wok diff supertux/stuff/menu.h @ rev 6288
Up: libunique, libunique-dev, libunique-doc to 1.1.6.
author | Christopher Rogers <slaxemulator@gmail.com> |
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date | Wed Sep 15 18:32:15 2010 +0000 (2010-09-15) |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/supertux/stuff/menu.h Wed Sep 15 18:32:15 2010 +0000 1.3 @@ -0,0 +1,247 @@ 1.4 +// $Id: menu.h 1053 2004-05-09 18:08:02Z tobgle $ 1.5 +// 1.6 +// SuperTux 1.7 +// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de> 1.8 +// 1.9 +// This program is free software; you can redistribute it and/or 1.10 +// modify it under the terms of the GNU General Public License 1.11 +// as published by the Free Software Foundation; either version 2 1.12 +// of the License, or (at your option) any later version. 1.13 +// 1.14 +// This program is distributed in the hope that it will be useful, 1.15 +// but WITHOUT ANY WARRANTY; without even the implied warranty of 1.16 +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 1.17 +// GNU General Public License for more details. 1.18 +// 1.19 +// You should have received a copy of the GNU General Public License 1.20 +// along with this program; if not, write to the Free Software 1.21 +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 1.22 + 1.23 +#ifndef SUPERTUX_MENU_H 1.24 +#define SUPERTUX_MENU_H 1.25 + 1.26 +#include <SDL.h> 1.27 +#include <vector> 1.28 +#include "texture.h" 1.29 +#include "timer.h" 1.30 +#include "type.h" 1.31 +#include "mousecursor.h" 1.32 + 1.33 +/* IDs for menus */ 1.34 + 1.35 +enum MainMenuIDs { 1.36 + MNID_STARTGAME, 1.37 + MNID_CONTRIB, 1.38 + MNID_OPTIONMENU, 1.39 + MNID_LEVELEDITOR, 1.40 + MNID_CREDITS, 1.41 + MNID_QUITMAINMENU 1.42 + }; 1.43 + 1.44 +enum OptionsMenuIDs { 1.45 + MNID_OPENGL, 1.46 + MNID_FULLSCREEN, 1.47 + MNID_SOUND, 1.48 + MNID_MUSIC, 1.49 + MNID_SHOWFPS 1.50 + }; 1.51 + 1.52 +enum GameMenuIDs { 1.53 + MNID_CONTINUE, 1.54 + MNID_ABORTLEVEL 1.55 + }; 1.56 + 1.57 +enum WorldMapMenuIDs { 1.58 + MNID_RETURNWORLDMAP, 1.59 + MNID_QUITWORLDMAP 1.60 + }; 1.61 + 1.62 +enum LevelEditorMainMenuIDs { 1.63 + MNID_RETURNLEVELEDITOR, 1.64 + MNID_SUBSETSETTINGS, 1.65 + MNID_QUITLEVELEDITOR 1.66 + }; 1.67 + 1.68 +enum LevelEditorSubsetSettingsIDs { 1.69 + MNID_SUBSETTITLE, 1.70 + MNID_SUBSETDESCRIPTION, 1.71 + MNID_SUBSETSAVECHANGES 1.72 + }; 1.73 + 1.74 +enum LevelEditorSubsetNewIDs { 1.75 + MNID_SUBSETNAME, 1.76 + MNID_CREATESUBSET 1.77 +}; 1.78 + 1.79 +enum LevelEditorSettingsMenuIDs { 1.80 + MNID_NAME, 1.81 + MNID_AUTHOR, 1.82 + MNID_SONG, 1.83 + MNID_BGIMG, 1.84 + MNID_PARTICLE, 1.85 + MNID_LENGTH, 1.86 + MNID_TIME, 1.87 + MNID_GRAVITY, 1.88 + MNID_BGSPEED, 1.89 + MNID_TopRed, 1.90 + MNID_TopGreen, 1.91 + MNID_TopBlue, 1.92 + MNID_BottomRed, 1.93 + MNID_BottomGreen, 1.94 + MNID_BottomBlue, 1.95 + MNID_APPLY 1.96 + }; 1.97 + 1.98 +bool confirm_dialog(std::string text); 1.99 + 1.100 +/* Kinds of menu items */ 1.101 +enum MenuItemKind { 1.102 + MN_ACTION, 1.103 + MN_GOTO, 1.104 + MN_TOGGLE, 1.105 + MN_BACK, 1.106 + MN_DEACTIVE, 1.107 + MN_TEXTFIELD, 1.108 + MN_NUMFIELD, 1.109 + MN_CONTROLFIELD, 1.110 + MN_STRINGSELECT, 1.111 + MN_LABEL, 1.112 + MN_HL, /* horizontal line */ 1.113 +}; 1.114 + 1.115 +class Menu; 1.116 + 1.117 +class MenuItem 1.118 +{ 1.119 +public: 1.120 + MenuItemKind kind; 1.121 + int toggled; 1.122 + char *text; 1.123 + char *input; 1.124 + int *int_p; // used for setting keys (can be used for more stuff...) 1.125 + int id; // item id 1.126 + string_list_type* list; 1.127 + Menu* target_menu; 1.128 + 1.129 + void change_text (const char *text); 1.130 + void change_input(const char *text); 1.131 + 1.132 + static MenuItem* create(MenuItemKind kind, const char *text, int init_toggle, Menu* target_menu, int id, int* int_p); 1.133 + 1.134 + std::string get_input_with_symbol(bool active_item); // returns the text with an input symbol 1.135 +private: 1.136 + bool input_flickering; 1.137 + Timer input_flickering_timer; 1.138 +}; 1.139 + 1.140 +class Menu 1.141 +{ 1.142 +private: 1.143 + static std::vector<Menu*> last_menus; 1.144 + static Menu* current_; 1.145 + 1.146 + static void push_current(Menu* pmenu); 1.147 + static void pop_current(); 1.148 + 1.149 +public: 1.150 + /** Set the current menu, if pmenu is NULL, hide the current menu */ 1.151 + static void set_current(Menu* pmenu); 1.152 + 1.153 + /** Return the current active menu or NULL if none is active */ 1.154 + static Menu* current() { return current_; } 1.155 + 1.156 +private: 1.157 + /* Action done on the menu */ 1.158 + enum MenuAction { 1.159 + MENU_ACTION_NONE = -1, 1.160 + MENU_ACTION_UP, 1.161 + MENU_ACTION_DOWN, 1.162 + MENU_ACTION_LEFT, 1.163 + MENU_ACTION_RIGHT, 1.164 + MENU_ACTION_HIT, 1.165 + MENU_ACTION_INPUT, 1.166 + MENU_ACTION_REMOVE 1.167 + }; 1.168 + 1.169 + /** Number of the item that got 'hit' (ie. pressed) in the last 1.170 + event()/action() call, -1 if none */ 1.171 + int hit_item; 1.172 + 1.173 + // position of the menu (ie. center of the menu, not top/left) 1.174 + int pos_x; 1.175 + int pos_y; 1.176 + 1.177 + /** input event for the menu (up, down, left, right, etc.) */ 1.178 + MenuAction menuaction; 1.179 + 1.180 + /* input implementation variables */ 1.181 + int delete_character; 1.182 + char mn_input_char; 1.183 + 1.184 +public: 1.185 + Timer effect; 1.186 + int arrange_left; 1.187 + int active_item; 1.188 + 1.189 + std::vector<MenuItem> item; 1.190 + 1.191 + Menu(); 1.192 + ~Menu(); 1.193 + 1.194 + void additem(MenuItem* pmenu_item); 1.195 + void additem(MenuItemKind kind, const std::string& text, int init_toggle, Menu* target_menu, int id = -1, int *int_p = NULL); 1.196 + 1.197 + void action (); 1.198 + 1.199 + /** Remove all entries from the menu */ 1.200 + void clear(); 1.201 + 1.202 + /** Return the index of the menu item that was 'hit' (ie. the user 1.203 + clicked on it) in the last event() call */ 1.204 + int check (); 1.205 + 1.206 + MenuItem& get_item(int index) { return item[index]; } 1.207 + MenuItem& get_item_by_id(int id); 1.208 + 1.209 + int get_active_item_id(); 1.210 + 1.211 + bool isToggled(int id); 1.212 + 1.213 + void get_controlfield_key_into_input(MenuItem *item); 1.214 + 1.215 + void draw (); 1.216 + void draw_item(int index, int menu_width, int menu_height); 1.217 + void set_pos(int x, int y, float rw = 0, float rh = 0); 1.218 + 1.219 + /** translate a SDL_Event into a menu_action */ 1.220 + void event(SDL_Event& event); 1.221 + 1.222 + int get_width() const; 1.223 + int get_height() const; 1.224 + 1.225 + bool is_toggled(int id) const; 1.226 +}; 1.227 + 1.228 +extern Surface* checkbox; 1.229 +extern Surface* checkbox_checked; 1.230 +extern Surface* back; 1.231 +extern Surface* arrow_left; 1.232 +extern Surface* arrow_right; 1.233 + 1.234 +extern Menu* contrib_menu; 1.235 +extern Menu* contrib_subset_menu; 1.236 +extern Menu* main_menu; 1.237 +extern Menu* game_menu; 1.238 +extern Menu* worldmap_menu; 1.239 +extern Menu* options_menu; 1.240 +extern Menu* options_keys_menu; 1.241 +extern Menu* options_joystick_menu; 1.242 +extern Menu* highscore_menu; 1.243 +extern Menu* load_game_menu; 1.244 +extern Menu* save_game_menu; 1.245 + 1.246 +#endif /*SUPERTUX_MENU_H*/ 1.247 + 1.248 +/* Local Variables: */ 1.249 +/* mode: c++ */ 1.250 +/* End: */