wok diff libsdl-pango/stuff/matrix_declarations.patch @ rev 15640
aufs-utils: hide AUFS_XINO_TRUNC_*
author | Pascal Bellard <pascal.bellard@slitaz.org> |
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date | Mon Dec 09 20:42:09 2013 +0000 (2013-12-09) |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/libsdl-pango/stuff/matrix_declarations.patch Mon Dec 09 20:42:09 2013 +0000 1.3 @@ -0,0 +1,131 @@ 1.4 +Index: SDL_Pango-0.1.2/src/SDL_Pango.c 1.5 +=================================================================== 1.6 +--- SDL_Pango-0.1.2.orig/src/SDL_Pango.c 2007-09-18 15:03:10.732910311 +0200 1.7 ++++ SDL_Pango-0.1.2/src/SDL_Pango.c 2007-09-18 15:04:41.970109622 +0200 1.8 +@@ -286,6 +286,59 @@ 1.9 + } contextImpl; 1.10 + 1.11 + 1.12 ++const SDLPango_Matrix _MATRIX_WHITE_BACK 1.13 ++ = {255, 0, 0, 0, 1.14 ++ 255, 0, 0, 0, 1.15 ++ 255, 0, 0, 0, 1.16 ++ 255, 255, 0, 0,}; 1.17 ++ 1.18 ++/*! 1.19 ++ Specifies white back and black letter. 1.20 ++*/ 1.21 ++const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK; 1.22 ++ 1.23 ++const SDLPango_Matrix _MATRIX_BLACK_BACK 1.24 ++ = {0, 255, 0, 0, 1.25 ++ 0, 255, 0, 0, 1.26 ++ 0, 255, 0, 0, 1.27 ++ 255, 255, 0, 0,}; 1.28 ++/*! 1.29 ++ Specifies black back and white letter. 1.30 ++*/ 1.31 ++const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK; 1.32 ++ 1.33 ++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER 1.34 ++ = {0, 0, 0, 0, 1.35 ++ 0, 0, 0, 0, 1.36 ++ 0, 0, 0, 0, 1.37 ++ 0, 255, 0, 0,}; 1.38 ++/*! 1.39 ++ Specifies transparent back and black letter. 1.40 ++*/ 1.41 ++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER; 1.42 ++ 1.43 ++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER 1.44 ++ = {255, 255, 0, 0, 1.45 ++ 255, 255, 0, 0, 1.46 ++ 255, 255, 0, 0, 1.47 ++ 0, 255, 0, 0,}; 1.48 ++/*! 1.49 ++ Specifies transparent back and white letter. 1.50 ++*/ 1.51 ++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER; 1.52 ++ 1.53 ++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER 1.54 ++ = {255, 255, 0, 0, 1.55 ++ 255, 255, 0, 0, 1.56 ++ 255, 255, 0, 0, 1.57 ++ 0, 0, 0, 0,}; 1.58 ++/*! 1.59 ++ Specifies transparent back and transparent letter. 1.60 ++ This is useful for KARAOKE like rendering. 1.61 ++*/ 1.62 ++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER; 1.63 ++ 1.64 ++ 1.65 + /*! 1.66 + Initialize the Glib and Pango API. 1.67 + This must be called before using other functions in this library, 1.68 +Index: SDL_Pango-0.1.2/src/SDL_Pango.h 1.69 +=================================================================== 1.70 +--- SDL_Pango-0.1.2.orig/src/SDL_Pango.h 2007-09-18 15:03:10.732910311 +0200 1.71 ++++ SDL_Pango-0.1.2/src/SDL_Pango.h 2007-09-18 15:06:24.919976401 +0200 1.72 +@@ -47,57 +47,27 @@ 1.73 + Uint8 m[4][4]; /*! Matrix variables */ 1.74 + } SDLPango_Matrix; 1.75 + 1.76 +-const SDLPango_Matrix _MATRIX_WHITE_BACK 1.77 +- = {255, 0, 0, 0, 1.78 +- 255, 0, 0, 0, 1.79 +- 255, 0, 0, 0, 1.80 +- 255, 255, 0, 0,}; 1.81 +- 1.82 + /*! 1.83 + Specifies white back and black letter. 1.84 + */ 1.85 +-const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK; 1.86 +- 1.87 +-const SDLPango_Matrix _MATRIX_BLACK_BACK 1.88 +- = {0, 255, 0, 0, 1.89 +- 0, 255, 0, 0, 1.90 +- 0, 255, 0, 0, 1.91 +- 255, 255, 0, 0,}; 1.92 ++extern const SDLPango_Matrix *MATRIX_WHITE_BACK; 1.93 + /*! 1.94 + Specifies black back and white letter. 1.95 + */ 1.96 +-const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK; 1.97 +- 1.98 +-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER 1.99 +- = {0, 0, 0, 0, 1.100 +- 0, 0, 0, 0, 1.101 +- 0, 0, 0, 0, 1.102 +- 0, 255, 0, 0,}; 1.103 ++extern const SDLPango_Matrix *MATRIX_BLACK_BACK; 1.104 + /*! 1.105 + Specifies transparent back and black letter. 1.106 + */ 1.107 +-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER; 1.108 +- 1.109 +-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER 1.110 +- = {255, 255, 0, 0, 1.111 +- 255, 255, 0, 0, 1.112 +- 255, 255, 0, 0, 1.113 +- 0, 255, 0, 0,}; 1.114 ++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER; 1.115 + /*! 1.116 + Specifies transparent back and white letter. 1.117 + */ 1.118 +-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER; 1.119 +- 1.120 +-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER 1.121 +- = {255, 255, 0, 0, 1.122 +- 255, 255, 0, 0, 1.123 +- 255, 255, 0, 0, 1.124 +- 0, 0, 0, 0,}; 1.125 ++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER; 1.126 + /*! 1.127 + Specifies transparent back and transparent letter. 1.128 + This is useful for KARAOKE like rendering. 1.129 + */ 1.130 +-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER; 1.131 ++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER; 1.132 + 1.133 + /*! 1.134 + Specifies direction of text. See Pango reference for detail