wok annotate celestia/stuff/celestia-1.6.0-gcc45.patch @ rev 9914

blender: fix bdeps (I hope)
author Christophe Lincoln <pankso@slitaz.org>
date Tue May 17 20:12:58 2011 +0200 (2011-05-17)
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rev   line source
slaxemulator@7697 1 --- src/celengine/overlay.h 2010-04-16 17:43:35.000000000 +0200
slaxemulator@7697 2 +++ src/celengine/overlay.h 2010-04-16 17:43:55.000000000 +0200
slaxemulator@7697 3 @@ -12,6 +12,7 @@
slaxemulator@7697 4
slaxemulator@7697 5 #include <string>
slaxemulator@7697 6 #include <iostream>
slaxemulator@7697 7 +#include <cstdio>
slaxemulator@7697 8 #include <celtxf/texturefont.h>
slaxemulator@7697 9
slaxemulator@7697 10
slaxemulator@7697 11 --- src/celmath/mathlib.h 2010-04-16 18:16:09.000000000 +0200
slaxemulator@7697 12 +++ src/celmath/mathlib.h 2010-04-16 18:16:18.000000000 +0200
slaxemulator@7697 13 @@ -44,11 +44,6 @@ template<class T> T radToDeg(T r)
slaxemulator@7697 14 return r * 180 / static_cast<T>(PI);
slaxemulator@7697 15 }
slaxemulator@7697 16
slaxemulator@7697 17 -template<class T> T abs(T x)
slaxemulator@7697 18 -{
slaxemulator@7697 19 - return (x < 0) ? -x : x;
slaxemulator@7697 20 -}
slaxemulator@7697 21 -
slaxemulator@7697 22 template<class T> T square(T x)
slaxemulator@7697 23 {
slaxemulator@7697 24 return x * x;
slaxemulator@7697 25 --- src/celengine/star.cpp 2010-04-16 18:17:42.000000000 +0200
slaxemulator@7697 26 +++ src/celengine/star.cpp 2010-04-16 18:17:57.000000000 +0200
slaxemulator@7697 27 @@ -10,6 +10,7 @@
slaxemulator@7697 28 #include <celmath/mathlib.h>
slaxemulator@7697 29 #include <cstring>
slaxemulator@7697 30 #include <cassert>
slaxemulator@7697 31 +#include <cstdio>
slaxemulator@7697 32 #include "celestia.h"
slaxemulator@7697 33 #include "astro.h"
slaxemulator@7697 34 #include "orbit.h"
slaxemulator@7697 35 --- src/celestia/celx_object.cpp 2010-04-16 18:19:52.000000000 +0200
slaxemulator@7697 36 +++ src/celestia/celx_object.cpp 2010-04-16 18:22:37.000000000 +0200
slaxemulator@7697 37 @@ -773,7 +773,7 @@ static int object_mark(lua_State* l)
slaxemulator@7697 38 markAlpha = 1.0f;
slaxemulator@7697 39
slaxemulator@7697 40 Color markColorAlpha(0.0f, 1.0f, 0.0f, 0.9f);
slaxemulator@7697 41 - markColorAlpha = Color::Color(markColor, markAlpha);
slaxemulator@7697 42 + markColorAlpha = Color(markColor, markAlpha);
slaxemulator@7697 43
slaxemulator@7697 44 const char* markLabel = celx.safeGetString(6, WrongType, "Fifth argument to object:mark must be a string");
slaxemulator@7697 45 if (markLabel == NULL)