wok diff foobillard/stuff/05_foul_explanation @ rev 9522

Update smplayer build depends.
author Christopher Rogers <slaxemulator@gmail.com>
date Thu Apr 07 08:43:43 2011 +0000 (2011-04-07)
parents
children
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/foobillard/stuff/05_foul_explanation	Thu Apr 07 08:43:43 2011 +0000
     1.3 @@ -0,0 +1,262 @@
     1.4 +Index: foobillard-3.0a/src/billard3d.c
     1.5 +===================================================================
     1.6 +--- foobillard-3.0a.orig/src/billard3d.c	2006-10-12 16:44:17.000000000 +0200
     1.7 ++++ foobillard-3.0a/src/billard3d.c	2006-10-12 16:44:31.000000000 +0200
     1.8 +@@ -331,6 +331,8 @@
     1.9 + static textObj * winner_name_text_obj;
    1.10 + static textObj * winner_text_obj;
    1.11 + 
    1.12 ++textObj * last_fault_text;
    1.13 ++
    1.14 + #ifndef _WIN32
    1.15 + 
    1.16 + enum optionType
    1.17 +@@ -3322,6 +3324,13 @@
    1.18 +        if( player[act_player].text != 0 ){
    1.19 +            textObj_draw( player[act_player].text );
    1.20 +        }
    1.21 ++       /* last fault */
    1.22 ++       if (strcmp("x", last_fault_text->str)!=0) {
    1.23 ++             glTranslatef(0.0, 70.0, 0.0);
    1.24 ++             textObj_draw(last_fault_text);
    1.25 ++             glTranslatef(0.0,-70.0,0.0);
    1.26 ++       }
    1.27 ++
    1.28 +        glTranslatef(0,30,0);
    1.29 +        if        (gametype==GAME_8BALL){
    1.30 +            switch(player[act_player].half_full){
    1.31 +@@ -5197,6 +5206,9 @@
    1.32 +    }
    1.33 +    DPRINTF("created winner text obj's\n");
    1.34 + 
    1.35 ++
    1.36 ++   last_fault_text = textObj_new( "x", options_help_fontname, 20 );
    1.37 ++
    1.38 +    init_menu();
    1.39 + 
    1.40 +    sys_set_timer(frametime_ms, Idle_timer);     /* assure a framerate of max 50 fps (1frame/20ms) */
    1.41 +Index: foobillard-3.0a/src/evaluate_move.c
    1.42 +===================================================================
    1.43 +--- foobillard-3.0a.orig/src/evaluate_move.c	2006-10-12 16:44:22.000000000 +0200
    1.44 ++++ foobillard-3.0a/src/evaluate_move.c	2006-10-12 16:44:31.000000000 +0200
    1.45 +@@ -4,6 +4,9 @@
    1.46 + **    Copyright (C) 2001  Florian Berger
    1.47 + **    Email: harpin_floh@yahoo.de, florian.berger@jk.uni-linz.ac.at
    1.48 + **
    1.49 ++**    Small changes to output a reason why the last shot was a fault by
    1.50 ++**    Thorsten Gunkel <tgunkel-lists@tgunkel.de>
    1.51 ++**
    1.52 + **    This program is free software; you can redistribute it and/or modify
    1.53 + **    it under the terms of the GNU General Public License Version 2 as
    1.54 + **    published by the Free Software Foundation;
    1.55 +@@ -108,11 +111,12 @@
    1.56 + 
    1.57 +     /* wenn fremde kugel zuerst angespielt -> foul */
    1.58 +     first_ball_hit=BM_get_1st_ball_hit();
    1.59 +-    if( player[act_player].half_full == BALL_FULL ){
    1.60 +-        if ( first_ball_hit>8 && first_ball_hit<16 ) foul=1;
    1.61 +-    }
    1.62 +-    if( player[act_player].half_full == BALL_HALF ){
    1.63 +-        if ( first_ball_hit>0 && first_ball_hit<8 ) foul=1;
    1.64 ++    if(
    1.65 ++       ( player[act_player].half_full == BALL_FULL && first_ball_hit>8 && first_ball_hit<16 ) ||
    1.66 ++       ( player[act_player].half_full == BALL_HALF && first_ball_hit>0 && first_ball_hit<8  )
    1.67 ++       ){
    1.68 ++      foul=1;
    1.69 ++      textObj_setText(last_fault_text, "First ball hit was not one of yours");
    1.70 +     }
    1.71 + 
    1.72 +     /* erst an 2. stelle, da oben kein foul bei break */
    1.73 +@@ -146,7 +150,10 @@
    1.74 +                 }
    1.75 +             }
    1.76 +         }
    1.77 +-        if(eigene_da) foul=1;
    1.78 ++        if(eigene_da){
    1.79 ++          foul=1;
    1.80 ++          textObj_setText(last_fault_text, "You hit the 8-Ball too soon");
    1.81 ++        }
    1.82 +     }
    1.83 + 
    1.84 +     /* wenn angespielte kugel im strafraum */
    1.85 +@@ -154,6 +161,7 @@
    1.86 +         in_strafraum(BM_get_1st_ball_hit_pos()) &&
    1.87 +         !BM_get_non_strafraum_wall_hit_before_1st_ball(in_strafraum) ){
    1.88 +         foul=1;
    1.89 ++        textObj_setText(last_fault_text, "You hit a ball not behind the head string");
    1.90 +     }
    1.91 + 
    1.92 +     /* wenn eigene rein naechster */
    1.93 +@@ -169,7 +177,10 @@
    1.94 +     }
    1.95 + 
    1.96 + 
    1.97 +-    if( BM_get_balls_hit()==0 ) foul=1;
    1.98 ++    if( BM_get_balls_hit()==0 ){
    1.99 ++      foul=1;
   1.100 ++      textObj_setText(last_fault_text, "No Ball hit");
   1.101 ++    }
   1.102 + 
   1.103 +     /* wenn weisse rein */
   1.104 +     if( BM_get_white_out() ){
   1.105 +@@ -177,6 +188,7 @@
   1.106 +         foul=1;
   1.107 +         balls.ball[0].in_game=1;
   1.108 +         balls.ball[0].in_hole=0;
   1.109 ++        textObj_setText(last_fault_text, "White ball potted");
   1.110 +     }
   1.111 + 
   1.112 +     /* wenn foul */
   1.113 +@@ -188,6 +200,8 @@
   1.114 +         balls.ball[0].w=vec_xyz(0.0,0.0,0.0);
   1.115 +         balls.ball[0].r=vec_xyz(0.0,-TABLE_L/4.0,0.0);
   1.116 + //        balls.ball[0].r=vec_xyz(x,y,0.0);
   1.117 ++    } else {
   1.118 ++      textObj_setText(last_fault_text, "x");
   1.119 +     }
   1.120 + 
   1.121 +     /* if 8 out */
   1.122 +@@ -221,6 +235,7 @@
   1.123 +         else
   1.124 +         {
   1.125 +             player[(act_player==1)?0:1].winner=1;
   1.126 ++            textObj_setText(last_fault_text, "8 ball potted too soon");
   1.127 +         }
   1.128 + 
   1.129 +     }
   1.130 +@@ -277,9 +292,15 @@
   1.131 +         nextplayer=0;
   1.132 +     }
   1.133 + 
   1.134 +-    if( BM_get_balls_hit()==0 ) foul=1;
   1.135 +-
   1.136 +-    if( BM_get_1st_ball_hit()!=minball ) foul=1;
   1.137 ++    if( BM_get_balls_hit()==0 ){
   1.138 ++      textObj_setText(last_fault_text, "No Ball hit");
   1.139 ++      foul=1;
   1.140 ++    } else {
   1.141 ++      if( BM_get_1st_ball_hit()!=minball ){
   1.142 ++        textObj_setText(last_fault_text, "First ball hit was not the lowest");
   1.143 ++        foul=1;
   1.144 ++      }
   1.145 ++    }
   1.146 + 
   1.147 +     /* wenn weisse rein */
   1.148 +     if( BM_get_white_out() ){
   1.149 +@@ -287,6 +308,7 @@
   1.150 +         nextplayer=1;
   1.151 +         pballs->ball[0].in_game=1;
   1.152 +         pballs->ball[0].in_hole=0;
   1.153 ++        textObj_setText(last_fault_text, "White ball is potted");
   1.154 +     }
   1.155 + 
   1.156 +     /* wenn foul - weisse platzieren */
   1.157 +@@ -297,6 +319,8 @@
   1.158 +         pballs->ball[0].v=vec_xyz(0.0,0.0,0.0);
   1.159 +         pballs->ball[0].w=vec_xyz(0.0,0.0,0.0);
   1.160 +         pballs->ball[0].r=vec_xyz(0,-TABLE_L/4.0,0.0);
   1.161 ++    } else {
   1.162 ++      textObj_setText(last_fault_text, "x");
   1.163 +     }
   1.164 + 
   1.165 +     fprintf(stderr,"foul:%d, nextplayer:%d, BM_get_ball_out(9):%d\n",foul,nextplayer,BM_get_ball_out(9));
   1.166 +@@ -409,6 +433,7 @@
   1.167 +         act_penalty =MAX(act_penalty,(BM_get_1st_ball_hit()<=7?BM_get_1st_ball_hit():4));
   1.168 +         spot_snooker_ball(pballs,0);
   1.169 +         player[other_player].place_cue_ball=1;
   1.170 ++        textObj_setText(last_fault_text, "White ball is potted");
   1.171 +     }
   1.172 + 
   1.173 +     switch(st.to_play)
   1.174 +@@ -420,6 +445,11 @@
   1.175 +             foul=1;
   1.176 +             act_penalty=MAX(act_penalty,b1hit);
   1.177 +             printf("EVAL foul 1\n");
   1.178 ++            if( BM_get_balls_hit()==0 ){
   1.179 ++              textObj_setText(last_fault_text, "No Ball hit");
   1.180 ++            } else {
   1.181 ++              textObj_setText(last_fault_text, "First ball hit was not a red one");
   1.182 ++            }
   1.183 +         }
   1.184 +         i=1;
   1.185 +         while((ball_out=BM_get_nth_ball_out(i++))>=0)
   1.186 +@@ -434,6 +464,11 @@
   1.187 +                 act_penalty=MAX(act_penalty,ball_out);
   1.188 +                 foul=1;
   1.189 +                 printf("EVAL foul 2\n");
   1.190 ++                if (BM_get_white_out()){
   1.191 ++                  textObj_setText(last_fault_text, "White ball potted");
   1.192 ++                } else {
   1.193 ++                  textObj_setText(last_fault_text, "Potted ball was not a red one");
   1.194 ++                }
   1.195 +             }
   1.196 +         }
   1.197 +         for(i=2;i<8;i++)
   1.198 +@@ -449,6 +484,11 @@
   1.199 +             foul=1;
   1.200 +             printf("EVAL foul 3\n");
   1.201 +             act_penalty=MAX(act_penalty,7);
   1.202 ++            if( BM_get_balls_hit()==0 ){
   1.203 ++              textObj_setText(last_fault_text, "No Ball hit");
   1.204 ++            } else {
   1.205 ++              textObj_setText(last_fault_text, "First ball hit was not a colored one");
   1.206 ++            }
   1.207 +         }
   1.208 +         color_to_pot=b1hit;
   1.209 +         i=1;
   1.210 +@@ -464,6 +504,11 @@
   1.211 +                 foul=1;
   1.212 +                 printf("EVAL foul 4\n");
   1.213 +                 act_penalty=MAX(act_penalty,ball_out==1?7:ball_out);
   1.214 ++                if (BM_get_white_out()){
   1.215 ++                  textObj_setText(last_fault_text, "White ball potted");
   1.216 ++                } else {
   1.217 ++                  textObj_setText(last_fault_text, "Potted ball was not a colored one");
   1.218 ++                }
   1.219 +             }
   1.220 +         }
   1.221 +         if(red_balls_are_in_game)
   1.222 +@@ -490,6 +535,11 @@
   1.223 +             printf("EVAL foul 5\n");
   1.224 +             act_penalty=MAX(act_penalty,b1hit);
   1.225 +             act_penalty=MAX(act_penalty,color_to_pot);
   1.226 ++            if( BM_get_balls_hit()==0 ){
   1.227 ++              textObj_setText(last_fault_text, "No Ball hit");
   1.228 ++            } else {
   1.229 ++              textObj_setText(last_fault_text, "First ball hit was not the correct one");
   1.230 ++            }
   1.231 +         }
   1.232 +         i=1;
   1.233 +         while((ball_out=BM_get_nth_ball_out(i++))>=0)
   1.234 +@@ -505,6 +555,11 @@
   1.235 +                 printf("EVAL foul 6\n");
   1.236 +                 act_penalty=MAX(act_penalty,b1hit);
   1.237 +                 act_penalty=MAX(act_penalty,color_to_pot);
   1.238 ++                if (BM_get_white_out()){
   1.239 ++                  textObj_setText(last_fault_text, "White ball potted");
   1.240 ++                } else {
   1.241 ++                  textObj_setText(last_fault_text, "Potted ball was not the correct one");
   1.242 ++                }
   1.243 +             }
   1.244 +         }
   1.245 +         if(!foul && act_score>0) st.to_play++;
   1.246 +@@ -528,6 +583,7 @@
   1.247 +     {
   1.248 +         player[act_player].score += act_score ;
   1.249 +         printf("EVAL no foul\n");
   1.250 ++        textObj_setText(last_fault_text, "x");
   1.251 +     }
   1.252 +     if(act_score==0 || foul)
   1.253 +     {
   1.254 +Index: foobillard-3.0a/src/evaluate_move.h
   1.255 +===================================================================
   1.256 +--- foobillard-3.0a.orig/src/evaluate_move.h	2006-10-12 16:44:24.000000000 +0200
   1.257 ++++ foobillard-3.0a/src/evaluate_move.h	2006-10-12 16:44:31.000000000 +0200
   1.258 +@@ -31,6 +31,7 @@
   1.259 +                                     BallsType * pballs, int * pqueue_view, float * pXque );
   1.260 + #endif
   1.261 + 
   1.262 ++extern textObj * last_fault_text;
   1.263 + 
   1.264 + void evaluate_last_move_8ball    ( struct Player * player, int * actual_player,
   1.265 +                                    BallsType * pballs, int * pqueue_view, float * pXque );