|
slaxemulator@7650
|
3742 + || defined(XZ_DEC_SPARC)
|
slaxemulator@7650
|
3743 +# define XZ_DEC_BCJ
|
slaxemulator@7650
|
3744 +# endif
|
slaxemulator@7650
|
3745 +#endif
|
slaxemulator@7650
|
3746 +
|
slaxemulator@7650
|
3747 +/*
|
slaxemulator@7650
|
3748 + * Allocate memory for LZMA2 decoder. xz_dec_lzma2_reset() must be used
|
slaxemulator@7650
|
3749 + * before calling xz_dec_lzma2_run().
|
slaxemulator@7650
|
3750 + */
|
slaxemulator@7650
|
3751 +XZ_EXTERN struct xz_dec_lzma2 *xz_dec_lzma2_create(enum xz_mode mode,
|
slaxemulator@7650
|
3752 + uint32_t dict_max);
|
slaxemulator@7650
|
3753 +
|
slaxemulator@7650
|
3754 +/*
|
slaxemulator@7650
|
3755 + * Decode the LZMA2 properties (one byte) and reset the decoder. Return
|
slaxemulator@7650
|
3756 + * XZ_OK on success, XZ_MEMLIMIT_ERROR if the preallocated dictionary is not
|
slaxemulator@7650
|
3757 + * big enough, and XZ_OPTIONS_ERROR if props indicates something that this
|
slaxemulator@7650
|
3758 + * decoder doesn't support.
|
slaxemulator@7650
|
3759 + */
|
slaxemulator@7650
|
3760 +XZ_EXTERN enum xz_ret xz_dec_lzma2_reset(struct xz_dec_lzma2 *s,
|
slaxemulator@7650
|
3761 + uint8_t props);
|
slaxemulator@7650
|
3762 +
|
slaxemulator@7650
|
3763 +/* Decode raw LZMA2 stream from b->in to b->out. */
|
slaxemulator@7650
|
3764 +XZ_EXTERN enum xz_ret xz_dec_lzma2_run(struct xz_dec_lzma2 *s,
|
slaxemulator@7650
|
3765 + struct xz_buf *b);
|
slaxemulator@7650
|
3766 +
|
slaxemulator@7650
|
3767 +/* Free the memory allocated for the LZMA2 decoder. */
|
slaxemulator@7650
|
3768 +XZ_EXTERN void xz_dec_lzma2_end(struct xz_dec_lzma2 *s);
|
slaxemulator@7650
|
3769 +
|
slaxemulator@7650
|
3770 +#ifdef XZ_DEC_BCJ
|
slaxemulator@7650
|
3771 +/*
|
slaxemulator@7650
|
3772 + * Allocate memory for BCJ decoders. xz_dec_bcj_reset() must be used before
|
slaxemulator@7650
|
3773 + * calling xz_dec_bcj_run().
|
slaxemulator@7650
|
3774 + */
|
slaxemulator@7650
|
3775 +XZ_EXTERN struct xz_dec_bcj *xz_dec_bcj_create(bool single_call);
|
slaxemulator@7650
|
3776 +
|
slaxemulator@7650
|
3777 +/*
|
slaxemulator@7650
|
3778 + * Decode the Filter ID of a BCJ filter. This implementation doesn't
|
slaxemulator@7650
|
3779 + * support custom start offsets, so no decoding of Filter Properties
|
slaxemulator@7650
|
3780 + * is needed. Returns XZ_OK if the given Filter ID is supported.
|
slaxemulator@7650
|
3781 + * Otherwise XZ_OPTIONS_ERROR is returned.
|
slaxemulator@7650
|
3782 + */
|
slaxemulator@7650
|
3783 +XZ_EXTERN enum xz_ret xz_dec_bcj_reset(struct xz_dec_bcj *s, uint8_t id);
|
slaxemulator@7650
|
3784 +
|
slaxemulator@7650
|
3785 +/*
|
slaxemulator@7650
|
3786 + * Decode raw BCJ + LZMA2 stream. This must be used only if there actually is
|
slaxemulator@7650
|
3787 + * a BCJ filter in the chain. If the chain has only LZMA2, xz_dec_lzma2_run()
|
slaxemulator@7650
|
3788 + * must be called directly.
|
slaxemulator@7650
|
3789 + */
|
slaxemulator@7650
|
3790 +XZ_EXTERN enum xz_ret xz_dec_bcj_run(struct xz_dec_bcj *s,
|
slaxemulator@7650
|
3791 + struct xz_dec_lzma2 *lzma2,
|
slaxemulator@7650
|
3792 + struct xz_buf *b);
|
slaxemulator@7650
|
3793 +
|
slaxemulator@7650
|
3794 +/* Free the memory allocated for the BCJ filters. */
|
slaxemulator@7650
|
3795 +#define xz_dec_bcj_end(s) kfree(s)
|
slaxemulator@7650
|
3796 +#endif
|
slaxemulator@7650
|
3797 +
|
slaxemulator@7650
|
3798 +#endif
|
slaxemulator@7650
|
3799 diff --git a/lib/xz/xz_stream.h b/lib/xz/xz_stream.h
|
slaxemulator@7650
|
3800 new file mode 100644
|
slaxemulator@7650
|
3801 index 0000000..66cb5a7
|
slaxemulator@7650
|
3802 --- /dev/null
|
slaxemulator@7650
|
3803 +++ b/lib/xz/xz_stream.h
|
slaxemulator@7650
|
3804 @@ -0,0 +1,62 @@
|
slaxemulator@7650
|
3805 +/*
|
slaxemulator@7650
|
3806 + * Definitions for handling the .xz file format
|
slaxemulator@7650
|
3807 + *
|
slaxemulator@7650
|
3808 + * Author: Lasse Collin <lasse.collin@tukaani.org>
|
slaxemulator@7650
|
3809 + *
|
slaxemulator@7650
|
3810 + * This file has been put into the public domain.
|
slaxemulator@7650
|
3811 + * You can do whatever you want with this file.
|
slaxemulator@7650
|
3812 + */
|
slaxemulator@7650
|
3813 +
|
slaxemulator@7650
|
3814 +#ifndef XZ_STREAM_H
|
slaxemulator@7650
|
3815 +#define XZ_STREAM_H
|
slaxemulator@7650
|
3816 +
|
slaxemulator@7650
|
3817 +#if defined(__KERNEL__) && !XZ_INTERNAL_CRC32
|
slaxemulator@7650
|
3818 +# include <linux/crc32.h>
|
slaxemulator@7650
|
3819 +# undef crc32
|
slaxemulator@7650
|
3820 +# define xz_crc32(buf, size, crc) \
|
slaxemulator@7650
|
3821 + (~crc32_le(~(uint32_t)(crc), buf, size))
|
slaxemulator@7650
|
3822 +#endif
|
slaxemulator@7650
|
3823 +
|
slaxemulator@7650
|
3824 +/*
|
slaxemulator@7650
|
3825 + * See the .xz file format specification at
|
slaxemulator@7650
|
3826 + * http://tukaani.org/xz/xz-file-format.txt
|
slaxemulator@7650
|
3827 + * to understand the container format.
|
slaxemulator@7650
|
3828 + */
|
slaxemulator@7650
|
3829 +
|
slaxemulator@7650
|
3830 +#define STREAM_HEADER_SIZE 12
|
slaxemulator@7650
|
3831 +
|
slaxemulator@7650
|
3832 +#define HEADER_MAGIC "\3757zXZ"
|
slaxemulator@7650
|
3833 +#define HEADER_MAGIC_SIZE 6
|
slaxemulator@7650
|
3834 +
|
slaxemulator@7650
|
3835 +#define FOOTER_MAGIC "YZ"
|
slaxemulator@7650
|
3836 +#define FOOTER_MAGIC_SIZE 2
|
slaxemulator@7650
|
3837 +
|
slaxemulator@7650
|
3838 +/*
|
slaxemulator@7650
|
3839 + * Variable-length integer can hold a 63-bit unsigned integer or a special
|
slaxemulator@7650
|
3840 + * value indicating that the value is unknown.
|
slaxemulator@7650
|
3841 + *
|
slaxemulator@7650
|
3842 + * Experimental: vli_type can be defined to uint32_t to save a few bytes
|
slaxemulator@7650
|
3843 + * in code size (no effect on speed). Doing so limits the uncompressed and
|
slaxemulator@7650
|
3844 + * compressed size of the file to less than 256 MiB and may also weaken
|
slaxemulator@7650
|
3845 + * error detection slightly.
|
slaxemulator@7650
|
3846 + */
|
slaxemulator@7650
|
3847 +typedef uint64_t vli_type;
|
slaxemulator@7650
|
3848 +
|
slaxemulator@7650
|
3849 +#define VLI_MAX ((vli_type)-1 / 2)
|
slaxemulator@7650
|
3850 +#define VLI_UNKNOWN ((vli_type)-1)
|
slaxemulator@7650
|
3851 +
|
slaxemulator@7650
|
3852 +/* Maximum encoded size of a VLI */
|
slaxemulator@7650
|
3853 +#define VLI_BYTES_MAX (sizeof(vli_type) * 8 / 7)
|
slaxemulator@7650
|
3854 +
|
slaxemulator@7650
|
3855 +/* Integrity Check types */
|
slaxemulator@7650
|
3856 +enum xz_check {
|
slaxemulator@7650
|
3857 + XZ_CHECK_NONE = 0,
|
slaxemulator@7650
|
3858 + XZ_CHECK_CRC32 = 1,
|
slaxemulator@7650
|
3859 + XZ_CHECK_CRC64 = 4,
|
slaxemulator@7650
|
3860 + XZ_CHECK_SHA256 = 10
|
slaxemulator@7650
|
3861 +};
|
slaxemulator@7650
|
3862 +
|
slaxemulator@7650
|
3863 +/* Maximum possible Check ID */
|
slaxemulator@7650
|
3864 +#define XZ_CHECK_MAX 15
|
slaxemulator@7650
|
3865 +
|
slaxemulator@7650
|
3866 +#endif
|
slaxemulator@7650
|
3867 diff --git a/scripts/Makefile.lib b/scripts/Makefile.lib
|
slaxemulator@7650
|
3868 index 54fd1b7..b862007 100644
|
slaxemulator@7650
|
3869 --- a/scripts/Makefile.lib
|
slaxemulator@7650
|
3870 +++ b/scripts/Makefile.lib
|
slaxemulator@7650
|
3871 @@ -246,6 +246,34 @@ cmd_lzo = (cat $(filter-out FORCE,$^) | \
|
slaxemulator@7650
|
3872 lzop -9 && $(call size_append, $(filter-out FORCE,$^))) > $@ || \
|
slaxemulator@7650
|
3873 (rm -f $@ ; false)
|
slaxemulator@7650
|
3874
|
slaxemulator@7650
|
3875 +# XZ
|
slaxemulator@7650
|
3876 +# ---------------------------------------------------------------------------
|
slaxemulator@7650
|
3877 +# Use xzkern to compress the kernel image and xzmisc to compress other things.
|
slaxemulator@7650
|
3878 +#
|
slaxemulator@7650
|
3879 +# xzkern uses a big LZMA2 dictionary since it doesn't increase memory usage
|
slaxemulator@7650
|
3880 +# of the kernel decompressor. A BCJ filter is used if it is available for
|
slaxemulator@7650
|
3881 +# the target architecture. xzkern also appends uncompressed size of the data
|
slaxemulator@7650
|
3882 +# using size_append. The .xz format has the size information available at
|
slaxemulator@7650
|
3883 +# the end of the file too, but it's in more complex format and it's good to
|
slaxemulator@7650
|
3884 +# avoid changing the part of the boot code that reads the uncompressed size.
|
slaxemulator@7650
|
3885 +# Note that the bytes added by size_append will make the xz tool think that
|
slaxemulator@7650
|
3886 +# the file is corrupt. This is expected.
|
slaxemulator@7650
|
3887 +#
|
slaxemulator@7650
|
3888 +# xzmisc doesn't use size_append, so it can be used to create normal .xz
|
slaxemulator@7650
|
3889 +# files. xzmisc uses smaller LZMA2 dictionary than xzkern, because a very
|
slaxemulator@7650
|
3890 +# big dictionary would increase the memory usage too much in the multi-call
|
slaxemulator@7650
|
3891 +# decompression mode. A BCJ filter isn't used either.
|
slaxemulator@7650
|
3892 +quiet_cmd_xzkern = XZKERN $@
|
slaxemulator@7650
|
3893 +cmd_xzkern = (cat $(filter-out FORCE,$^) | \
|
slaxemulator@7650
|
3894 + sh $(srctree)/scripts/xz_wrap.sh && \
|
slaxemulator@7650
|
3895 + $(call size_append, $(filter-out FORCE,$^))) > $@ || \
|
slaxemulator@7650
|
3896 + (rm -f $@ ; false)
|
slaxemulator@7650
|
3897 +
|
slaxemulator@7650
|
3898 +quiet_cmd_xzmisc = XZMISC $@
|
slaxemulator@7650
|
3899 +cmd_xzmisc = (cat $(filter-out FORCE,$^) | \
|
slaxemulator@7650
|
3900 + xz --check=crc32 --lzma2=dict=1MiB) > $@ || \
|
slaxemulator@7650
|
3901 + (rm -f $@ ; false)
|
slaxemulator@7650
|
3902 +
|
slaxemulator@7650
|
3903 # misc stuff
|
slaxemulator@7650
|
3904 # ---------------------------------------------------------------------------
|
slaxemulator@7650
|
3905 quote:="
|
slaxemulator@7650
|
3906 diff --git a/scripts/xz_wrap.sh b/scripts/xz_wrap.sh
|
slaxemulator@7650
|
3907 new file mode 100644
|
slaxemulator@7650
|
3908 index 0000000..17a5798
|
slaxemulator@7650
|
3909 --- /dev/null
|
slaxemulator@7650
|
3910 +++ b/scripts/xz_wrap.sh
|
slaxemulator@7650
|
3911 @@ -0,0 +1,23 @@
|
slaxemulator@7650
|
3912 +#!/bin/sh
|
slaxemulator@7650
|
3913 +#
|
slaxemulator@7650
|
3914 +# This is a wrapper for xz to compress the kernel image using appropriate
|
slaxemulator@7650
|
3915 +# compression options depending on the architecture.
|
slaxemulator@7650
|
3916 +#
|
slaxemulator@7650
|
3917 +# Author: Lasse Collin <lasse.collin@tukaani.org>
|
slaxemulator@7650
|
3918 +#
|
slaxemulator@7650
|
3919 +# This file has been put into the public domain.
|
slaxemulator@7650
|
3920 +# You can do whatever you want with this file.
|
slaxemulator@7650
|
3921 +#
|
slaxemulator@7650
|
3922 +
|
slaxemulator@7650
|
3923 +BCJ=
|
slaxemulator@7650
|
3924 +LZMA2OPTS=
|
slaxemulator@7650
|
3925 +
|
slaxemulator@7650
|
3926 +case $ARCH in
|
slaxemulator@7650
|
3927 + x86|x86_64) BCJ=--x86 ;;
|
slaxemulator@7650
|
3928 + powerpc) BCJ=--powerpc ;;
|
slaxemulator@7650
|
3929 + ia64) BCJ=--ia64; LZMA2OPTS=pb=4 ;;
|
slaxemulator@7650
|
3930 + arm) BCJ=--arm ;;
|
slaxemulator@7650
|
3931 + sparc) BCJ=--sparc ;;
|
slaxemulator@7650
|
3932 +esac
|
slaxemulator@7650
|
3933 +
|
slaxemulator@7650
|
3934 +exec xz --check=crc32 $BCJ --lzma2=$LZMA2OPTS,dict=32MiB
|